Player Matchup

Izanami
Izanami
ElImaRePelon
Izanami
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 41L
1,162 Elo+
Party 3
Ymir
Ymir
Torchoo
Ymir
Level 5
God Stats
6W - 3L
1,393 SR
Queue Stats
7W - 5L
1,345 Elo+
Party 3
Achilles
Achilles
Zombiinator
Achilles
Level 28
God Stats
8W - 6L
1,339 SR
Queue Stats
97W - 130L
1,241 Elo+
Solo
Kukulkan
Kukulkan
spartan117y
Kukulkan
Level 29
God Stats
63W - 49L
1,537 SR
Queue Stats
167W - 188L
1,374 Elo+
Solo
Bastet
Bastet
wwwrrrnnn
Bastet
Level 60
God Stats
12W - 11L
1,280 SR
Queue Stats
43W - 45L
1,328 Elo+
Party 3
Team Averages
Level 32
1,410 SR
1,290 Elo+

VS

Team Averages
Level 35
1,625 SR
1,334 Elo+
Discordia
Discordia
N2HHYFGgv
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,525 Elo+
Party 2
Hun Batz
Hun Batz
Rapha0612
Hun Batz
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,128 Elo+
Party 1
Sol
Sol
Xlully1313
Sol
Level 12
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 1
Yemoja
Yemoja
kloax1
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,483 Elo+
Party 2
Chaac
Chaac
pr3nd3rgasm
Chaac
Level 20
God Stats
27W - 7L
1,924 SR
Queue Stats
73W - 67L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElImaRePelon
Izanami
12
1 / 1 / 1
6,855
457
3,365
5,018
1,338
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Torchoo
Ymir
11
1 / 0 / 5
7,209
481
3,185
6,052
4,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Zombiinator
Achilles
12
5 / 1 / 4
7,814
521
7,718
10,635
9,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
spartan117y
Kukulkan
14
12 / 1 / 2
9,404
627
12,255
8,521
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
wwwrrrnnn
Bastet
15
7 / 0 / 3
9,079
605
8,011
8,691
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
N2HHYFGgv
Discordia
9
0 / 10 / 0
5,592
373
3,905
9,060
3,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
Rapha0612
Hun Batz
11
2 / 7 / 1
6,814
454
5,841
12,109
4,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 2 / 0
6,230
415
2,992
4,405
1,248
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
kloax1
Yemoja
9
0 / 4 / 1
5,571
371
3,362
9,434
4,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 3 / 1
5,297
353
4,894
11,118
3,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
26
Kills
3
3
Deaths
26
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
ElImaRePelon
Izanami
1
1
1
1.5
L
Discordia
N2HHYFGgv
Discordia
0
10
0
0
L
Hun Batz
Rapha0612
Hun Batz
2
7
1
0.36
W
Ymir
Torchoo
Ymir
1
0
5
3.5
L
1
2
0
0.5
W
Achilles
Zombiinator
Achilles
5
1
4
7
L
Yemoja
kloax1
Yemoja
0
4
1
0.13
L
0
3
1
0.17
W
Kukulkan
spartan117y
Kukulkan
12
1
2
13
W
Bastet
wwwrrrnnn
Bastet
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,534
Damage
20,994
38,917
Taken
46,126
21,250
Mitigated
18,222
13,495
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ElImaRePelon
Izanami
3,365
2,123
0
1,477
5,018
1,338
956
924
4,016
0
39,282
L
Discordia
N2HHYFGgv
Discordia
3,905
619
0
182
9,060
3,589
0
4,558
4,410
25,783
0
L
Hun Batz
Rapha0612
Hun Batz
5,841
1,467
0
1,522
12,109
4,670
0
3,237
8,827
0
36,748
W
Ymir
Torchoo
Ymir
3,185
1,285
0
744
6,052
4,475
350
1,443
4,244
18,135
0
L
2,992
620
0
1,244
4,405
1,248
0
456
3,949
26,033
0
W
Achilles
Zombiinator
Achilles
7,718
2,300
0
4,763
10,635
9,466
235
3,748
6,698
0
32,530
L
Yemoja
kloax1
Yemoja
3,362
1,865
419
536
9,434
4,867
145
4,205
4,614
14,810
0
L
4,894
920
0
5,478
11,118
3,848
0
2,984
7,943
0
15,770
W
Kukulkan
spartan117y
Kukulkan
12,255
2,049
162
2,311
8,521
3,080
698
3,051
5,432
53,042
0
W
Bastet
wwwrrrnnn
Bastet
8,011
3,208
0
4,038
8,691
2,891
8
1,093
7,520
0
59,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,361
Gold Earned
29,504
397
Minions Killed
193
0
Camps Cleared
0
1,554,317
Distance Traveled
1,256,626
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,855
457
84
6
0
289,988
1
L
Discordia
5,592
373
30
2
0
269,195
4
L
Hun Batz
6,814
454
74
5
0
251,809
3
W
Ymir
7,209
481
39
3
0
330,913
0
L
Sol
6,230
415
48
3
0
235,915
0
W
Achilles
7,814
521
56
4
0
262,265
1
L
Yemoja
5,571
371
14
1
0
229,435
3
L
Chaac
5,297
353
27
2
0
270,272
2
W
Kukulkan
9,404
627
100
7
0
308,508
3
W
Bastet
9,079
605
118
8
0
362,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role