Player Matchup

Nemesis
Nemesis
GalaxyNova07
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Anubis
Anubis
QueenSandAnubis
Anubis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
Tryptikk
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ganesha
Ganesha
Wasabi_420_Eagle
Ganesha
Level 27
God Stats
0W - 3L
1,123 SR
Queue Stats
12W - 13L
1,394 Elo+
Solo
Ares
Ares
miguel13game
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 8
1,425 SR
1,479 Elo+

VS

Team Averages
Level 22
1,496 SR
1,392 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DeathBoy623
Erlang Shen
Level 23
God Stats
2W - 1L
1,723 SR
Queue Stats
42W - 45L
1,434 Elo+
Solo
Thor
Thor
RoCoGui
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
Xaphr
Tiamat
Level 28
God Stats
12W - 9L
1,490 SR
Queue Stats
154W - 163L
1,266 Elo+
Solo
Ymir
Ymir
bellebottom
Ymir
Level 25
God Stats
1W - 2L
1,267 SR
Queue Stats
95W - 112L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GalaxyNova07
Nemesis
10
6 / 7 / 0
7,538
503
5,176
9,264
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 4 / 0
6,396
426
3,491
5,754
1,878
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Tryptikk
King Arthur
7
0 / 5 / 2
5,184
346
413
6,642
2,794
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
7 / 3 / 3
7,967
531
5,798
12,612
10,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

5
1 / 7 / 0
5,062
337
1,059
7,262
2,284
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
5 / 3 / 1
7,998
533
3,017
8,901
2,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
DeathBoy623
Erlang Shen
13
8 / 5 / 4
8,656
577
8,408
11,527
7,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
RoCoGui
Thor
12
3 / 5 / 1
7,542
503
1,679
7,423
4,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
Xaphr
Tiamat
13
6 / 1 / 3
8,286
552
10,765
8,552
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 2 / 4
8,082
539
2,180
7,764
6,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
16
Kills
25
26
Deaths
16
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
3
1
1.83
W
Erlang Shen
DeathBoy623
Erlang Shen
8
5
4
2
L
Nemesis
GalaxyNova07
Nemesis
6
7
0
0.86
L
2
4
0
0.5
W
Thor
RoCoGui
Thor
3
5
1
0.7
L
King Arthur
Tryptikk
King Arthur
0
5
2
0.2
L
7
3
3
2.83
W
Tiamat
Xaphr
Tiamat
6
1
3
7.5
W
3
2
4
2.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,937
Damage
26,049
41,534
Taken
44,167
21,866
Mitigated
24,351
2,979
Healing
13,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,017
2,122
0
2,914
8,901
2,971
2,834
1,997
6,904
0
48,049
W
Erlang Shen
DeathBoy623
Erlang Shen
8,408
4,597
0
3,931
11,527
7,004
16
1,623
9,904
0
53,088
L
Nemesis
GalaxyNova07
Nemesis
5,176
2,917
0
1,008
9,264
3,975
0
3,657
5,349
0
16,011
L
3,491
450
0
1,027
5,754
1,878
228
615
4,981
23,875
0
W
Thor
RoCoGui
Thor
1,679
612
0
350
7,423
4,102
934
2,505
4,918
0
23,183
L
King Arthur
Tryptikk
King Arthur
413
282
0
0
6,642
2,794
0
804
5,746
0
8,364
L
5,798
718
0
944
12,612
10,935
0
4,527
7,721
25,500
0
W
Tiamat
Xaphr
Tiamat
10,765
1,755
54
5,200
8,552
3,753
860
2,610
5,942
44,522
0
W
2,180
889
0
792
7,764
6,521
526
1,937
5,827
26,439
0
L
1,059
286
0
0
7,262
2,284
0
2,344
4,790
7,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,147
Gold Earned
40,564
121
Minions Killed
350
0
Camps Cleared
0
1,123,865
Distance Traveled
1,276,451
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,998
533
79
5
0
237,522
0
W
Erlang Shen
8,656
577
88
6
0
289,476
1
L
Nemesis
7,538
503
29
2
0
247,766
1
L
Anubis
6,396
426
49
3
0
278,049
0
W
Thor
7,542
503
52
3
0
239,891
0
L
King Arthur
5,184
346
10
1
0
153,068
0
L
Ganesha
7,967
531
20
1
0
260,957
2
W
Tiamat
8,286
552
82
5
0
274,699
6
W
Ymir
8,082
539
49
3
0
234,863
0
L
Ares
5,062
337
13
1
0
184,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role