Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Gilgamane
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 54L
1,733 Elo+
Party 2
Izanami
Izanami
SupportDlFF
Izanami
Level 17
God Stats
5W - 9L
1,647 SR
Queue Stats
78W - 55L
1,732 Elo+
Party 2
Hercules
Hercules
aCoupleSkeets
Hercules
Level 17
God Stats
4W - 5L
1,594 SR
Queue Stats
113W - 97L
1,580 Elo+
Solo
Neith
Neith
frainbreeze10
Neith
Level 18
God Stats
2W - 1L
1,986 SR
Queue Stats
11W - 8L
1,592 Elo+
Solo
Team Averages
Level 17
1,645 SR
1,627 Elo+

VS

Team Averages
Level 12
1,603 SR
1,633 Elo+
Tiamat
Tiamat
AFakeStory
Tiamat
Level 25
God Stats
13W - 4L
1,762 SR
Queue Stats
168W - 103L
1,755 Elo+
Solo
Cerberus
Cerberus
DaleanFlow
Cerberus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,544 Elo+
Solo
Anhur
Anhur
Goyvrd
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,707 Elo+
Party 1
Susano
Susano
Køjiro
Susano
Level 8
God Stats
6W - 6L
1,478 SR
Queue Stats
25W - 25L
1,621 Elo+
Party 1
Gilgamesh
Gilgamesh
ToCRAZYuHuuu
Gilgamesh
Level 15
God Stats
2W - 0L
1,775 SR
Queue Stats
42W - 59L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
3 / 3 / 5
7,735
595
4,968
7,164
2,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Gilgamane
Chang'e
13
0 / 5 / 1
6,962
536
3,326
9,927
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
SupportDlFF
Izanami
12
3 / 3 / 1
7,059
543
4,066
9,354
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
aCoupleSkeets
Hercules
10
2 / 4 / 0
6,422
494
5,557
11,655
9,396
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
3 / 2 / 2
6,574
506
4,202
5,846
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AFakeStory
Tiamat
15
5 / 1 / 4
8,490
653
8,740
6,000
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
DaleanFlow
Cerberus
11
2 / 2 / 5
6,650
512
2,536
7,848
3,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
Goyvrd
Anhur
12
3 / 4 / 0
7,086
545
2,813
8,135
2,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
Køjiro
Susano
14
6 / 1 / 3
8,103
623
5,123
8,021
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
ToCRAZYuHuuu
Gilgamesh
11
1 / 3 / 4
6,915
532
7,879
9,938
5,173
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
11
Kills
17
17
Deaths
11
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
3
5
1.83
W
Tiamat
AFakeStory
Tiamat
5
1
4
7
W
Cerberus
DaleanFlow
Cerberus
2
2
5
2.25
L
Chang'e
Gilgamane
Chang'e
0
5
1
0.1
W
Anhur
Goyvrd
Anhur
3
4
0
0.75
W
Susano
Køjiro
Susano
6
1
3
7.5
L
Izanami
SupportDlFF
Izanami
3
3
1
1.17
W
Gilgamesh
ToCRAZYuHuuu
Gilgamesh
1
3
4
1
L
Hercules
aCoupleSkeets
Hercules
2
4
0
0.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,119
Damage
27,091
43,946
Taken
39,942
18,889
Mitigated
18,328
14,038
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,968
2,482
0
1,913
7,164
2,022
569
2,329
4,791
0
36,651
W
Tiamat
AFakeStory
Tiamat
8,740
1,402
0
2,533
6,000
4,249
6
1,250
4,662
69,653
0
W
Cerberus
DaleanFlow
Cerberus
2,536
35
0
1,566
7,848
3,958
0
716
7,080
14,843
0
L
Chang'e
Gilgamane
Chang'e
3,326
39
727
3,333
9,927
2,842
0
4,996
4,701
50,354
0
W
Anhur
Goyvrd
Anhur
2,813
730
0
2,251
8,135
2,160
118
0
8,135
0
33,320
W
Susano
Køjiro
Susano
5,123
1,824
0
3,578
8,021
2,788
0
1,116
6,801
0
40,515
L
Izanami
SupportDlFF
Izanami
4,066
2,450
0
2,990
9,354
2,629
0
2,551
6,699
0
37,486
W
Gilgamesh
ToCRAZYuHuuu
Gilgamesh
7,879
2,035
0
2,138
9,938
5,173
0
0
9,938
0
35,105
L
Hercules
aCoupleSkeets
Hercules
5,557
2,313
0
3,492
11,655
9,396
0
438
11,189
0
31,227
L
4,202
1,837
0
1,583
5,846
2,000
779
556
5,290
0
30,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,752
Gold Earned
37,244
399
Minions Killed
389
0
Camps Cleared
0
1,142,112
Distance Traveled
1,319,093
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,735
595
69
5
0
249,678
5
W
Tiamat
8,490
653
142
11
0
245,247
2
W
Cerberus
6,650
512
28
2
0
287,909
5
L
Chang'e
6,962
536
124
10
0
236,979
6
W
Anhur
7,086
545
68
5
0
241,050
2
W
Susano
8,103
623
80
6
0
280,142
2
L
Izanami
7,059
543
84
6
0
248,966
4
W
Gilgamesh
6,915
532
71
5
0
264,745
3
L
Hercules
6,422
494
66
5
0
220,370
3
L
Neith
6,574
506
56
4
0
186,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role