Player Matchup

Cthulhu
Cthulhu
Melo Tre
Cthulhu
Level 38
God Stats
13W - 15L
1,396 SR
Queue Stats
140W - 210L
1,193 Elo+
Party 1
Baron Samedi
Baron Samedi
lMeRkuleS
Baron Samedi
Level 113
God Stats
18W - 6L
1,833 SR
Queue Stats
127W - 85L
1,556 Elo+
Party 1
Neith
Neith
oKiinK
Neith
Level 17
God Stats
28W - 34L
1,382 SR
Queue Stats
114W - 164L
1,207 Elo+
Party 1
Team Averages
Level 56
1,537 SR
1,319 Elo+

VS

Team Averages
Level 25
1,495 SR
1,340 Elo+
Heimdallr
Heimdallr
Gambit9153
Heimdallr
Level 27
God Stats
7W - 3L
1,443 SR
Queue Stats
164W - 162L
1,372 Elo+
Solo
Cerberus
Cerberus
Imperial Feiry
Cerberus
Level 20
God Stats
1W - 3L
1,599 SR
Queue Stats
27W - 45L
1,355 Elo+
Solo
Chronos
Chronos
x-P4UL1STA-x
Chronos
Level 27
God Stats
6W - 8L
1,441 SR
Queue Stats
57W - 89L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Melo Tre
Cthulhu
18
6 / 2 / 19
13,844
729
18,816
21,374
13,735
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
lMeRkuleS
Baron Samedi
17
14 / 6 / 8
14,322
754
25,071
20,795
8,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
oKiinK
Neith
16
6 / 1 / 15
13,107
690
15,444
11,451
3,979
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gambit9153
Heimdallr
13
1 / 7 / 5
10,818
569
8,779
14,724
5,166
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
15
2 / 8 / 7
11,790
621
17,422
30,825
31,941
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
x-P4UL1STA-x
Chronos
15
6 / 11 / 1
12,997
684
13,770
21,343
8,526
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
26
Kills
9
9
Deaths
26
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Gambit9153
Heimdallr
1
7
5
0.5
L
Cerberus
2
8
7
0.69
W
Cthulhu
Melo Tre
Cthulhu
6
2
19
7.75
W
Baron Samedi
lMeRkuleS
Baron Samedi
14
6
8
3
W
Neith
oKiinK
Neith
6
1
15
13.5
L
Chronos
x-P4UL1STA-x
Chronos
6
11
1
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,331
Damage
39,971
53,620
Taken
66,892
26,591
Mitigated
45,633
18,155
Healing
12,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Gambit9153
Heimdallr
8,779
4,734
0
1,728
14,724
5,166
486
13,223
1,501
0
31,677
L
Cerberus
17,422
1,054
0
7,668
30,825
31,941
0
16,484
14,341
41,568
0
W
Cthulhu
Melo Tre
Cthulhu
18,816
354
1,227
5,872
21,374
13,735
580
13,207
8,167
53,810
0
W
Baron Samedi
lMeRkuleS
Baron Samedi
25,071
1,853
2,311
6,990
20,795
8,877
472
12,192
8,603
67,572
0
W
Neith
oKiinK
Neith
15,444
9,642
0
1,755
11,451
3,979
1,934
7,081
4,370
0
36,461
L
Chronos
x-P4UL1STA-x
Chronos
13,770
4,477
0
2,895
21,343
8,526
1,280
14,519
6,824
35,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,273
Gold Earned
35,605
190
Minions Killed
169
11
Camps Cleared
2
1,064,246
Distance Traveled
839,423
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,818
569
61
3
1
250,492
0
L
Cerberus
11,790
621
69
4
0
289,106
0
W
Cthulhu
13,844
729
65
3
2
414,270
3
W
Baron Samedi
14,322
754
81
4
9
302,457
4
W
Neith
13,107
690
44
2
0
347,519
0
L
Chronos
12,997
684
39
2
1
299,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role