Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Beremere
Ne Zha
Level 145
God Stats
17W - 20L
1,474 SR
Queue Stats
263W - 275L
1,507 Elo+
Solo
Charybdis
Charybdis
Lefax99
Charybdis
Level 23
God Stats
0W - 2L
1,230 SR
Queue Stats
3W - 5L
1,513 Elo+
Party 2
Hel
Hel
Malopa
Hel
Level 67
God Stats
0W - 1L
1,920 SR
Queue Stats
4W - 9L
1,405 Elo+
Party 2
Geb
Geb
ZéBode
Geb
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 27L
1,500 Elo+
Solo
Team Averages
Level 86
1,525 SR
1,485 Elo+

VS

Team Averages
Level 113
1,620 SR
1,568 Elo+
Mercury
Mercury
ATStirzaker
Mercury
Level 35
God Stats
10W - 4L
1,689 SR
Queue Stats
110W - 116L
1,542 Elo+
Solo
Hel
Hel
Ericmeca98
Hel
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
332W - 278L
1,566 Elo+
Party 1
Sobek
Sobek
Maгx
Sobek
Level 148
God Stats
6W - 3L
1,619 SR
Queue Stats
406W - 367L
1,592 Elo+
Party 1
Medusa
Medusa
Ssica97
Medusa
Level 158
God Stats
17W - 6L
1,752 SR
Queue Stats
355W - 294L
1,590 Elo+
Party 1
Aphrodite
Aphrodite
imlordyarkan
Aphrodite
Level 139
God Stats
5W - 6L
1,540 SR
Queue Stats
329W - 304L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
1 / 6 / 3
5,268
527
5,537
7,810
2,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Beremere
Ne Zha
9
3 / 2 / 0
5,703
570
2,827
6,453
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Lefax99
Charybdis
7
1 / 4 / 1
4,703
470
2,951
5,865
1,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
Malopa
Hel
6
0 / 3 / 2
4,359
436
1,368
4,915
2,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
8
0 / 2 / 1
4,993
499
4,123
8,790
5,202
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ATStirzaker
Mercury
12
3 / 1 / 4
6,882
688
4,360
6,457
1,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
8 / 1 / 1
6,836
684
6,071
5,660
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Maгx
Sobek
10
0 / 1 / 8
6,196
620
2,299
7,825
5,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Ssica97
Medusa
11
6 / 1 / 0
6,752
675
6,783
5,731
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
imlordyarkan
Aphrodite
11
0 / 1 / 2
6,084
608
3,056
7,109
2,720
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
17
17
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
6
3
0.42
W
Mercury
ATStirzaker
Mercury
3
1
4
5
L
Ne Zha
Beremere
Ne Zha
3
2
0
1.5
W
8
1
1
8.5
L
Charybdis
Lefax99
Charybdis
1
4
1
0.38
L
Hel
Malopa
Hel
0
3
2
0.33
W
Sobek
Maгx
Sobek
0
1
8
4
W
Medusa
Ssica97
Medusa
6
1
0
6
L
Geb
0
2
1
0.25
W
Aphrodite
imlordyarkan
Aphrodite
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,806
Damage
22,569
33,833
Taken
32,782
13,565
Mitigated
13,716
10,839
Healing
14,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,537
1,231
0
1,445
7,810
2,834
0
4,252
3,270
22,153
3,409
W
Mercury
ATStirzaker
Mercury
4,360
2,908
0
300
6,457
1,939
806
1,462
4,995
0
48,043
L
Ne Zha
Beremere
Ne Zha
2,827
926
0
3,038
6,453
2,053
0
2,169
4,148
0
32,369
W
6,071
825
302
2,470
5,660
1,686
106
2,149
3,511
28,575
0
L
Charybdis
Lefax99
Charybdis
2,951
1,831
0
348
5,865
1,013
0
584
5,281
0
17,654
L
Hel
Malopa
Hel
1,368
310
686
1,519
4,915
2,463
0
743
4,172
5,985
0
W
Sobek
Maгx
Sobek
2,299
96
1,323
2,758
7,825
5,468
342
1,969
5,856
10,384
0
W
Medusa
Ssica97
Medusa
6,783
3,263
0
2,088
5,731
1,903
2,458
1,259
4,472
0
41,874
L
Geb
4,123
1,130
0
3,803
8,790
5,202
0
3,220
5,536
20,403
0
W
Aphrodite
imlordyarkan
Aphrodite
3,056
805
755
4,736
7,109
2,720
123
3,718
3,391
29,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,026
Gold Earned
32,750
192
Minions Killed
320
0
Camps Cleared
0
925,992
Distance Traveled
962,130
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,268
527
41
4
0
173,026
2
W
Mercury
6,882
688
100
10
0
240,274
2
L
Ne Zha
5,703
570
62
6
0
171,657
0
W
Hel
6,836
684
55
6
0
195,766
0
L
Charybdis
4,703
470
32
3
0
192,888
0
L
Hel
4,359
436
11
1
0
202,551
1
W
Sobek
6,196
620
13
1
0
188,025
6
W
Medusa
6,752
675
86
9
0
184,315
4
L
Geb
4,993
499
46
5
0
185,870
2
W
Aphrodite
6,084
608
66
7
0
153,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role