Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ChosDien
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,362 Elo+
Party 2
Loki
Loki
Naufraggo
Loki
Level 5
God Stats
0W - 4L
1,088 SR
Queue Stats
24W - 28L
1,279 Elo+
Party 3
Chiron
Chiron
ThanhNguyen198
Chiron
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,328 Elo+
Party 2
Ymir
Ymir
chorizo-grande1
Ymir
Level 46
God Stats
27W - 19L
1,452 SR
Queue Stats
190W - 228L
1,346 Elo+
Party 3
Team Averages
Level 18
1,408 SR
1,363 Elo+

VS

Team Averages
Level 37
1,548 SR
1,452 Elo+
Ra
Ra
Asttryu
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
QuesoteJr
Thanatos
Level 29
God Stats
8W - 10L
1,362 SR
Queue Stats
137W - 156L
1,340 Elo+
Solo
Neith
Neith
Shigglz99
Neith
Level 17
God Stats
18W - 22L
1,449 SR
Queue Stats
130W - 140L
1,429 Elo+
Solo
Terra
Terra
andresLDSmej
Terra
Level 125
God Stats
2W - 1L
1,845 SR
Queue Stats
5W - 3L
1,595 Elo+
Party 1
Bellona
Bellona
m0nckey1300
Bellona
Level 11
God Stats
13W - 9L
1,583 SR
Queue Stats
16W - 12L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 5 / 0
4,318
432
999
6,496
2,632
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
ChosDien
Kukulkan
7
0 / 2 / 1
4,425
443
1,199
3,032
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Loki
6
0 / 5 / 1
4,459
446
2,785
6,161
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
1 / 3 / 0
4,468
447
3,456
4,422
1,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 5 / 1
4,806
481
2,524
9,024
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
6,022
602
1,583
2,904
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
QuesoteJr
Thanatos
10
4 / 0 / 7
6,162
616
5,177
6,432
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Shigglz99
Neith
10
2 / 0 / 4
5,957
596
4,796
4,147
1,000
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
6 / 1 / 5
6,236
624
4,230
7,001
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
m0nckey1300
Bellona
11
6 / 0 / 0
6,845
685
3,946
5,027
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
20
20
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
0
0
W
2
1
4
4
L
Kukulkan
ChosDien
Kukulkan
0
2
1
0.25
L
Loki
0
5
1
0.1
W
Thanatos
QuesoteJr
Thanatos
4
0
7
7.5
W
Neith
Shigglz99
Neith
2
0
4
4
L
1
3
0
0.33
W
6
1
5
8.5
L
1
5
1
0.3
W
Bellona
m0nckey1300
Bellona
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,963
Damage
19,732
29,135
Taken
25,511
11,740
Mitigated
11,698
4,584
Healing
16,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
999
88
0
200
6,496
2,632
0
580
5,916
0
12,631
W
1,583
393
467
977
2,904
926
255
838
1,906
25,274
0
L
Kukulkan
ChosDien
Kukulkan
1,199
353
0
270
3,032
739
0
1,152
1,764
11,783
0
L
Loki
2,785
785
0
954
6,161
1,890
0
1,445
4,621
0
19,308
W
Thanatos
QuesoteJr
Thanatos
5,177
1,435
0
6,626
6,432
2,502
0
846
5,566
0
36,962
W
Neith
Shigglz99
Neith
4,796
2,093
0
2,695
4,147
1,000
525
691
3,456
0
36,128
L
3,456
1,261
254
1,128
4,422
1,004
0
1,301
3,121
0
13,232
W
4,230
891
853
3,001
7,001
3,227
352
1,130
5,833
12,997
0
L
2,524
229
0
1,778
9,024
5,475
0
1,719
7,290
14,788
0
W
Bellona
m0nckey1300
Bellona
3,946
662
0
1,683
5,027
4,043
114
0
5,027
5,542
27,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,476
Gold Earned
31,222
144
Minions Killed
282
0
Camps Cleared
0
942,435
Distance Traveled
984,183
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,318
432
30
3
0
185,210
1
W
Ra
6,022
602
46
5
0
161,268
1
L
Kukulkan
4,425
443
29
3
0
184,900
0
L
Loki
4,459
446
39
4
0
193,544
0
W
Thanatos
6,162
616
66
7
0
235,660
1
W
Neith
5,957
596
72
7
0
186,667
1
L
Chiron
4,468
447
29
3
0
199,020
0
W
Terra
6,236
624
14
1
0
211,821
2
L
Ymir
4,806
481
17
2
0
179,761
1
W
Bellona
6,845
685
84
8
0
188,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role