Player Matchup

Gilgamesh
Gilgamesh
Dallas2233
Gilgamesh
Level 126
God Stats
3W - 1L
1,767 SR
Queue Stats
73W - 63L
1,538 Elo+
Party 2
He Bo
He Bo
MikeRoweS0ft
He Bo
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,541 Elo+
Party 2
Fenrir
Fenrir
NerfThorns
Fenrir
Level 37
God Stats
3W - 1L
1,835 SR
Queue Stats
54W - 39L
1,635 Elo+
Party 2
Hel
Hel
Udefrykte
Hel
Level 125
God Stats
4W - 0L
1,733 SR
Queue Stats
86W - 77L
1,529 Elo+
Solo
Vulcan
Vulcan
blaze1929
Vulcan
Level 65
God Stats
3W - 1L
1,854 SR
Queue Stats
17W - 16L
1,535 Elo+
Party 2
Team Averages
Level 90
1,738 SR
1,556 Elo+

VS

Team Averages
Level 121
1,598 SR
1,518 Elo+
Nox
Nox
 
Nox
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Ghost_Ninja57
Osiris
Level 85
God Stats
1W - 1L
1,516 SR
Queue Stats
62W - 58L
1,557 Elo+
Party 1
Yemoja
Yemoja
OmnipotentPanda_
Yemoja
Level 108
God Stats
1W - 1L
1,784 SR
Queue Stats
26W - 27L
1,496 Elo+
Party 1
Chernobog
Chernobog
Wsly7183
Chernobog
Level 134
God Stats
3W - 3L
1,692 SR
Queue Stats
401W - 387L
1,509 Elo+
Solo
Nike
Nike
iMuteEvery1
Nike
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dallas2233
Gilgamesh
20
18 / 3 / 16
13,974
873
35,395
36,388
28,903
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
5 / 5 / 27
12,123
758
19,344
16,702
7,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
NerfThorns
Fenrir
18
4 / 5 / 24
12,140
759
17,905
27,879
32,293
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 5 / 18
10,902
681
16,506
18,502
8,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
blaze1929
Vulcan
19
4 / 3 / 20
11,480
718
24,651
11,036
5,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
7 / 7 / 8
11,465
717
24,892
22,797
10,687
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 8 / 18
9,410
588
8,445
29,396
41,547
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 5 / 15
11,616
726
11,013
22,798
27,275
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
Wsly7183
Chernobog
17
3 / 8 / 8
10,923
683
14,346
22,838
14,750
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
6 / 6 / 13
10,866
679
27,670
31,081
33,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
83
34
Kills
21
21
Deaths
34
105
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
7
7
8
1.57
W
Gilgamesh
Dallas2233
Gilgamesh
18
3
16
8.67
L
0
8
18
1.13
W
5
5
27
3.7
W
Fenrir
NerfThorns
Fenrir
4
5
24
3.2
L
5
5
15
2.5
W
3
5
18
2.4
L
Chernobog
Wsly7183
Chernobog
3
8
8
0.88
W
Vulcan
blaze1929
Vulcan
4
3
20
4.67
L
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,801
Damage
86,366
110,507
Taken
128,910
82,128
Mitigated
127,395
63,208
Healing
43,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
24,892
913
2,320
4,070
22,797
10,687
516
11,014
11,783
45,783
0
W
Gilgamesh
Dallas2233
Gilgamesh
35,395
7,911
3,471
13,180
36,388
28,903
2,255
10,988
24,607
1,364
48,400
L
8,445
2,643
2,139
3,719
29,396
41,547
0
16,277
13,061
0
14,010
W
19,344
1,122
2,275
3,772
16,702
7,544
1,121
7,610
8,992
43,852
0
W
Fenrir
NerfThorns
Fenrir
17,905
2,133
3,035
6,249
27,879
32,293
453
7,956
19,295
8,023
17,445
L
11,013
2,939
10,833
2,860
22,798
27,275
462
12,383
10,415
23,508
0
W
16,506
723
20,448
9,303
18,502
8,205
696
5,703
12,426
30,531
0
L
Chernobog
Wsly7183
Chernobog
14,346
7,347
3,700
3,650
22,838
14,750
0
8,629
14,209
0
38,422
W
Vulcan
blaze1929
Vulcan
24,651
11,719
404
1,071
11,036
5,183
857
3,834
6,924
42,148
0
L
27,670
2,734
3,826
6,210
31,081
33,136
484
17,729
13,270
186
36,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,619
Gold Earned
54,280
146
Minions Killed
150
0
Camps Cleared
0
1,630,315
Distance Traveled
1,402,870
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,465
717
57
4
0
302,593
0
W
Gilgamesh
13,974
873
11
1
0
310,186
0
L
Osiris
9,410
588
4
0
0
264,784
4
W
He Bo
12,123
758
44
3
0
303,870
0
W
Fenrir
12,140
759
11
1
0
337,110
0
L
Yemoja
11,616
726
22
1
0
285,443
0
W
Hel
10,902
681
40
3
0
332,957
0
L
Chernobog
10,923
683
49
3
0
267,357
4
W
Vulcan
11,480
718
40
3
0
346,192
0
L
Nike
10,866
679
18
1
0
282,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role