Player Matchup

Hachiman
Hachiman
BloodRena1
Hachiman
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 132L
1,372 Elo+
Party 2
Odin
Odin
DragonHunterEX
Odin
Level 124
God Stats
7W - 5L
1,708 SR
Queue Stats
268W - 283L
1,534 Elo+
Party 2
Ra
Ra
ViperFurion
Ra
Level 139
God Stats
3W - 3L
1,679 SR
Queue Stats
138W - 175L
1,513 Elo+
Party 2
Team Averages
Level 104
1,629 SR
1,473 Elo+

VS

Team Averages
Level 49
1,414 SR
1,307 Elo+
Guan Yu
Guan Yu
Flossinscott
Guan Yu
Level 23
God Stats
4W - 5L
1,338 SR
Queue Stats
62W - 103L
1,241 Elo+
Solo
Merlin
Merlin
FunkyJeff
Merlin
Level 28
God Stats
3W - 5L
1,426 SR
Queue Stats
9W - 18L
1,294 Elo+
Party 1
Kuzenbo
Kuzenbo
SlyFML
Kuzenbo
Level 97
God Stats
7W - 6L
1,477 SR
Queue Stats
40W - 53L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BloodRena1
Hachiman
16
8 / 5 / 6
13,009
650
19,054
19,448
6,634
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 10
11,236
562
9,109
12,762
9,063
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
8 / 3 / 10
13,394
670
25,672
18,684
6,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Flossinscott
Guan Yu
15
5 / 7 / 4
13,218
661
8,743
31,592
28,156
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
FunkyJeff
Merlin
15
3 / 8 / 4
12,512
626
15,009
15,175
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
SlyFML
Kuzenbo
16
2 / 3 / 8
13,068
653
16,250
24,086
34,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
18
Kills
10
10
Deaths
18
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BloodRena1
Hachiman
8
5
6
2.2
L
2
2
10
3.5
W
Guan Yu
Flossinscott
Guan Yu
5
7
4
1
W
Merlin
FunkyJeff
Merlin
3
8
4
0.63
W
Kuzenbo
SlyFML
Kuzenbo
2
3
8
2
L
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,835
Damage
40,002
50,894
Taken
70,853
22,531
Mitigated
67,669
20,139
Healing
18,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BloodRena1
Hachiman
19,054
12,303
1,109
6,367
19,448
6,634
1,284
14,198
4,430
0
41,845
L
9,109
1,791
0
605
12,762
9,063
517
6,662
5,593
0
22,414
W
Guan Yu
Flossinscott
Guan Yu
8,743
319
3,046
10,849
31,592
28,156
454
13,241
18,351
10,227
15,150
W
Merlin
FunkyJeff
Merlin
15,009
958
0
1,284
15,175
5,153
1,945
5,963
9,212
67,010
0
W
Kuzenbo
SlyFML
Kuzenbo
16,250
2,423
0
2,882
24,086
34,360
450
7,749
16,337
49,196
0
L
25,672
993
5,912
6,146
18,684
6,834
631
12,755
5,281
89,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,639
Gold Earned
38,798
232
Minions Killed
171
9
Camps Cleared
4
937,839
Distance Traveled
1,078,852
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,009
650
61
3
2
332,141
0
L
Odin
11,236
562
22
1
3
256,975
3
W
Guan Yu
13,218
661
28
1
0
364,325
0
W
Merlin
12,512
626
84
4
1
338,127
1
W
Kuzenbo
13,068
653
59
3
3
376,400
6
L
Ra
13,394
670
149
7
4
348,723
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role