Player Matchup

Awilix
Awilix
NumberOneWaifu
Awilix
Level 48
God Stats
4W - 1L
1,582 SR
Queue Stats
110W - 72L
1,637 Elo+
Party 1
Tiamat
Tiamat
ThighDegenerate
Tiamat
Level 98
God Stats
4W - 0L
1,618 SR
Queue Stats
84W - 59L
1,607 Elo+
Party 1
Guan Yu
Guan Yu
crazzyzaner
Guan Yu
Level 43
God Stats
4W - 2L
1,497 SR
Queue Stats
226W - 243L
1,486 Elo+
Solo
Cabrakan
Cabrakan
soulxevansq
Cabrakan
Level 6
God Stats
2W - 0L
1,822 SR
Queue Stats
5W - 3L
1,578 Elo+
Party 1
Geb
Geb
ŇîġġäWhyFutaNTR
Geb
Level 49
God Stats
4W - 1L
1,715 SR
Queue Stats
63W - 30L
1,656 Elo+
Party 1
Team Averages
Level 49
1,647 SR
1,593 Elo+

VS

Team Averages
Level 76
1,455 SR
1,531 Elo+
King Arthur
King Arthur
Daftblood
King Arthur
Level 108
God Stats
1W - 1L
1,280 SR
Queue Stats
55W - 49L
1,567 Elo+
Party 2
Yemoja
Yemoja
Remnant Raichu
Yemoja
Level 137
God Stats
2W - 4L
1,400 SR
Queue Stats
57W - 64L
1,482 Elo+
Party 2
Chaac
Chaac
RiseofNine
Chaac
Level 87
God Stats
43W - 35L
1,556 SR
Queue Stats
213W - 198L
1,506 Elo+
Solo
Cthulhu
Cthulhu
SimpleLoki2
Cthulhu
Level 16
God Stats
26W - 16L
1,589 SR
Queue Stats
34W - 27L
1,538 Elo+
Party 2
Osiris
Osiris
TripleDIENASTY
Osiris
Level 31
God Stats
14W - 19L
1,450 SR
Queue Stats
203W - 201L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 9
6,568
1,095
5,007
2,341
908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 0 / 8
7,360
1,227
8,059
2,237
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
crazzyzaner
Guan Yu
12
1 / 0 / 9
7,000
1,167
2,458
6,439
4,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
soulxevansq
Cabrakan
12
5 / 1 / 8
7,342
1,224
12,615
5,762
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 11
7,465
1,244
3,406
3,476
3,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Team 1 Tickets

383

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daftblood
King Arthur
11
0 / 1 / 1
5,834
972
3,486
5,891
3,545
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 1 / 1
5,751
959
2,129
4,034
1,989
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
11
0 / 4 / 1
5,687
948
3,581
7,359
5,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
SimpleLoki2
Cthulhu
11
1 / 4 / 0
5,988
998
3,440
8,737
5,539
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 4 / 1
6,158
1,026
2,739
9,036
4,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
14
Kills
1
1
Deaths
14
45
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Daftblood
King Arthur
0
1
1
0.5
W
2
0
9
6.5
L
0
1
1
0.5
L
Chaac
0
4
1
0.13
L
Cthulhu
SimpleLoki2
Cthulhu
1
4
0
0.25
W
4
0
8
8
L
0
4
1
0.13
W
Guan Yu
crazzyzaner
Guan Yu
1
0
9
5.5
W
Cabrakan
soulxevansq
Cabrakan
5
1
8
9
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,545
Damage
15,375
20,255
Taken
35,057
13,779
Mitigated
21,860
5,920
Healing
4,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Daftblood
King Arthur
3,486
179
0
256
5,891
3,545
0
4,687
991
0
12,120
W
5,007
1,957
0
0
2,341
908
0
666
1,633
0
7,533
L
2,129
1,228
1,532
442
4,034
1,989
0
2,741
1,217
7,861
0
L
Chaac
3,581
438
0
937
7,359
5,957
0
5,004
1,943
110
8,497
L
Cthulhu
SimpleLoki2
Cthulhu
3,440
281
764
710
8,737
5,539
0
4,929
3,542
10,081
0
W
8,059
616
0
658
2,237
1,681
0
579
1,658
25,453
0
L
2,739
1,009
0
166
9,036
4,830
0
5,556
3,284
0
21,709
W
Guan Yu
crazzyzaner
Guan Yu
2,458
295
312
3,491
6,439
4,446
0
2,100
4,255
0
9,344
W
Cabrakan
soulxevansq
Cabrakan
12,615
1,343
0
715
5,762
3,260
0
1,277
4,248
23,361
0
W
3,406
65
0
744
3,476
3,484
0
1,057
2,419
5,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,735
Gold Earned
29,418
101
Minions Killed
90
4
Camps Cleared
7
606,637
Distance Traveled
526,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,834
972
26
4
1
123,220
0
W
Awilix
6,568
1,095
6
1
0
129,911
0
L
Yemoja
5,751
959
3
1
1
101,131
0
L
Chaac
5,687
948
17
3
0
81,790
0
L
Cthulhu
5,988
998
15
3
0
108,665
0
W
Tiamat
7,360
1,227
47
8
2
126,767
0
L
Osiris
6,158
1,026
29
5
5
111,431
0
W
Guan Yu
7,000
1,167
20
3
0
119,362
0
W
Cabrakan
7,342
1,224
24
4
2
109,054
0
W
Geb
7,465
1,244
4
1
0
121,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role