Player Matchup

Morgan Le Fay
Morgan Le Fay
Adriece-
Morgan Le Fay
Level 37
God Stats
41W - 44L
1,518 SR
Queue Stats
141W - 159L
1,390 Elo+
Party 1
Ullr
Ullr
Hyoxy-
Ullr
Level 22
God Stats
3W - 4L
1,533 SR
Queue Stats
16W - 24L
1,311 Elo+
Party 1
Kumbhakarna
Kumbhakarna
nuxshi
Kumbhakarna
Level 29
God Stats
12W - 10L
1,457 SR
Queue Stats
84W - 94L
1,418 Elo+
Party 1
Team Averages
Level 29
1,503 SR
1,373 Elo+

VS

Team Averages
Level 44
1,396 SR
1,277 Elo+
Bacchus
Bacchus
Mrsnipero 23263
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 122L
1,319 Elo+
Solo
Artemis
Artemis
Nasmaj
Artemis
Level 87
God Stats
21W - 19L
1,415 SR
Queue Stats
539W - 767L
1,285 Elo+
Solo
Gilgamesh
Gilgamesh
TRGxcFRENZY
Gilgamesh
Level 17
God Stats
3W - 1L
1,272 SR
Queue Stats
18W - 33L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Adriece-
Morgan Le Fay
18
13 / 1 / 6
14,435
760
33,019
15,403
9,427
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
Hyoxy-
Ullr
15
4 / 5 / 13
12,340
649
13,675
17,158
7,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
nuxshi
Kumbhakarna
14
2 / 2 / 14
12,855
677
7,576
20,539
24,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 3
9,810
516
4,692
15,339
14,011
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Nasmaj
Artemis
16
2 / 6 / 4
11,886
626
18,573
14,268
5,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
TRGxcFRENZY
Gilgamesh
15
6 / 5 / 2
12,222
643
20,361
36,695
29,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
19
Kills
8
8
Deaths
19
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Adriece-
Morgan Le Fay
13
1
6
16
W
Ullr
Hyoxy-
Ullr
4
5
13
2.1
L
0
8
3
0.19
L
Artemis
Nasmaj
Artemis
2
6
4
0.67
L
Gilgamesh
TRGxcFRENZY
Gilgamesh
6
5
2
1.4
W
Kumbhakarna
nuxshi
Kumbhakarna
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,270
Damage
43,626
53,100
Taken
66,302
41,513
Mitigated
49,533
11,288
Healing
11,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Adriece-
Morgan Le Fay
33,019
2,568
180
6,293
15,403
9,427
1,011
1,951
12,912
78,436
0
W
Ullr
Hyoxy-
Ullr
13,675
6,503
0
3,518
17,158
7,821
1,420
1,111
15,314
0
40,032
L
4,692
487
0
524
15,339
14,011
14
8,682
6,657
10,319
0
L
Artemis
Nasmaj
Artemis
18,573
6,160
0
192
14,268
5,903
913
9,463
4,805
0
74,195
L
Gilgamesh
TRGxcFRENZY
Gilgamesh
20,361
4,301
0
11,012
36,695
29,619
84
23,664
13,031
0
43,434
W
Kumbhakarna
nuxshi
Kumbhakarna
7,576
1,316
0
1,297
20,539
24,265
148
1,850
18,097
14,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,630
Gold Earned
33,918
165
Minions Killed
181
6
Camps Cleared
10
1,071,709
Distance Traveled
905,098
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,435
760
100
5
2
383,853
1
W
Ullr
12,340
649
48
3
4
336,928
0
L
Bacchus
9,810
516
14
1
2
278,166
0
L
Artemis
11,886
626
131
7
3
296,561
1
L
Gilgamesh
12,222
643
36
2
5
330,371
5
W
Kumbhakarna
12,855
677
17
1
0
350,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role