Player Matchup

Bakasura
Bakasura
BackwoodBlanco
Bakasura
Level 21
God Stats
6W - 16L
1,176 SR
Queue Stats
103W - 151L
1,277 Elo+
Solo
Hel
Hel
DemonicHades786
Hel
Level 24
God Stats
15W - 14L
1,410 SR
Queue Stats
59W - 73L
1,237 Elo+
Solo
Ares
Ares
LordtofZen
Ares
Level 16
God Stats
4W - 0L
1,778 SR
Queue Stats
7W - 11L
1,214 Elo+
Solo
Team Averages
Level 20
1,455 SR
1,243 Elo+

VS

Team Averages
Level 21
1,460 SR
1,286 Elo+
Gilgamesh
Gilgamesh
AnthoneGood
Gilgamesh
Level 27
God Stats
42W - 40L
1,488 SR
Queue Stats
168W - 228L
1,332 Elo+
Solo
Fenrir
Fenrir
Jaywynde101
Fenrir
Level 21
God Stats
0W - 2L
1,393 SR
Queue Stats
1W - 4L
1,102 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dunker2_0
Morgan Le Fay
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
4 / 5 / 8
12,200
718
5,749
14,968
6,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
9 / 4 / 4
12,628
743
16,317
14,831
4,980
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 6 / 7
10,879
640
8,130
22,046
21,025
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnthoneGood
Gilgamesh
15
7 / 2 / 7
11,416
672
12,455
14,507
14,185
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
11
3 / 10 / 8
9,903
583
11,240
16,765
6,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
dunker2_0
Morgan Le Fay
14
4 / 6 / 5
10,651
627
15,713
12,778
4,704
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
16
Kills
14
15
Deaths
18
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AnthoneGood
Gilgamesh
7
2
7
5.25
W
Bakasura
4
5
8
1.6
W
9
4
4
2.75
L
Fenrir
3
10
8
0.7
W
3
6
7
1.08
L
Morgan Le Fay
dunker2_0
Morgan Le Fay
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,196
Damage
39,408
51,845
Taken
44,050
32,691
Mitigated
25,746
21,516
Healing
2,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AnthoneGood
Gilgamesh
12,455
1,613
0
114
14,507
14,185
408
7,674
6,833
9,075
28,751
W
Bakasura
5,749
3,656
625
3,903
14,968
6,686
148
4,240
10,728
0
30,773
W
16,317
2,539
4,068
7,996
14,831
4,980
2,048
4,663
10,168
48,546
0
L
Fenrir
11,240
2,269
0
538
16,765
6,857
428
8,849
7,889
0
18,413
W
8,130
642
275
4,649
22,046
21,025
260
10,373
11,673
23,119
0
L
Morgan Le Fay
dunker2_0
Morgan Le Fay
15,713
2,011
0
1,576
12,778
4,704
399
8,612
3,950
39,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,707
Gold Earned
31,970
150
Minions Killed
108
6
Camps Cleared
4
893,993
Distance Traveled
854,147
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,416
672
52
3
4
325,043
0
W
Bakasura
12,200
718
55
3
4
303,374
2
W
Hel
12,628
743
69
4
2
295,101
2
L
Fenrir
9,903
583
12
1
0
265,305
4
W
Ares
10,879
640
26
2
0
295,518
3
L
Morgan Le Fay
10,651
627
44
3
0
263,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role