Player Matchup

He Bo
He Bo
DjNdeTheCEO
He Bo
Level 69
God Stats
0W - 3L
1,239 SR
Queue Stats
204W - 210L
1,426 Elo+
Solo
Bacchus
Bacchus
Obiwangenobli
Bacchus
Level 25
God Stats
3W - 2L
1,812 SR
Queue Stats
90W - 30L
1,684 Elo+
Solo
Ratatoskr
Ratatoskr
TheycallmeDarky
Ratatoskr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 34
1,517 SR
1,537 Elo+

VS

Team Averages
Level 99
1,642 SR
1,480 Elo+
Sylvanus
Sylvanus
Masiduvi
Sylvanus
Level 126
God Stats
3W - 2L
1,643 SR
Queue Stats
126W - 114L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
allbrans159
Gilgamesh
Level 146
God Stats
30W - 19L
1,572 SR
Queue Stats
126W - 122L
1,516 Elo+
Party 1
Ymir
Ymir
miguelucho-kingt
Ymir
Level 26
God Stats
5W - 1L
1,711 SR
Queue Stats
56W - 51L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 1
17,466
672
37,198
25,701
10,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
18
1 / 3 / 15
14,716
566
29,221
25,320
43,437
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ratatoskr
TheycallmeDarky
Ratatoskr
14
1 / 11 / 11
14,201
546
11,175
23,491
20,666
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Masiduvi
Sylvanus
19
6 / 9 / 11
16,580
638
24,420
40,237
23,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
allbrans159
Gilgamesh
18
11 / 5 / 5
16,944
652
29,578
42,707
31,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
1 / 3 / 11
14,345
552
7,408
28,243
41,547
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
45
17
Kills
18
18
Deaths
17
27
Assists
27
Player
Kills
Deaths
Assists
KDA
L
15
4
1
3.88
W
Sylvanus
Masiduvi
Sylvanus
6
9
11
1.28
L
Bacchus
1
3
15
2.83
L
Ratatoskr
TheycallmeDarky
Ratatoskr
1
11
11
0.59
W
Gilgamesh
allbrans159
Gilgamesh
11
5
5
2.7
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,594
Damage
61,406
74,512
Taken
111,187
74,554
Mitigated
96,000
24,111
Healing
36,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
37,198
4,920
0
12,784
25,701
10,451
670
13,940
11,037
101,725
0
W
Sylvanus
Masiduvi
Sylvanus
24,420
4,889
11,408
17,508
40,237
23,240
1,269
23,709
16,528
68,645
0
L
Bacchus
29,221
2,980
1,420
5,510
25,320
43,437
553
10,727
13,487
55,994
0
L
Ratatoskr
TheycallmeDarky
Ratatoskr
11,175
3,106
0
4,397
23,491
20,666
1,246
9,929
13,106
0
27,715
W
Gilgamesh
allbrans159
Gilgamesh
29,578
7,394
0
3,921
42,707
31,213
1,012
24,091
18,616
6,897
76,313
W
7,408
1,053
950
2,459
28,243
41,547
734
19,791
8,452
25,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,383
Gold Earned
47,869
214
Minions Killed
212
7
Camps Cleared
11
1,252,485
Distance Traveled
1,213,825
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
17,466
672
141
5
3
432,063
1
W
Sylvanus
16,580
638
88
3
4
356,181
1
L
Bacchus
14,716
566
55
2
3
476,007
1
L
Ratatoskr
14,201
546
18
1
1
344,415
8
W
Gilgamesh
16,944
652
90
3
6
450,464
0
W
Ymir
14,345
552
34
1
1
407,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role