Player Matchup

Set
Set
DiffuseSpoon637
Set
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
65W - 67L
1,516 Elo+
Solo
Izanami
Izanami
Toad_Sanin
Izanami
Level 8
God Stats
5W - 2L
1,636 SR
Queue Stats
15W - 12L
1,576 Elo+
Solo
Thoth
Thoth
ZeroSixteen5172
Thoth
Level 27
God Stats
5W - 8L
1,530 SR
Queue Stats
134W - 148L
1,503 Elo+
Solo
Chaac
Chaac
gregariousXchap
Chaac
Level 16
God Stats
1W - 2L
1,451 SR
Queue Stats
40W - 50L
1,576 Elo+
Solo
Poseidon
Poseidon
strecci69
Poseidon
Level 7
God Stats
1W - 2L
1,719 SR
Queue Stats
5W - 7L
1,457 Elo+
Solo
Team Averages
Level 17
1,567 SR
1,526 Elo+

VS

Team Averages
Level 21
1,689 SR
1,515 Elo+
Mulan
Mulan
ColonelBigRed035
Mulan
Level 28
God Stats
9W - 5L
1,672 SR
Queue Stats
113W - 80L
1,340 Elo+
Party 1
Cthulhu
Cthulhu
Grizeki
Cthulhu
Level 28
God Stats
3W - 2L
1,478 SR
Queue Stats
56W - 51L
1,534 Elo+
Solo
Cerberus
Cerberus
HowahHitters
Cerberus
Level 22
God Stats
3W - 0L
1,604 SR
Queue Stats
74W - 47L
1,612 Elo+
Party 1
He Bo
He Bo
SmitePro6793
He Bo
Level 5
God Stats
1W - 0L
1,796 SR
Queue Stats
2W - 1L
1,473 Elo+
Solo
Chaac
Chaac
iloverottweilers
Chaac
Level 23
God Stats
5W - 4L
1,893 SR
Queue Stats
178W - 153L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
6,230
479
3,414
8,455
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Toad_Sanin
Izanami
8
1 / 9 / 1
5,517
424
3,588
9,351
1,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 7 / 1
6,291
484
4,016
7,259
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 3 / 1
6,464
497
6,303
10,845
5,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
strecci69
Poseidon
9
0 / 8 / 0
5,469
421
2,964
6,754
3,264
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 2 / 5
7,667
590
9,278
8,799
4,520
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Grizeki
Cthulhu
12
1 / 1 / 2
6,554
504
3,963
8,150
6,287
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
HowahHitters
Cerberus
11
4 / 1 / 9
6,691
515
3,045
8,169
6,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
8 / 1 / 2
8,342
642
6,310
7,235
2,582
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 0 / 3
8,450
650
7,727
9,765
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
5
Kills
32
32
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
11
2
5
6.75
L
2
5
0
0.4
W
Cthulhu
Grizeki
Cthulhu
1
1
2
2
W
Cerberus
HowahHitters
Cerberus
4
1
9
8.5
W
8
1
2
9
L
Izanami
Toad_Sanin
Izanami
1
9
1
0.17
L
2
7
1
0.36
L
0
3
1
0.17
W
8
0
3
9.5
L
Poseidon
strecci69
Poseidon
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,285
Damage
30,323
42,664
Taken
42,118
13,908
Mitigated
24,151
7,555
Healing
17,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,278
1,757
573
1,946
8,799
4,520
456
1,450
7,035
0
39,543
L
3,414
1,846
0
2,074
8,455
2,445
0
1,770
6,556
0
28,642
W
Cthulhu
Grizeki
Cthulhu
3,963
385
0
2,954
8,150
6,287
231
211
7,939
24,772
0
W
Cerberus
HowahHitters
Cerberus
3,045
503
0
575
8,169
6,387
451
1,458
6,511
20,092
0
W
6,310
720
0
4,001
7,235
2,582
980
2,478
4,713
48,181
0
L
Izanami
Toad_Sanin
Izanami
3,588
2,120
0
298
9,351
1,676
32
1,185
8,166
0
18,953
L
4,016
397
0
671
7,259
1,517
0
1,648
5,611
21,182
0
L
6,303
159
0
4,222
10,845
5,006
0
3,739
6,480
0
40,357
W
7,727
2,408
0
6,981
9,765
4,375
661
751
8,940
0
60,331
L
Poseidon
strecci69
Poseidon
2,964
896
0
290
6,754
3,264
58
4,221
2,533
27,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,971
Gold Earned
37,704
273
Minions Killed
365
0
Camps Cleared
0
1,085,453
Distance Traveled
1,278,430
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,667
590
60
5
0
256,395
4
L
Set
6,230
479
66
5
0
197,042
1
W
Cthulhu
6,554
504
51
4
0
258,035
3
W
Cerberus
6,691
515
43
3
0
257,030
0
W
He Bo
8,342
642
91
7
0
229,284
5
L
Izanami
5,517
424
40
3
0
223,206
1
L
Thoth
6,291
484
41
3
0
215,825
1
L
Chaac
6,464
497
78
6
0
228,626
1
W
Chaac
8,450
650
120
9
0
277,686
0
L
Poseidon
5,469
421
48
4
0
220,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role