Player Matchup

Cu Chulainn
Cu Chulainn
Gold II
Hophuleres
Cu Chulainn
Gold II
Level 43
God Stats
17W - 11L
1,654 SR
Queue Stats
97W - 132L
1,643 MMR
Solo
Hel
Hel
Silver IV
Rizombie
Hel
Silver IV
Level 160
God Stats
5W - 1L
1,785 SR
Queue Stats
11W - 6L
1,465 MMR
Solo
Neith
Neith
Bronze III
ΩΩΩΩΩ
Neith
Bronze III
Level 120
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 5L
1,400 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,646 SR
1,502 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,585 SR
1,461 MMR
Vamana
Vamana
Gold III
 
Vamana
Gold III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold III
 
Raijin
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
Chusio
Izanami
Gold IV
Level 159
God Stats
8W - 4L
1,755 SR
Queue Stats
194W - 242L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hophuleres
Cu Chulainn
17
8 / 1 / 9
12,197
717
18,889
20,153
23,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
2 / 3 / 14
10,905
641
12,451
16,221
14,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
7 / 1 / 9
11,810
695
18,543
16,435
6,835
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
PersephoneThothTiamatAthenaMorgan Le Fay

VS

Bans
GilgameshSobekArtemisHou YiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
2 / 5 / 2
10,225
601
14,874
25,984
26,634
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
 
Raijin
13
2 / 7 / 2
9,979
587
10,315
14,453
5,056
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Chusio
Izanami
12
1 / 5 / 1
9,802
577
11,092
13,248
5,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
17
Kills
5
5
Deaths
17
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
5
2
0.6
L
Raijin
 
Raijin
2
7
2
0.43
L
Izanami
Chusio
Izanami
1
5
1
0.3
W
Cu Chulainn
Hophuleres
Cu Chulainn
8
1
9
12.5
W
2
3
14
3
W
Neith
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,883
Damage
36,281
52,809
Taken
53,685
44,960
Mitigated
37,412
32,094
Healing
10,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
14,874
3,738
0
7,838
25,984
26,634
108
6,297
18,501
10,619
21,055
L
Raijin
 
Raijin
10,315
640
0
440
14,453
5,056
0
4,943
9,078
36,400
0
L
Izanami
Chusio
Izanami
11,092
6,649
0
2,293
13,248
5,722
0
4,962
8,001
0
38,225
W
Cu Chulainn
Hophuleres
Cu Chulainn
18,889
2,599
0
5,409
20,153
23,305
611
5,764
14,389
10,798
45,708
W
12,451
1,547
9,024
10,945
16,221
14,820
102
6,650
9,571
42,230
0
W
Neith
18,543
10,342
0
6,716
16,435
6,835
1,790
5,128
11,307
0
54,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,912
Gold Earned
30,006
210
Minions Killed
160
10
Camps Cleared
4
977,783
Distance Traveled
835,680
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,225
601
26
2
0
330,558
4
L
Raijin
9,979
587
62
4
1
247,588
2
L
Izanami
9,802
577
72
4
3
257,534
2
W
Cu Chulainn
12,197
717
73
4
4
344,502
1
W
Hel
10,905
641
49
3
4
328,506
3
W
Neith
11,810
695
88
5
2
304,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role