Player Matchup

Bastet
Bastet
 
Bastet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
D_DavyJones_s
Ra
Level 23
God Stats
2W - 3L
1,329 SR
Queue Stats
91W - 107L
1,273 Elo+
Solo
Artemis
Artemis
Shiriywhu
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,363 Elo+
Party 1
Ymir
Ymir
Vzk PATETA
Ymir
Level 17
God Stats
3W - 2L
1,746 SR
Queue Stats
11W - 18L
1,415 Elo+
Party 1
Chiron
Chiron
lllllllllll6275
Chiron
Level 109
God Stats
8W - 2L
1,695 SR
Queue Stats
629W - 557L
1,460 Elo+
Party 1
Team Averages
Level 48
1,554 SR
1,402 Elo+

VS

Team Averages
Level 17
1,426 SR
1,364 Elo+
Terra
Terra
CaçadorDeWaifus
Terra
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 17L
1,309 Elo+
Solo
Guan Yu
Guan Yu
Matiasbr8
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Tabonecos134jlp
Heimdallr
Level 12
God Stats
10W - 9L
1,392 SR
Queue Stats
14W - 15L
1,238 Elo+
Party 2
Kukulkan
Kukulkan
guezzzzzr
Kukulkan
Level 44
God Stats
7W - 7L
1,455 SR
Queue Stats
87W - 97L
1,366 Elo+
Party 2
Thanatos
Thanatos
socratico
Thanatos
Level 8
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 6L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
16 / 3 / 7
12,474
657
17,851
14,330
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 8 / 5
9,436
497
3,666
11,543
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Shiriywhu
Artemis
17
9 / 4 / 7
10,866
572
14,510
12,380
3,548
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 1 / 10
9,311
490
2,860
7,142
4,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 2 / 6
11,335
597
11,867
11,444
3,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
8,258
435
3,707
19,156
14,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Matiasbr8
Guan Yu
14
1 / 7 / 3
8,688
457
6,389
15,659
15,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Tabonecos134jlp
Heimdallr
13
1 / 9 / 3
8,747
460
7,305
16,652
8,656
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
guezzzzzr
Kukulkan
14
2 / 6 / 1
9,274
488
7,125
12,269
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
socratico
Thanatos
16
14 / 5 / 0
11,461
603
14,665
16,004
8,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
33
Kills
18
18
Deaths
33
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
16
3
7
6.5
L
0
6
4
0.33
W
0
8
5
0.31
L
Guan Yu
Matiasbr8
Guan Yu
1
7
3
0.36
W
Artemis
Shiriywhu
Artemis
9
4
7
3.13
L
Heimdallr
Tabonecos134jlp
Heimdallr
1
9
3
0.28
W
3
1
10
8
L
Kukulkan
guezzzzzr
Kukulkan
2
6
1
0.42
W
5
2
6
4
L
Thanatos
socratico
Thanatos
14
5
0
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,754
Damage
39,191
56,839
Taken
79,740
18,393
Mitigated
51,526
17,336
Healing
25,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
17,851
7,515
0
3,698
14,330
4,027
139
2,146
12,184
0
82,163
L
3,707
634
1,686
4,082
19,156
14,929
300
1,061
18,095
26,828
0
W
3,666
227
0
2,384
11,543
2,921
755
5,837
5,706
49,098
0
L
Guan Yu
Matiasbr8
Guan Yu
6,389
1,275
0
2,635
15,659
15,756
254
0
15,659
0
44,879
W
Artemis
Shiriywhu
Artemis
14,510
7,878
0
5,497
12,380
3,548
1,712
1,846
10,534
0
64,973
L
Heimdallr
Tabonecos134jlp
Heimdallr
7,305
3,047
0
1,864
16,652
8,656
1,430
1,627
15,025
0
53,727
W
2,860
455
0
931
7,142
4,703
0
709
6,433
10,475
0
L
Kukulkan
guezzzzzr
Kukulkan
7,125
302
0
2,548
12,269
4,180
640
3,717
8,552
58,647
0
W
11,867
4,692
478
4,348
11,444
3,194
2,486
480
10,964
0
81,247
L
Thanatos
socratico
Thanatos
14,665
5,564
0
12,354
16,004
8,005
0
121
15,883
0
70,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,422
Gold Earned
46,428
468
Minions Killed
401
0
Camps Cleared
0
1,789,983
Distance Traveled
1,668,189
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,474
657
107
6
0
472,358
3
L
Terra
8,258
435
43
2
0
338,016
3
W
Ra
9,436
497
100
5
0
307,060
0
L
Guan Yu
8,688
457
67
4
0
322,040
1
W
Artemis
10,866
572
113
6
0
317,161
0
L
Heimdallr
8,747
460
109
6
0
302,182
0
W
Ymir
9,311
490
12
1
0
315,391
4
L
Kukulkan
9,274
488
104
5
0
322,378
2
W
Chiron
11,335
597
136
7
0
378,013
1
L
Thanatos
11,461
603
78
4
0
383,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role