Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
ApolloBlazer
Artemis
Level 146
God Stats
5W - 2L
1,793 SR
Queue Stats
31W - 30L
1,586 Elo+
Party 2
Sun Wukong
Sun Wukong
MD SharpShot
Sun Wukong
Level 29
God Stats
2W - 5L
1,553 SR
Queue Stats
7W - 12L
1,376 Elo+
Solo
Cthulhu
Cthulhu
Tekkie Mwuah
Cthulhu
Level 160
God Stats
4W - 1L
1,690 SR
Queue Stats
62W - 41L
1,770 Elo+
Party 2
Team Averages
Level 124
1,634 SR
1,558 Elo+

VS

Team Averages
Level 104
1,569 SR
1,584 Elo+
Yemoja
Yemoja
ArcAethyn
Yemoja
Level 104
God Stats
25W - 24L
1,570 SR
Queue Stats
96W - 67L
1,672 Elo+
Party 1
Hou Yi
Hou Yi
ArthasCousland
Hou Yi
Level 109
God Stats
8W - 6L
1,663 SR
Queue Stats
225W - 169L
1,685 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CancriFar
Tsukuyomi
Level 156
God Stats
0W - 2L
1,540 SR
Queue Stats
13W - 29L
1,568 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Verse grizz
Morgan Le Fay
Level 45
God Stats
0W - 1L
1,502 SR
Queue Stats
5W - 11L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
3 / 4 / 9
11,435
817
14,832
18,037
8,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
ApolloBlazer
Artemis
17
7 / 3 / 6
12,169
869
11,348
10,913
5,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
MD SharpShot
Sun Wukong
18
5 / 1 / 7
11,982
856
10,533
15,236
11,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Tekkie Mwuah
Cthulhu
18
7 / 1 / 12
12,954
925
15,469
16,756
24,595
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ArcAethyn
Yemoja
16
0 / 3 / 8
10,150
725
5,973
17,418
22,390
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 4 / 3
11,399
814
14,224
14,962
6,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
CancriFar
Tsukuyomi
18
3 / 8 / 1
11,089
792
9,045
13,724
5,287
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Verse grizz
Morgan Le Fay
15
1 / 7 / 2
9,479
677
7,021
15,108
5,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
22
Kills
9
9
Deaths
22
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
4
9
1.88
W
Artemis
ApolloBlazer
Artemis
7
3
6
3.33
L
Yemoja
ArcAethyn
Yemoja
0
3
8
1.33
L
5
4
3
1.63
L
Tsukuyomi
CancriFar
Tsukuyomi
3
8
1
0.44
W
Sun Wukong
MD SharpShot
Sun Wukong
5
1
7
8.5
W
Cthulhu
Tekkie Mwuah
Cthulhu
7
1
12
13
L
Morgan Le Fay
Verse grizz
Morgan Le Fay
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,182
Damage
36,263
60,942
Taken
61,212
49,008
Mitigated
39,571
17,967
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,832
59
3,558
6,913
18,037
8,050
981
3,162
14,790
41,105
0
W
Artemis
ApolloBlazer
Artemis
11,348
4,310
0
1,445
10,913
5,084
4,424
3,473
7,230
0
45,101
L
Yemoja
ArcAethyn
Yemoja
5,973
884
1,745
2,136
17,418
22,390
217
5,018
12,400
34,475
0
L
14,224
4,939
0
1,121
14,962
6,291
645
8,802
6,160
0
59,796
L
Tsukuyomi
CancriFar
Tsukuyomi
9,045
2,884
0
682
13,724
5,287
0
8,927
4,797
0
52,828
W
Sun Wukong
MD SharpShot
Sun Wukong
10,533
1,754
0
3,675
15,236
11,279
855
4,050
11,156
0
43,637
W
Cthulhu
Tekkie Mwuah
Cthulhu
15,469
744
1,121
1,255
16,756
24,595
828
2,342
14,255
39,374
0
L
Morgan Le Fay
Verse grizz
Morgan Le Fay
7,021
413
0
432
15,108
5,603
0
8,053
7,055
29,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,540
Gold Earned
42,117
257
Minions Killed
254
12
Camps Cleared
13
1,173,586
Distance Traveled
916,563
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,435
817
52
4
2
300,171
0
W
Artemis
12,169
869
81
6
3
264,465
0
L
Yemoja
10,150
725
42
3
1
252,495
2
L
Hou Yi
11,399
814
91
7
1
233,979
2
L
Tsukuyomi
11,089
792
74
5
7
239,227
1
W
Sun Wukong
11,982
856
88
6
4
299,578
0
W
Cthulhu
12,954
925
36
3
3
309,372
2
L
Morgan Le Fay
9,479
677
47
3
4
190,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role