Player Matchup

Jing Wei
Jing Wei
DatPaddyWack
Jing Wei
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,354 Elo+
Party 3
Hera
Hera
EX0ttiCK
Hera
Level 106
God Stats
5W - 1L
1,770 SR
Queue Stats
204W - 95L
1,768 Elo+
Party 2
Hercules
Hercules
MrReesesXP
Hercules
Level 146
God Stats
4W - 5L
1,604 SR
Queue Stats
450W - 314L
1,728 Elo+
Party 2
Geb
Geb
OBIxRONxKENOBI
Geb
Level 119
God Stats
1W - 1L
1,364 SR
Queue Stats
37W - 28L
1,643 Elo+
Party 3
Bakasura
Bakasura
R3M1NSC3NT
Bakasura
Level 27
God Stats
2W - 2L
1,611 SR
Queue Stats
115W - 25L
1,809 Elo+
Party 2
Team Averages
Level 82
1,570 SR
1,661 Elo+

VS

Team Averages
Level 77
1,543 SR
1,516 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Achilles
Achilles
Panjos-
Achilles
Level 111
God Stats
12W - 18L
1,575 SR
Queue Stats
605W - 712L
1,518 Elo+
Party 4
Neith
Neith
XxWolfFluffxX
Neith
Level 21
God Stats
52W - 42L
1,647 SR
Queue Stats
78W - 75L
1,574 Elo+
Party 4
Hou Yi
Hou Yi
iTz-ChessMan
Hou Yi
Level 108
God Stats
4W - 7L
1,442 SR
Queue Stats
318W - 316L
1,502 Elo+
Party 1
Anubis
Anubis
iTzPrO-REAPER
Anubis
Level 29
God Stats
70W - 77L
1,551 SR
Queue Stats
282W - 296L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DatPaddyWack
Jing Wei
8
0 / 0 / 0
5,007
501
1,845
2,906
698
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
12
5 / 0 / 5
6,713
671
6,220
3,750
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
MrReesesXP
Hercules
12
5 / 0 / 3
7,466
747
6,539
5,056
2,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 1 / 5
5,050
505
2,682
5,444
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
R3M1NSC3NT
Bakasura
10
2 / 0 / 2
6,002
600
1,031
7,942
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
0 / 3 / 1
5,018
502
1,380
6,900
6,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Panjos-
Achilles
8
1 / 3 / 0
5,013
501
3,656
7,355
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 0
4,798
480
1,509
4,395
1,187
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
10
0 / 0 / 1
5,506
551
2,119
3,428
1,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
4,900
490
612
5,508
2,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
14
Kills
1
1
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
3
1
0.17
W
Jing Wei
DatPaddyWack
Jing Wei
0
0
0
0
W
Hera
5
0
5
7.5
W
Hercules
MrReesesXP
Hercules
5
0
3
6.5
W
2
1
5
4.5
L
Achilles
Panjos-
Achilles
1
3
0
0.33
W
Bakasura
R3M1NSC3NT
Bakasura
2
0
2
3
L
0
3
0
0
L
Hou Yi
0
0
1
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,317
Damage
9,276
25,098
Taken
27,586
8,895
Mitigated
13,281
13,581
Healing
7,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,380
232
0
1,648
6,900
6,341
0
2,045
4,789
14,871
0
W
Jing Wei
DatPaddyWack
Jing Wei
1,845
1,649
266
1,765
2,906
698
108
372
2,534
0
21,252
W
Hera
6,220
1,334
0
1,352
3,750
983
598
212
3,538
37,442
0
W
Hercules
MrReesesXP
Hercules
6,539
3,226
0
2,367
5,056
2,252
0
337
4,719
0
43,948
W
2,682
160
0
964
5,444
2,422
0
1,071
4,373
11,743
0
L
Achilles
Panjos-
Achilles
3,656
1,390
0
1,863
7,355
2,365
0
3,096
4,117
0
21,112
W
Bakasura
R3M1NSC3NT
Bakasura
1,031
860
0
6,867
7,942
2,540
0
0
7,942
0
22,201
L
1,509
323
0
1,026
4,395
1,187
0
376
4,005
0
23,839
L
Hou Yi
2,119
1,150
0
1,577
3,428
1,014
0
790
2,638
0
35,937
L
612
80
0
991
5,508
2,374
0
2,277
2,987
22,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,238
Gold Earned
25,235
314
Minions Killed
247
0
Camps Cleared
0
996,144
Distance Traveled
942,312
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,018
502
35
4
0
168,610
2
W
Jing Wei
5,007
501
45
5
0
162,824
0
W
Hera
6,713
671
87
9
0
202,938
0
W
Hercules
7,466
747
98
10
0
206,838
4
W
Geb
5,050
505
5
1
0
198,078
4
L
Achilles
5,013
501
44
4
0
209,847
4
W
Bakasura
6,002
600
79
8
0
225,466
2
L
Neith
4,798
480
50
5
0
185,433
1
L
Hou Yi
5,506
551
74
7
0
192,499
4
L
Anubis
4,900
490
44
4
0
185,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role