Player Matchup

Geb
Geb
Barline4Life
Geb
Level 103
God Stats
1W - 1L
1,238 SR
Queue Stats
242W - 244L
1,476 Elo+
Party 2
Ra
Ra
BigBoiKletus
Ra
Level 7
God Stats
3W - 0L
1,321 SR
Queue Stats
69W - 62L
1,464 Elo+
Party 3
Tyr
Tyr
Ccshankles
Tyr
Level 107
God Stats
2W - 0L
1,586 SR
Queue Stats
6W - 7L
1,525 Elo+
Party 3
Izanami
Izanami
Ungroomedowl
Izanami
Level 41
God Stats
10W - 13L
1,433 SR
Queue Stats
139W - 165L
1,425 Elo+
Party 2
Ao Kuang
Ao Kuang
swordsfate
Ao Kuang
Level 129
God Stats
5W - 1L
1,837 SR
Queue Stats
65W - 55L
1,505 Elo+
Party 3
Team Averages
Level 77
1,483 SR
1,479 Elo+

VS

Team Averages
Level 60
1,564 SR
1,534 Elo+
Discordia
Discordia
Carminebird
Discordia
Level 40
God Stats
10W - 8L
1,806 SR
Queue Stats
131W - 118L
1,522 Elo+
Solo
Olorun
Olorun
CashMoney4573
Olorun
Level 87
God Stats
2W - 2L
1,367 SR
Queue Stats
368W - 380L
1,572 Elo+
Party 1
Da Ji
Da Ji
Dole1029
Da Ji
Level 75
God Stats
59W - 51L
1,558 SR
Queue Stats
266W - 282L
1,523 Elo+
Party 1
Ullr
Ullr
GeraldTheGorilla
Ullr
Level 78
God Stats
10W - 10L
1,589 SR
Queue Stats
320W - 333L
1,561 Elo+
Party 1
Kukulkan
Kukulkan
PAPA6969
Kukulkan
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 19L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 8
8,561
476
8,352
13,266
10,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 3 / 5
9,665
537
4,236
11,113
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 4 / 5
9,988
555
9,589
13,734
9,660
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
Ungroomedowl
Izanami
15
3 / 4 / 1
8,718
484
4,602
8,325
2,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
swordsfate
Ao Kuang
19
14 / 1 / 4
11,809
656
10,871
16,402
6,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Carminebird
Discordia
11
0 / 7 / 5
7,140
397
5,786
8,649
2,493
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 6 / 2
9,126
507
5,867
12,219
5,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Da Ji
Dole1029
Da Ji
14
6 / 6 / 3
9,109
506
11,651
12,432
6,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 2 / 1
9,833
546
10,646
9,525
3,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
PAPA6969
Kukulkan
13
1 / 5 / 3
8,284
460
6,637
8,422
3,217
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
26
Kills
15
15
Deaths
26
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
3
8
1.33
W
3
3
5
1.83
L
Discordia
Carminebird
Discordia
0
7
5
0.36
L
1
6
2
0.33
W
6
4
5
2.13
L
Da Ji
Dole1029
Da Ji
6
6
3
1.25
L
7
2
1
3.75
L
Kukulkan
PAPA6969
Kukulkan
1
5
3
0.5
W
Izanami
Ungroomedowl
Izanami
3
4
1
0.88
W
Ao Kuang
swordsfate
Ao Kuang
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,650
Damage
40,587
62,840
Taken
51,247
33,579
Mitigated
21,069
23,200
Healing
8,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,352
604
0
1,737
13,266
10,714
189
3,379
9,887
31,836
0
W
4,236
596
690
3,097
11,113
4,159
634
5,568
5,545
52,767
0
L
Discordia
Carminebird
Discordia
5,786
550
0
1,053
8,649
2,493
0
4,819
3,820
31,954
0
L
5,867
2,317
61
3,755
12,219
5,721
794
3,728
8,463
48,954
5,209
W
9,589
1,679
0
3,861
13,734
9,660
110
3,603
10,131
0
56,103
L
Da Ji
Dole1029
Da Ji
11,651
1,941
0
1,795
12,432
6,323
0
4,054
8,278
0
49,885
L
10,646
5,037
0
893
9,525
3,315
54
4,864
4,661
0
73,031
L
Kukulkan
PAPA6969
Kukulkan
6,637
746
0
666
8,422
3,217
550
5,805
2,497
47,281
0
W
Izanami
Ungroomedowl
Izanami
4,602
2,093
0
1,656
8,325
2,400
1,085
1,480
6,845
0
62,843
W
Ao Kuang
swordsfate
Ao Kuang
10,871
2,273
0
12,159
16,402
6,646
35
3,571
12,831
82,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,741
Gold Earned
43,492
495
Minions Killed
460
0
Camps Cleared
0
1,702,023
Distance Traveled
1,513,784
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,561
476
18
1
0
335,230
0
W
Ra
9,665
537
115
6
0
339,086
1
L
Discordia
7,140
397
52
3
0
271,670
1
L
Olorun
9,126
507
115
6
0
292,599
1
W
Tyr
9,988
555
99
6
0
326,043
2
L
Da Ji
9,109
506
76
4
0
324,853
2
L
Ullr
9,833
546
128
7
0
326,316
3
L
Kukulkan
8,284
460
89
5
0
298,346
0
W
Izanami
8,718
484
142
8
0
330,625
4
W
Ao Kuang
11,809
656
121
7
0
371,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role