Player Matchup

Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold I
 
Rama
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
 
Geb
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold I
brandon158
Susano
Gold I
Level 128
God Stats
2W - 1L
1,796 SR
Queue Stats
288W - 280L
1,743 MMR
Solo
Tyr
Tyr
Platinum III
lobozulxd
Tyr
Platinum III
Level 137
God Stats
21W - 20L
1,593 SR
Queue Stats
336W - 318L
1,668 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,578 SR
1,582 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,610 SR
1,686 MMR
Nu Wa
Nu Wa
Gold I
JokerMentality
Nu Wa
Gold I
Level 160
God Stats
13W - 9L
1,615 SR
Queue Stats
407W - 413L
1,643 MMR
Solo
Sylvanus
Sylvanus
Gold III
Solferian
Sylvanus
Gold III
Level 88
God Stats
14W - 6L
1,654 SR
Queue Stats
95W - 91L
1,510 MMR
Party 1
Athena
Athena
Gold V
SuspecTAlive
Athena
Gold V
Level 136
God Stats
2W - 3L
1,578 SR
Queue Stats
37W - 29L
1,638 MMR
Party 2
Ullr
Ullr
Platinum II
fraildreams
Ullr
Platinum II
Level 160
God Stats
22W - 26L
1,626 SR
Queue Stats
557W - 545L
1,966 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
smite524871458
Tsukuyomi
Gold III
Level 148
God Stats
2W - 1L
1,579 SR
Queue Stats
49W - 36L
1,676 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 5 / 0
7,139
510
3,129
8,118
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
 
Rama
12
1 / 4 / 0
7,103
507
4,922
8,077
1,742
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
 
Geb
10
0 / 3 / 2
6,402
457
4,102
8,788
6,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
brandon158
Susano
13
1 / 3 / 1
7,190
514
5,036
10,811
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
0 / 1 / 0
7,445
532
2,273
8,991
5,065
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
TiamatPersephoneOdinMorgan Le FayArtio

VS

Bans
GilgameshRavanaRaijinSetSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
9,142
653
8,614
6,660
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Solferian
Sylvanus
11
1 / 1 / 7
7,006
500
2,740
8,296
5,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Athena
13
1 / 0 / 7
8,031
574
5,805
10,488
8,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 1 / 1
7,916
565
6,459
7,913
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
smite524871458
Tsukuyomi
15
4 / 0 / 6
8,533
610
5,821
8,483
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
16
16
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
5
0
0.2
L
Rama
 
Rama
1
4
0
0.25
L
Geb
 
Geb
0
3
2
0.33
W
5
1
4
7
W
Sylvanus
Solferian
Sylvanus
1
1
7
4.5
W
Athena
1
0
7
4.5
L
Susano
brandon158
Susano
1
3
1
0.5
W
5
1
1
5.5
L
0
1
0
0
W
Tsukuyomi
smite524871458
Tsukuyomi
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,462
Damage
29,439
44,785
Taken
41,840
18,679
Mitigated
20,946
10,657
Healing
19,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,129
347
0
1,082
8,118
1,515
0
3,722
4,396
48,706
0
L
Rama
 
Rama
4,922
3,639
0
1,719
8,077
1,742
264
3,535
4,542
0
53,530
L
Geb
 
Geb
4,102
254
0
710
8,788
6,813
0
3,303
5,485
19,802
0
W
8,614
1,430
0
2,233
6,660
2,093
854
2,493
4,167
65,671
0
W
Sylvanus
Solferian
Sylvanus
2,740
1,208
2,382
3,299
8,296
5,279
15
1,762
6,534
15,963
0
W
Athena
5,805
1,778
0
4,702
10,488
8,029
509
884
9,604
49,515
0
L
Susano
brandon158
Susano
5,036
1,101
0
4,044
10,811
3,544
0
2,459
8,352
0
51,905
W
6,459
2,685
0
1,663
7,913
2,598
0
912
7,001
0
50,018
L
2,273
367
0
3,102
8,991
5,065
0
4,180
4,811
0
48,761
W
Tsukuyomi
smite524871458
Tsukuyomi
5,821
1,818
0
5,288
8,483
2,947
692
1,180
7,303
0
61,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,279
Gold Earned
40,628
471
Minions Killed
470
0
Camps Cleared
0
1,352,322
Distance Traveled
1,438,543
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,139
510
101
7
0
257,267
3
L
Rama
7,103
507
115
8
0
258,789
6
L
Geb
6,402
457
30
2
0
258,649
4
W
Nu Wa
9,142
653
126
9
0
269,380
5
W
Sylvanus
7,006
500
32
2
0
285,581
9
W
Athena
8,031
574
111
8
0
314,756
7
L
Susano
7,190
514
103
7
0
279,988
2
W
Ullr
7,916
565
93
7
0
256,567
4
L
Tyr
7,445
532
122
9
0
297,629
4
W
Tsukuyomi
8,533
610
108
8
0
312,259
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role