Player Matchup

Ares
Ares
Gold V
MLGL LEGENDS
Ares
Gold V
Level 107
God Stats
12W - 9L
1,610 SR
Queue Stats
123W - 105L
1,456 MMR
Party 1
Danzaburou
Danzaburou
Gold V
XS Luke XS
Danzaburou
Gold V
Level 103
God Stats
29W - 17L
1,641 SR
Queue Stats
121W - 107L
1,475 MMR
Party 1
Zeus
Zeus
Diamond IV
trunken-Medizin
Zeus
Diamond IV
Level 85
God Stats
8W - 7L
1,607 SR
Queue Stats
183W - 200L
2,302 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 98
1,619 SR
1,745 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,677 SR
1,978 MMR
Charybdis
Charybdis
Diamond II
aki2fiesta4
Charybdis
Diamond II
Level 144
God Stats
3W - 5L
1,733 SR
Queue Stats
139W - 127L
2,353 MMR
Party 2
Ra
Ra
Diamond IV
andihernan14
Ra
Diamond IV
Level 110
God Stats
30W - 27L
1,700 SR
Queue Stats
135W - 127L
2,166 MMR
Party 2
Thor
Thor
Gold V
hamid_btc
Thor
Gold V
Level 135
God Stats
7W - 9L
1,599 SR
Queue Stats
113W - 138L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 15
11,640
728
9,747
17,407
20,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
XS Luke XS
Danzaburou
15
3 / 3 / 12
10,890
681
10,502
16,077
6,778
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
12 / 2 / 5
12,371
773
14,951
12,760
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
OdinTiamatPersephoneGilgameshScylla

VS

Bans
Morgan Le FayCabrakanAthenaSobekCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
aki2fiesta4
Charybdis
14
3 / 4 / 5
10,251
641
14,124
13,749
4,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 7 / 5
11,001
688
11,767
12,775
5,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
12
2 / 7 / 2
9,246
578
9,797
12,756
5,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
18
Kills
8
8
Deaths
18
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
3
15
3.5
W
Danzaburou
XS Luke XS
Danzaburou
3
3
12
3
L
Charybdis
aki2fiesta4
Charybdis
3
4
5
1.38
L
3
7
5
0.79
L
Thor
2
7
2
0.43
W
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,200
Damage
35,688
46,244
Taken
39,280
31,679
Mitigated
15,102
18,422
Healing
6,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,747
246
1,038
5,080
17,407
20,373
84
3,792
13,167
14,877
0
W
Danzaburou
XS Luke XS
Danzaburou
10,502
2,825
0
7,410
16,077
6,778
1,114
4,453
11,336
0
47,779
L
Charybdis
aki2fiesta4
Charybdis
14,124
7,605
0
1,416
13,749
4,998
993
7,779
5,970
0
33,641
L
11,767
599
784
2,633
12,775
5,016
0
9,008
3,767
45,779
0
L
Thor
9,797
1,040
0
2,023
12,756
5,088
0
8,401
4,355
0
21,613
W
14,951
1,893
0
4,894
12,760
4,528
760
3,009
9,598
59,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,901
Gold Earned
30,498
187
Minions Killed
151
10
Camps Cleared
4
837,880
Distance Traveled
843,322
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,640
728
9
1
2
303,228
4
W
Danzaburou
10,890
681
76
5
3
271,893
0
L
Charybdis
10,251
641
48
3
0
291,192
3
L
Ra
11,001
688
82
5
4
284,786
2
L
Thor
9,246
578
21
1
0
267,344
7
W
Zeus
12,371
773
102
6
5
262,759
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role