Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Asuka Eva U02
Scylla
Level 140
God Stats
15W - 12L
1,576 SR
Queue Stats
311W - 271L
1,504 Elo+
Party 1
Mercury
Mercury
WhoiSmoke
Mercury
Level 61
God Stats
1W - 0L
1,769 SR
Queue Stats
371W - 301L
1,490 Elo+
Party 1
Team Averages
Level 109
1,615 SR
1,498 Elo+

VS

Team Averages
Level 108
1,436 SR
1,500 Elo+
Thanatos
Thanatos
Blassrietter
Thanatos
Level 160
God Stats
15W - 21L
1,478 SR
Queue Stats
1,065W - 848L
1,509 Elo+
Party 2
Zeus
Zeus
Buster ducks
Zeus
Level 88
God Stats
0W - 2L
1,389 SR
Queue Stats
83W - 76L
1,522 Elo+
Solo
Athena
Athena
Mocl12od
Athena
Level 77
God Stats
16W - 17L
1,440 SR
Queue Stats
82W - 98L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 1 / 6
8,719
793
7,756
8,938
8,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 1 / 6
8,147
741
6,762
4,642
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
WhoiSmoke
Mercury
12
3 / 1 / 4
7,742
704
4,976
5,928
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blassrietter
Thanatos
11
1 / 2 / 2
6,992
636
5,249
8,802
3,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 4 / 1
7,319
665
6,592
6,529
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Mocl12od
Athena
10
0 / 3 / 3
7,426
675
3,423
10,263
8,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
3
3
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
6
6
W
3
1
6
6
L
Thanatos
Blassrietter
Thanatos
1
2
2
1
L
2
4
1
0.63
L
Athena
Mocl12od
Athena
0
3
3
0.5
W
Mercury
WhoiSmoke
Mercury
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,494
Damage
15,264
19,508
Taken
25,594
12,124
Mitigated
14,335
6,630
Healing
7,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,756
238
263
3,316
8,938
8,143
0
4,869
4,069
25,483
0
W
6,762
685
0
1,554
4,642
1,807
940
2,880
1,762
28,261
0
L
Thanatos
Blassrietter
Thanatos
5,249
646
0
5,076
8,802
3,275
0
4,261
4,541
0
21,282
L
6,592
671
0
470
6,529
2,766
80
5,471
1,058
28,771
0
L
Athena
Mocl12od
Athena
3,423
971
0
1,529
10,263
8,294
141
5,190
5,073
10,708
0
W
Mercury
WhoiSmoke
Mercury
4,976
1,374
0
1,497
5,928
2,174
446
2,963
2,965
0
15,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,608
Gold Earned
21,737
117
Minions Killed
111
3
Camps Cleared
7
675,466
Distance Traveled
615,198
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,719
793
38
3
0
221,600
5
W
Scylla
8,147
741
58
5
2
206,156
1
L
Thanatos
6,992
636
40
4
1
220,295
3
L
Zeus
7,319
665
50
5
5
178,846
3
L
Athena
7,426
675
21
2
1
216,057
0
W
Mercury
7,742
704
21
2
1
247,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role