Player Matchup

Nu Wa
Nu Wa
Kiwichu_uwu
Nu Wa
Level 49
God Stats
1W - 2L
1,518 SR
Queue Stats
1W - 4L
1,295 Elo+
Solo
Charybdis
Charybdis
OedipusComplus
Charybdis
Level 87
God Stats
2W - 4L
1,463 SR
Queue Stats
98W - 122L
1,513 Elo+
Solo
Chaac
Chaac
equenox
Chaac
Level 73
God Stats
3W - 2L
1,500 SR
Queue Stats
147W - 163L
1,396 Elo+
Solo
Team Averages
Level 70
1,494 SR
1,401 Elo+

VS

Team Averages
Level 60
1,561 SR
1,461 Elo+
Cerberus
Cerberus
JuratoryPath556
Cerberus
Level 28
God Stats
7W - 5L
1,699 SR
Queue Stats
105W - 118L
1,544 Elo+
Solo
Arachne
Arachne
SoO Will
Arachne
Level 89
God Stats
20W - 15L
1,467 SR
Queue Stats
131W - 154L
1,372 Elo+
Party 1
Hera
Hera
xXDemon ProzXx
Hera
Level 64
God Stats
9W - 3L
1,517 SR
Queue Stats
203W - 152L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 2
9,128
652
9,623
11,226
2,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
OedipusComplus
Charybdis
11
1 / 5 / 2
8,218
587
6,070
10,346
3,314
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
equenox
Chaac
12
2 / 9 / 4
8,815
630
13,361
16,843
14,033
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
5 / 2 / 12
10,130
724
10,840
17,091
15,347
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
SoO Will
Arachne
15
10 / 4 / 7
10,941
782
11,174
13,760
6,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate

Breastplate

+20
Physical Protection

16
7 / 1 / 14
11,070
791
12,556
7,309
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
7
Kills
22
22
Deaths
7
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
2
12
5.5
L
4
8
2
0.63
L
Charybdis
OedipusComplus
Charybdis
1
5
2
0.4
W
Arachne
SoO Will
Arachne
10
4
7
3.38
L
Chaac
equenox
Chaac
2
9
4
0.44
W
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,054
Damage
34,570
38,415
Taken
38,160
20,014
Mitigated
24,220
7,078
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
10,840
757
0
6,112
17,091
15,347
133
5,833
10,751
23,018
0
L
9,623
2,982
369
2,433
11,226
2,667
435
7,916
3,048
30,665
0
L
Charybdis
OedipusComplus
Charybdis
6,070
1,973
0
498
10,346
3,314
0
6,090
3,951
0
19,013
W
Arachne
SoO Will
Arachne
11,174
7,428
0
3,281
13,760
6,685
1,194
2,652
10,736
0
38,129
L
Chaac
equenox
Chaac
13,361
2,812
0
3,778
16,843
14,033
0
8,890
7,642
517
36,427
W
12,556
3,576
636
1,826
7,309
2,188
123
2,135
5,042
53,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,161
Gold Earned
32,141
143
Minions Killed
180
4
Camps Cleared
9
678,562
Distance Traveled
781,890
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,130
724
38
3
0
243,329
1
L
Nu Wa
9,128
652
27
2
1
212,065
3
L
Charybdis
8,218
587
38
3
1
223,948
4
W
Arachne
10,941
782
51
4
5
261,134
4
L
Chaac
8,815
630
78
6
2
242,549
5
W
Hera
11,070
791
91
7
4
277,427
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role