Player Matchup

Ullr
Ullr
Jisatzu
Ullr
Level 18
God Stats
0W - 1L
1,652 SR
Queue Stats
2W - 6L
1,220 Elo+
Party 2
Tiamat
Tiamat
MooBurgerler
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,089 Elo+
Solo
Sun Wukong
Sun Wukong
jurma
Sun Wukong
Level 17
God Stats
0W - 1L
1,560 SR
Queue Stats
0W - 3L
1,109 Elo+
Party 2
Team Averages
Level 21
1,571 SR
1,139 Elo+

VS

Team Averages
Level 52
1,507 SR
1,407 Elo+
Heimdallr
Heimdallr
Babydabgod
Heimdallr
Level 22
God Stats
1W - 5L
1,500 SR
Queue Stats
74W - 102L
1,315 Elo+
Party 1
Bellona
Bellona
DarkAc3s
Bellona
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,511 Elo+
Solo
Ra
Ra
driftnasty240
Ra
Level 114
God Stats
6W - 2L
1,520 SR
Queue Stats
183W - 230L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Jisatzu
Ullr
12
5 / 5 / 0
8,895
741
7,103
13,579
4,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
10
1 / 8 / 2
7,112
593
7,115
12,290
7,357
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
jurma
Sun Wukong
8
0 / 4 / 3
6,710
559
4,135
19,412
8,825
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Babydabgod
Heimdallr
9
2 / 3 / 9
8,541
712
5,417
4,665
1,254
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
DarkAc3s
Bellona
14
9 / 1 / 6
10,044
837
14,922
14,354
12,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 2 / 9
9,749
812
17,320
9,899
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
17
17
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Babydabgod
Heimdallr
2
3
9
2.17
W
Bellona
DarkAc3s
Bellona
9
1
6
12
L
Ullr
Jisatzu
Ullr
5
5
0
1
L
Tiamat
1
8
2
0.25
W
6
2
9
5.25
L
Sun Wukong
jurma
Sun Wukong
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,353
Damage
37,659
45,281
Taken
28,918
21,138
Mitigated
17,143
7,508
Healing
11,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Babydabgod
Heimdallr
5,417
4,341
288
583
4,665
1,254
0
963
3,702
0
8,812
W
Bellona
DarkAc3s
Bellona
14,922
7,353
511
5,248
14,354
12,257
681
2,801
11,553
0
43,416
L
Ullr
Jisatzu
Ullr
7,103
3,573
120
801
13,579
4,956
0
5,496
7,697
0
20,202
L
Tiamat
7,115
1,274
0
535
12,290
7,357
0
5,739
6,289
16,715
0
W
17,320
1,531
1,240
3,813
9,899
3,632
899
3,708
6,191
52,613
0
L
Sun Wukong
jurma
Sun Wukong
4,135
437
502
5,550
19,412
8,825
0
5,111
13,975
0
14,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,717
Gold Earned
28,334
69
Minions Killed
139
1
Camps Cleared
7
573,316
Distance Traveled
615,434
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,541
712
5
0
0
139,609
2
W
Bellona
10,044
837
46
4
5
247,649
3
L
Ullr
8,895
741
40
3
0
174,011
1
L
Tiamat
7,112
593
19
2
0
181,850
1
W
Ra
9,749
812
88
7
2
228,176
3
L
Sun Wukong
6,710
559
10
1
1
217,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role