Player Matchup

Tsukuyomi
Tsukuyomi
Diamond I
 
Tsukuyomi
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond II
BeachedBananas
Danzaburou
Diamond II
Level 154
God Stats
22W - 20L
1,741 SR
Queue Stats
351W - 305L
2,529 MMR
Party 1
Merlin
Merlin
Diamond II
GreenRelish
Merlin
Diamond II
Level 158
God Stats
2W - 2L
1,480 SR
Queue Stats
342W - 301L
2,529 MMR
Party 1
Sylvanus
Sylvanus
Masters
Higgss
Sylvanus
Masters
Level 159
God Stats
3W - 5L
1,823 SR
Queue Stats
424W - 407L
2,581 MMR
Solo
Odin
Odin
Diamond I
azaeraith
Odin
Diamond I
Level 147
God Stats
3W - 3L
1,921 SR
Queue Stats
314W - 287L
2,644 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,693 SR
2,356 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,630 SR
2,098 MMR
Loki
Loki
Masters
 
Loki
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Diamond V
 
Jing Wei
Diamond V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nike
Nike
Masters
DaBys
Nike
Masters
Level 160
God Stats
10W - 6L
1,785 SR
Queue Stats
225W - 236L
2,478 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
Isaіahlj
Morgan Le Fay
Diamond II
Level 84
God Stats
3W - 0L
1,865 SR
Queue Stats
58W - 33L
2,578 MMR
Party 2
Ganesha
Ganesha
Diamond I
WTaker
Ganesha
Diamond I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
275W - 250L
2,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
3 / 8 / 2
7,271
485
9,923
11,935
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
BeachedBananas
Danzaburou
15
4 / 2 / 1
8,470
565
6,525
7,389
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
13
0 / 4 / 3
7,471
498
4,738
6,864
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Higgss
Sylvanus
12
1 / 1 / 3
7,251
483
2,814
11,034
9,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
12
2 / 3 / 1
7,033
469
8,801
10,348
6,934
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
TiamatArtioGebKhepriUllr

VS

Bans
The MorriganYmirHou YiSobekRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
7 / 3 / 5
9,700
647
8,997
8,638
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
 
Jing Wei
14
1 / 2 / 3
8,022
535
3,319
7,318
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
DaBys
Nike
15
3 / 1 / 3
8,930
595
5,277
15,148
6,577
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Isaіahlj
Morgan Le Fay
16
7 / 0 / 4
9,924
662
12,012
7,872
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
WTaker
Ganesha
12
0 / 4 / 6
7,272
485
3,708
12,660
6,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
10
Kills
18
18
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
8
2
0.5
W
Loki
 
Loki
7
3
5
3.17
W
Jing Wei
 
Jing Wei
1
2
3
1.25
L
Danzaburou
BeachedBananas
Danzaburou
4
2
1
2.25
W
Nike
DaBys
Nike
3
1
3
4.5
L
Merlin
0
4
3
0.38
L
Sylvanus
Higgss
Sylvanus
1
1
3
2.5
W
Morgan Le Fay
Isaіahlj
Morgan Le Fay
7
0
4
9
W
Ganesha
WTaker
Ganesha
0
4
6
0.75
L
Odin
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,801
Damage
33,313
47,570
Taken
51,636
24,144
Mitigated
20,116
12,523
Healing
20,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
9,923
2,498
0
2,137
11,935
3,487
0
4,834
6,954
0
51,179
W
Loki
 
Loki
8,997
1,884
0
3,800
8,638
2,587
0
2,169
6,425
0
70,163
W
Jing Wei
 
Jing Wei
3,319
2,162
0
2,868
7,318
1,760
0
526
6,747
0
54,120
L
Danzaburou
BeachedBananas
Danzaburou
6,525
3,024
0
3,098
7,389
2,041
118
935
6,380
0
64,111
W
Nike
DaBys
Nike
5,277
864
0
6,731
15,148
6,577
0
1,529
12,812
2,858
55,990
L
Merlin
4,738
362
0
502
6,864
2,133
238
3,204
3,546
60,208
0
L
Sylvanus
Higgss
Sylvanus
2,814
1,054
93
2,515
11,034
9,549
159
4,998
5,810
21,342
0
W
Morgan Le Fay
Isaіahlj
Morgan Le Fay
12,012
658
0
3,105
7,872
2,947
0
2,178
5,694
69,623
0
W
Ganesha
WTaker
Ganesha
3,708
516
1,424
2,836
12,660
6,245
0
2,504
10,067
24,273
0
L
Odin
8,801
2,266
0
4,178
10,348
6,934
0
1,470
8,856
4,523
36,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,496
Gold Earned
43,848
452
Minions Killed
542
0
Camps Cleared
0
1,446,968
Distance Traveled
1,520,979
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,271
485
90
6
0
313,885
4
W
Loki
9,700
647
115
8
0
314,187
5
W
Jing Wei
8,022
535
121
8
0
292,355
2
L
Danzaburou
8,470
565
117
8
0
284,710
6
W
Nike
8,930
595
126
8
0
321,228
6
L
Merlin
7,471
498
127
8
0
271,862
1
L
Sylvanus
7,251
483
34
2
0
262,798
9
W
Morgan Le Fay
9,924
662
169
11
0
290,713
0
W
Ganesha
7,272
485
11
1
0
302,496
4
L
Odin
7,033
469
84
6
0
313,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role