Player Matchup

Izanami
Izanami
FAQ_YOUx22
Izanami
Level 27
God Stats
18W - 21L
1,391 SR
Queue Stats
180W - 204L
1,273 Elo+
Party 2
Fenrir
Fenrir
PGskate2019
Fenrir
Level 33
God Stats
1W - 5L
1,574 SR
Queue Stats
40W - 53L
1,316 Elo+
Solo
Cerberus
Cerberus
Timey22
Cerberus
Level 109
God Stats
1W - 3L
1,461 SR
Queue Stats
593W - 586L
1,374 Elo+
Party 2
Gilgamesh
Gilgamesh
benjaminvilla847
Gilgamesh
Level 49
God Stats
6W - 6L
1,399 SR
Queue Stats
145W - 163L
1,346 Elo+
Solo
Zeus
Zeus
miah9
Zeus
Level 56
God Stats
26W - 25L
1,394 SR
Queue Stats
550W - 602L
1,322 Elo+
Solo
Team Averages
Level 55
1,444 SR
1,326 Elo+

VS

Team Averages
Level 44
1,432 SR
1,277 Elo+
Achilles
Achilles
BEZERK905
Achilles
Level 60
God Stats
13W - 5L
1,490 SR
Queue Stats
106W - 116L
1,297 Elo+
Party 1
Fenrir
Fenrir
DJ SCOOBY75
Fenrir
Level 45
God Stats
19W - 26L
1,375 SR
Queue Stats
117W - 158L
1,272 Elo+
Party 1
Kukulkan
Kukulkan
InhumanZulu4567
Kukulkan
Level 33
God Stats
3W - 3L
1,412 SR
Queue Stats
7W - 12L
1,195 Elo+
Solo
Izanami
Izanami
Overlord6684
Izanami
Level 44
God Stats
17W - 16L
1,508 SR
Queue Stats
280W - 381L
1,331 Elo+
Solo
Xing Tian
Xing Tian
zombified4ever
Xing Tian
Level 37
God Stats
48W - 53L
1,374 SR
Queue Stats
66W - 85L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FAQ_YOUx22
Izanami
15
4 / 4 / 4
9,308
465
15,687
13,892
5,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
8
1 / 2 / 1
6,608
330
1,853
5,778
5,324
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Timey22
Cerberus
14
2 / 2 / 8
8,819
441
8,989
22,109
21,656
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
12
5 / 9 / 2
8,737
437
11,849
19,258
16,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
miah9
Zeus
16
10 / 5 / 1
10,149
507
17,491
13,632
5,814
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BEZERK905
Achilles
15
4 / 5 / 5
10,221
511
8,264
19,766
10,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
17
6 / 3 / 6
10,794
540
8,628
16,261
7,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
15
5 / 7 / 2
9,994
500
12,926
13,232
5,108
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Overlord6684
Izanami
17
3 / 4 / 3
10,444
522
11,342
11,132
3,261
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
zombified4ever
Xing Tian
15
4 / 4 / 7
10,660
533
12,842
29,937
26,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
22
Kills
22
22
Deaths
23
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
BEZERK905
Achilles
4
5
5
1.3
W
Fenrir
6
3
6
3
L
Izanami
FAQ_YOUx22
Izanami
4
4
4
1.5
W
Kukulkan
5
7
2
0.86
W
Izanami
Overlord6684
Izanami
3
4
3
1.13
L
Fenrir
1
2
1
0.75
L
Cerberus
Timey22
Cerberus
2
2
8
3
L
Gilgamesh
5
9
2
0.67
L
Zeus
miah9
Zeus
10
5
1
2.1
W
Xing Tian
zombified4ever
Xing Tian
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,869
Damage
54,002
74,669
Taken
90,328
54,402
Mitigated
53,207
22,160
Healing
29,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BEZERK905
Achilles
8,264
2,816
2,245
6,437
19,766
10,624
367
3,763
16,003
0
41,556
W
Fenrir
8,628
906
0
5,902
16,261
7,490
1,008
2,651
13,610
0
67,948
L
Izanami
FAQ_YOUx22
Izanami
15,687
11,207
0
4,640
13,892
5,222
783
4,842
9,050
0
77,297
W
Kukulkan
12,926
1,472
0
966
13,232
5,108
1,318
5,292
7,940
49,129
0
W
Izanami
Overlord6684
Izanami
11,342
8,120
603
2,309
11,132
3,261
3,210
4,396
6,736
0
74,713
L
Fenrir
1,853
293
0
999
5,778
5,324
0
352
5,426
0
13,602
L
Cerberus
Timey22
Cerberus
8,989
1,125
327
8,367
22,109
21,656
220
8,860
13,249
34,922
0
L
Gilgamesh
11,849
3,749
0
4,479
19,258
16,386
0
3,430
15,828
0
34,037
L
Zeus
miah9
Zeus
17,491
3,342
0
3,348
13,632
5,814
1,417
8,284
5,348
61,628
0
W
Xing Tian
zombified4ever
Xing Tian
12,842
2,302
530
10,290
29,937
26,724
474
10,378
19,559
33,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,621
Gold Earned
52,113
395
Minions Killed
426
0
Camps Cleared
0
1,479,315
Distance Traveled
1,808,265
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,221
511
67
3
0
382,229
0
W
Fenrir
10,794
540
111
6
0
393,520
0
L
Izanami
9,308
465
134
7
0
334,258
0
W
Kukulkan
9,994
500
79
4
0
318,051
1
W
Izanami
10,444
522
144
7
0
338,786
0
L
Fenrir
6,608
330
24
1
0
202,542
0
L
Cerberus
8,819
441
84
4
0
342,327
7
L
Gilgamesh
8,737
437
52
3
0
318,479
0
L
Zeus
10,149
507
101
5
0
281,709
4
W
Xing Tian
10,660
533
25
1
0
375,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role