Player Matchup

Fenrir
Fenrir
JacketedFish760
Fenrir
Level 3
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 4L
945 Elo+
Party 1
Anubis
Anubis
LightSquid89793
Anubis
Level 26
God Stats
40W - 38L
1,489 SR
Queue Stats
124W - 148L
1,350 Elo+
Solo
Jing Wei
Jing Wei
Sadpikacu
Jing Wei
Level 15
God Stats
1W - 1L
1,333 SR
Queue Stats
3W - 14L
1,100 Elo+
Party 1
Rama
Rama
TopFerg72
Rama
Level 26
God Stats
9W - 7L
1,451 SR
Queue Stats
9W - 7L
1,366 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dunker2_0
Morgan Le Fay
Level 16
God Stats
3W - 3L
1,250 SR
Queue Stats
8W - 7L
1,386 Elo+
Solo
Team Averages
Level 17
1,360 SR
1,229 Elo+

VS

Team Averages
Level 20
1,456 SR
1,337 Elo+
Loki
Loki
Apexguy16
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,333 Elo+
Solo
Kukulkan
Kukulkan
EternalKnight99
Kukulkan
Level 27
God Stats
3W - 1L
1,512 SR
Queue Stats
56W - 69L
1,399 Elo+
Solo
Bellona
Bellona
Geronimo2118
Bellona
Level 18
God Stats
37W - 47L
1,375 SR
Queue Stats
40W - 49L
1,313 Elo+
Solo
Ra
Ra
Pfieffer
Ra
Level 24
God Stats
5W - 3L
1,460 SR
Queue Stats
6W - 5L
1,318 Elo+
Solo
Sobek
Sobek
chadkroeger1986
Sobek
Level 25
God Stats
32W - 25L
1,431 SR
Queue Stats
69W - 68L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 20
17,376
1,022
23,959
40,412
24,384
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
19 / 8 / 6
18,842
1,108
31,020
22,214
11,044
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
Sadpikacu
Jing Wei
20
1 / 1 / 6
13,316
783
6,186
9,522
5,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
20
3 / 8 / 20
15,833
931
19,623
18,719
7,535
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
dunker2_0
Morgan Le Fay
20
3 / 5 / 24
16,368
963
23,525
16,412
6,775
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
0 / 1 / 0
11,975
704
648
1,343
369
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
20
15 / 6 / 8
19,307
1,136
44,115
20,906
7,629
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
Geronimo2118
Bellona
20
2 / 8 / 11
15,551
915
22,020
36,038
31,558
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 3 / 5
14,748
868
5,208
12,155
5,211
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
7 / 15 / 14
17,245
1,014
24,836
44,140
45,554
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
65
33
Kills
27
27
Deaths
33
76
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Loki
0
1
0
0
W
Kukulkan
15
6
8
3.17
W
Bellona
Geronimo2118
Bellona
2
8
11
0.94
L
7
5
20
3.4
L
19
8
6
2.75
W
3
3
5
1.83
L
Jing Wei
Sadpikacu
Jing Wei
1
1
6
4
L
Rama
3
8
20
1.63
W
7
15
14
0.93
L
Morgan Le Fay
dunker2_0
Morgan Le Fay
3
5
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,313
Damage
96,827
107,279
Taken
114,582
54,817
Mitigated
90,321
12,633
Healing
2,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
648
218
0
0
1,343
369
0
367
976
0
747
W
Kukulkan
44,115
4,002
0
0
20,906
7,629
0
11,104
9,802
79,729
0
W
Bellona
Geronimo2118
Bellona
22,020
9,909
0
665
36,038
31,558
0
16,282
19,756
440
58,962
L
23,959
7,479
0
4,258
40,412
24,384
0
27,964
12,448
0
40,505
L
31,020
706
562
4,728
22,214
11,044
0
16,400
5,814
53,408
0
W
5,208
878
228
357
12,155
5,211
0
5,986
6,169
25,706
0
L
Jing Wei
Sadpikacu
Jing Wei
6,186
2,670
0
1,816
9,522
5,079
0
6,977
2,545
0
16,686
L
Rama
19,623
15,846
0
0
18,719
7,535
0
9,900
8,819
0
56,263
W
24,836
2,592
0
1,608
44,140
45,554
0
20,806
23,334
46,750
0
L
Morgan Le Fay
dunker2_0
Morgan Le Fay
23,525
3,798
0
1,269
16,412
6,775
0
13,292
3,120
39,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,735
Gold Earned
78,826
232
Minions Killed
257
3
Camps Cleared
4
1,269,890
Distance Traveled
1,160,806
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,975
704
0
0
0
29,865
0
W
Kukulkan
19,307
1,136
84
5
3
316,886
0
W
Bellona
15,551
915
73
4
1
304,960
0
L
Fenrir
17,376
1,022
30
2
0
365,795
2
L
Anubis
18,842
1,108
54
3
1
242,544
0
W
Ra
14,748
868
54
3
0
243,299
0
L
Jing Wei
13,316
783
22
1
1
136,901
0
L
Rama
15,833
931
94
6
1
206,560
1
W
Sobek
17,245
1,014
46
3
0
265,796
5
L
Morgan Le Fay
16,368
963
32
2
0
318,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role