Player Matchup

Heimdallr
Heimdallr
GETS0ME813
Heimdallr
Level 69
God Stats
16W - 18L
1,362 SR
Queue Stats
27W - 33L
1,343 Elo+
Party 2
Thanatos
Thanatos
Sitting59839
Thanatos
Level 47
God Stats
7W - 11L
1,483 SR
Queue Stats
68W - 66L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
SoB Grant
Gilgamesh
Level 58
God Stats
2W - 2L
1,552 SR
Queue Stats
58W - 65L
1,380 Elo+
Party 2
Ymir
Ymir
SoBLegacy
Ymir
Level 12
God Stats
13W - 7L
1,647 SR
Queue Stats
28W - 22L
1,368 Elo+
Party 2
Sol
Sol
sobsalty
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,318 Elo+
Party 2
Team Averages
Level 43
1,509 SR
1,392 Elo+

VS

Team Averages
Level 71
1,379 SR
1,370 Elo+
Ah Muzen Cab
Ah Muzen Cab
Deusxnova
Ah Muzen Cab
Level 38
God Stats
16W - 15L
1,376 SR
Queue Stats
23W - 32L
1,341 Elo+
Solo
Fenrir
Fenrir
GentexG
Fenrir
Level 82
God Stats
3W - 1L
1,396 SR
Queue Stats
134W - 193L
1,320 Elo+
Party 3
Thanatos
Thanatos
XxWooahxX
Thanatos
Level 28
God Stats
10W - 11L
1,434 SR
Queue Stats
82W - 73L
1,355 Elo+
Party 1
Nu Wa
Nu Wa
aetiumn01
Nu Wa
Level 82
God Stats
17W - 13L
1,344 SR
Queue Stats
171W - 233L
1,333 Elo+
Party 3
Rama
Rama
xKINGx OF PAYNE
Rama
Level 125
God Stats
4W - 4L
1,347 SR
Queue Stats
135W - 119L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GETS0ME813
Heimdallr
14
3 / 9 / 3
8,444
469
7,134
14,942
4,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Sitting59839
Thanatos
14
9 / 8 / 1
9,698
539
10,985
16,584
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
SoB Grant
Gilgamesh
14
2 / 4 / 3
8,476
471
7,052
16,403
9,847
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
12
1 / 7 / 5
8,195
455
6,000
21,094
15,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 8 / 5
7,869
437
8,481
14,936
3,383
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Deusxnova
Ah Muzen Cab
15
3 / 3 / 10
8,891
494
9,409
9,488
3,094
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
GentexG
Fenrir
14
12 / 3 / 13
9,271
515
14,560
13,109
11,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
XxWooahxX
Thanatos
17
11 / 2 / 10
10,644
591
12,405
16,263
8,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
aetiumn01
Nu Wa
16
5 / 4 / 15
9,637
535
16,596
9,663
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 4 / 16
9,537
530
16,970
14,041
4,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
100
16
Kills
36
36
Deaths
16
17
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Deusxnova
Ah Muzen Cab
3
3
10
2.67
L
Heimdallr
GETS0ME813
Heimdallr
3
9
3
0.5
W
Fenrir
GentexG
Fenrir
12
3
13
6.17
L
Thanatos
Sitting59839
Thanatos
9
8
1
1.19
L
Gilgamesh
SoB Grant
Gilgamesh
2
4
3
0.88
L
Ymir
1
7
5
0.5
W
Thanatos
XxWooahxX
Thanatos
11
2
10
8
W
Nu Wa
aetiumn01
Nu Wa
5
4
15
3.13
L
1
8
5
0.44
W
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,652
Damage
69,940
83,959
Taken
62,564
37,780
Mitigated
31,724
23,186
Healing
33,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Deusxnova
Ah Muzen Cab
9,409
3,399
0
4,069
9,488
3,094
39
1,035
8,416
0
50,130
L
Heimdallr
GETS0ME813
Heimdallr
7,134
2,910
500
1,171
14,942
4,434
867
2,258
12,233
0
43,250
W
Fenrir
GentexG
Fenrir
14,560
4,065
0
2,526
13,109
11,992
0
3,950
9,019
0
30,983
L
Thanatos
Sitting59839
Thanatos
10,985
4,421
0
9,050
16,584
4,903
0
1,251
15,107
0
38,289
L
Gilgamesh
SoB Grant
Gilgamesh
7,052
380
0
3,633
16,403
9,847
364
2,744
13,404
6,119
36,537
L
Ymir
6,000
1,319
2,391
3,145
21,094
15,213
81
3,538
16,988
25,414
0
W
Thanatos
XxWooahxX
Thanatos
12,405
2,546
0
18,208
16,263
8,864
0
2,434
13,692
0
76,995
W
Nu Wa
aetiumn01
Nu Wa
16,596
4,741
0
1,770
9,663
2,834
826
3,818
5,491
56,518
0
L
8,481
403
82
3,214
14,936
3,383
0
5,778
8,656
41,504
0
W
16,970
14,976
502
6,382
14,041
4,940
2,164
3,767
10,220
0
69,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,682
Gold Earned
47,980
357
Minions Killed
447
0
Camps Cleared
0
1,493,212
Distance Traveled
1,724,161
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,891
494
88
5
0
334,724
0
L
Heimdallr
8,444
469
75
4
0
282,062
0
W
Fenrir
9,271
515
25
1
0
310,318
0
L
Thanatos
9,698
539
70
4
0
288,018
1
L
Gilgamesh
8,476
471
105
6
0
331,996
3
L
Ymir
8,195
455
36
2
0
320,726
5
W
Thanatos
10,644
591
112
6
0
418,297
0
W
Nu Wa
9,637
535
99
6
0
311,304
1
L
Sol
7,869
437
71
4
0
270,410
0
W
Rama
9,537
530
123
7
0
349,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role