Player Matchup

Bellona
Bellona
 
Bellona
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Dreepatz
Danzaburou
Level 109
God Stats
9W - 3L
1,714 SR
Queue Stats
327W - 309L
1,483 Elo+
Party 1
Hel
Hel
Rammbane
Hel
Level 148
God Stats
5W - 6L
1,812 SR
Queue Stats
525W - 463L
1,547 Elo+
Party 1
He Bo
He Bo
WALTERLIMA
He Bo
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 16L
1,547 Elo+
Party 1
Hera
Hera
blondemagnoliia
Hera
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 77L
1,563 Elo+
Party 1
Team Averages
Level 116
1,605 SR
1,528 Elo+

VS

Team Averages
Level 96
1,582 SR
1,487 Elo+
Anubis
Anubis
 
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CoolEagle
Hel
Level 125
God Stats
4W - 1L
1,909 SR
Queue Stats
365W - 364L
1,471 Elo+
Solo
Amaterasu
Amaterasu
Saubaer1986
Amaterasu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 268L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 4 / 18
8,485
771
5,935
15,700
16,686
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Dreepatz
Danzaburou
17
4 / 1 / 16
9,976
907
14,515
10,671
4,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 2 / 15
8,826
802
12,701
12,496
10,839
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
17
8 / 1 / 13
10,168
924
18,816
10,801
4,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 2 / 12
9,821
893
16,523
10,985
4,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 6 / 3
8,560
778
7,896
13,807
7,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
 
Sol
15
4 / 2 / 5
8,195
745
14,460
14,185
6,564
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Scylla
 
Scylla
13
0 / 6 / 5
7,402
673
5,884
11,507
5,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 5
7,142
649
7,077
13,284
8,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
Saubaer1986
Amaterasu
13
0 / 5 / 7
7,413
674
8,005
19,148
21,973
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
34
22
Kills
9
10
Deaths
22
74
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
4
18
2.5
L
Anubis
 
Anubis
4
6
3
0.92
L
Sol
 
Sol
4
2
5
3.25
L
Scylla
 
Scylla
0
6
5
0.42
L
1
3
5
1.17
W
Danzaburou
Dreepatz
Danzaburou
4
1
16
12
W
2
2
15
4.75
L
Amaterasu
Saubaer1986
Amaterasu
0
5
7
0.7
W
He Bo
8
1
13
14.5
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,490
Damage
43,322
60,653
Taken
71,931
41,358
Mitigated
50,327
41,216
Healing
36,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,935
873
140
548
15,700
16,686
200
7,042
8,658
193
10,583
L
Anubis
 
Anubis
7,896
33
622
1,229
13,807
7,735
192
8,939
4,868
22,035
0
L
Sol
 
Sol
14,460
2,626
1,595
3,342
14,185
6,564
77
10,594
3,591
36,930
0
L
Scylla
 
Scylla
5,884
30
97
686
11,507
5,332
156
7,881
3,626
15,240
0
L
7,077
156
14,723
7,401
13,284
8,723
0
10,006
3,278
11,889
0
W
Danzaburou
Dreepatz
Danzaburou
14,515
4,619
1,632
3,103
10,671
4,944
3,017
6,079
4,592
0
37,674
W
12,701
290
19,756
8,740
12,496
10,839
637
8,160
4,336
21,961
0
L
Amaterasu
Saubaer1986
Amaterasu
8,005
991
3,224
3,902
19,148
21,973
0
10,801
8,347
0
10,839
W
He Bo
18,816
305
1,703
1,584
10,801
4,531
1,258
5,888
4,913
30,468
0
W
16,523
2,482
2,819
1,191
10,985
4,358
749
8,148
2,837
26,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,276
Gold Earned
38,712
114
Minions Killed
110
0
Camps Cleared
0
1,159,365
Distance Traveled
1,066,163
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,485
771
5
0
0
204,963
2
L
Anubis
8,560
778
36
3
0
193,666
0
L
Sol
8,195
745
37
3
0
219,509
0
L
Scylla
7,402
673
28
3
0
208,777
0
L
Hel
7,142
649
3
0
0
215,914
0
W
Danzaburou
9,976
907
48
4
0
214,075
4
W
Hel
8,826
802
19
2
0
256,286
0
L
Amaterasu
7,413
674
6
1
0
228,297
0
W
He Bo
10,168
924
29
3
0
245,987
0
W
Hera
9,821
893
13
1
0
238,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role