Player Matchup

Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Bronze III
Kasdejia
Ah Puch
Bronze III
Level 30
God Stats
1W - 1L
1,516 SR
Queue Stats
2W - 5L
1,600 MMR
Solo
Thor
Thor
Bronze III
TuMaMiTaChuLiTa
Thor
Bronze III
Level 45
God Stats
2W - 2L
1,262 SR
Queue Stats
22W - 8L
1,500 MMR
Solo
Geb
Geb
Silver II
klashn
Geb
Silver II
Level 140
God Stats
1W - 0L
1,666 SR
Queue Stats
29W - 34L
1,479 MMR
Solo
Chronos
Chronos
Gold III
rodeheus
Chronos
Gold III
Level 158
God Stats
30W - 29L
1,624 SR
Queue Stats
419W - 396L
1,480 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,514 SR
1,512 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,558 SR
1,488 MMR
Janus
Janus
Gold III
 
Janus
Gold III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold I
 
Odin
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold II
DuttyBreakdown
Sobek
Gold II
Level 160
God Stats
11W - 13L
1,535 SR
Queue Stats
122W - 108L
1,461 MMR
Solo
Artemis
Artemis
Gold III
QGodOfDeathQ
Artemis
Gold III
Level 145
God Stats
8W - 4L
1,849 SR
Queue Stats
266W - 267L
1,485 MMR
Solo
Mercury
Mercury
Bronze III
xxxxskyxxxx
Mercury
Bronze III
Level 38
God Stats
0W - 2L
1,407 SR
Queue Stats
7W - 4L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 0 / 4
6,275
570
3,811
4,092
1,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
Kasdejia
Ah Puch
11
2 / 1 / 4
6,834
621
4,116
5,774
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
11 / 1 / 2
8,314
756
7,390
8,638
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Geb
klashn
Geb
9
1 / 2 / 3
5,751
523
2,073
8,843
4,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos
rodeheus
Chronos
12
1 / 1 / 1
6,929
630
5,949
5,156
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
Morgan Le FayArachneEsetDanzaburouMedusa

VS

Bans
AthenaAresDa JiKaliYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 5 / 1
5,985
544
3,040
6,791
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
 
Odin
11
0 / 1 / 1
5,278
480
3,057
7,257
3,918
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 2 / 2
4,797
436
1,428
7,043
2,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
QGodOfDeathQ
Artemis
8
2 / 3 / 1
5,452
496
5,131
5,508
1,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
xxxxskyxxxx
Mercury
10
2 / 4 / 1
5,913
538
2,822
8,973
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
5
5
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
0
4
2
L
Janus
 
Janus
1
5
1
0.3
L
Odin
 
Odin
0
1
1
0.5
L
0
2
2
0.5
W
Ah Puch
Kasdejia
Ah Puch
2
1
4
4
L
Artemis
QGodOfDeathQ
Artemis
2
3
1
0.83
W
11
1
2
12
W
Geb
klashn
Geb
1
2
3
1.25
W
Chronos
rodeheus
Chronos
1
1
1
1.5
L
Mercury
xxxxskyxxxx
Mercury
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,339
Damage
15,478
32,503
Taken
35,572
12,094
Mitigated
11,960
13,454
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,811
1,757
640
2,403
4,092
1,047
431
300
3,792
0
44,710
L
Janus
 
Janus
3,040
293
0
997
6,791
1,458
0
2,249
4,348
35,545
0
L
Odin
 
Odin
3,057
681
0
4,074
7,257
3,918
0
3,688
3,569
0
23,780
L
1,428
204
0
2,388
7,043
2,903
0
1,577
5,422
5,298
0
W
Ah Puch
Kasdejia
Ah Puch
4,116
414
0
1,454
5,774
1,898
193
1,240
4,428
34,168
0
L
Artemis
QGodOfDeathQ
Artemis
5,131
2,774
0
1,685
5,508
1,286
0
792
4,676
0
25,509
W
7,390
3,332
0
3,548
8,638
2,905
147
1,070
7,492
0
49,310
W
Geb
klashn
Geb
2,073
165
1,243
2,599
8,843
4,000
0
1,628
7,167
12,156
0
W
Chronos
rodeheus
Chronos
5,949
1,875
0
1,567
5,156
2,244
1,018
0
4,817
37,778
4,373
L
Mercury
xxxxskyxxxx
Mercury
2,822
1,342
0
3,041
8,973
2,395
0
2,828
6,047
0
28,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,103
Gold Earned
27,425
357
Minions Killed
242
0
Camps Cleared
0
1,105,355
Distance Traveled
1,030,871
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,275
570
95
9
0
218,463
2
L
Janus
5,985
544
78
7
0
197,371
4
L
Odin
5,278
480
41
4
0
242,244
6
L
Sobek
4,797
436
5
0
0
172,281
4
W
Ah Puch
6,834
621
76
7
0
211,580
1
L
Artemis
5,452
496
60
5
0
174,648
3
W
Thor
8,314
756
99
9
0
230,332
2
W
Geb
5,751
523
11
1
0
227,370
5
W
Chronos
6,929
630
76
7
0
217,610
3
L
Mercury
5,913
538
58
5
0
244,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role