Player Matchup

Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
GIGI FR
Discordia
Level 159
God Stats
17W - 13L
1,489 SR
Queue Stats
1,036W - 990L
1,550 Elo+
Solo
Chiron
Chiron
ManciMacal
Chiron
Level 123
God Stats
25W - 24L
1,491 SR
Queue Stats
385W - 439L
1,393 Elo+
Solo
Odin
Odin
don_ammar91
Odin
Level 67
God Stats
62W - 43L
1,630 SR
Queue Stats
216W - 220L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
iRUi Chrissyx7x
Baron Samedi
Level 157
God Stats
2W - 3L
1,531 SR
Queue Stats
181W - 163L
1,612 Elo+
Solo
Team Averages
Level 132
1,528 SR
1,514 Elo+

VS

Team Averages
Level 125
1,557 SR
1,459 Elo+
Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
KILLER_HEL
Agni
Level 143
God Stats
6W - 5L
1,634 SR
Queue Stats
294W - 293L
1,524 Elo+
Party 1
Charybdis
Charybdis
PokPok 93
Charybdis
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 45L
1,193 Elo+
Solo
Tiamat
Tiamat
Sr_Pedrich
Tiamat
Level 153
God Stats
2W - 2L
1,415 SR
Queue Stats
342W - 320L
1,523 Elo+
Party 1
Ravana
Ravana
Trinidy407
Ravana
Level 94
God Stats
3W - 4L
1,734 SR
Queue Stats
360W - 328L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
4 / 1 / 4
10,239
640
8,812
16,122
15,923
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
GIGI FR
Discordia
14
6 / 2 / 7
9,149
572
12,342
7,381
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
ManciMacal
Chiron
14
3 / 3 / 2
8,994
562
4,192
12,967
4,993
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 5 / 6
8,793
550
6,958
12,466
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
iRUi Chrissyx7x
Baron Samedi
14
3 / 1 / 10
9,211
576
10,445
12,523
11,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 3 / 3
6,457
404
4,510
13,177
5,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
2 / 5 / 4
7,460
466
7,677
12,784
4,526
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
PokPok 93
Charybdis
13
3 / 4 / 1
7,698
481
5,232
9,097
2,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Sr_Pedrich
Tiamat
14
3 / 3 / 2
8,282
518
7,021
12,101
10,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
Trinidy407
Ravana
14
4 / 5 / 3
8,337
521
10,416
12,265
4,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
20
Kills
12
12
Deaths
20
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
4
6
L
Hel
 
Hel
0
3
3
0.5
W
Discordia
GIGI FR
Discordia
6
2
7
4.75
L
2
5
4
0.8
W
Chiron
ManciMacal
Chiron
3
3
2
1.33
L
Charybdis
PokPok 93
Charybdis
3
4
1
0.88
L
Tiamat
Sr_Pedrich
Tiamat
3
3
2
1.33
L
Ravana
Trinidy407
Ravana
4
5
3
1.1
W
4
5
6
1.4
W
Baron Samedi
iRUi Chrissyx7x
Baron Samedi
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,749
Damage
34,856
61,459
Taken
59,424
40,104
Mitigated
27,954
30,365
Healing
19,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,812
3,436
0
8,217
16,122
15,923
1,226
4,441
11,249
0
66,700
L
Hel
 
Hel
4,510
294
1,997
5,556
13,177
5,679
0
6,614
6,269
31,337
0
W
Discordia
GIGI FR
Discordia
12,342
629
279
2,942
7,381
2,473
835
3,226
4,095
45,660
0
L
7,677
818
0
2,765
12,784
4,526
0
5,870
6,492
44,204
0
W
Chiron
ManciMacal
Chiron
4,192
1,166
728
6,781
12,967
4,993
3,445
2,119
10,810
0
58,325
L
Charybdis
PokPok 93
Charybdis
5,232
2,756
0
1,167
9,097
2,563
1,000
3,824
5,231
0
35,100
L
Tiamat
Sr_Pedrich
Tiamat
7,021
1,167
0
4,626
12,101
10,636
0
2,462
9,543
44,708
0
L
Ravana
Trinidy407
Ravana
10,416
3,639
0
2,922
12,265
4,550
0
3,034
9,102
0
59,765
W
6,958
1,953
0
2,994
12,466
4,849
320
4,022
8,394
0
43,293
W
Baron Samedi
iRUi Chrissyx7x
Baron Samedi
10,445
805
2,244
6,180
12,523
11,866
189
4,666
7,703
39,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,386
Gold Earned
38,234
468
Minions Killed
401
0
Camps Cleared
0
1,499,018
Distance Traveled
1,541,697
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,239
640
165
10
0
293,234
1
L
Hel
6,457
404
49
3
0
303,055
0
W
Discordia
9,149
572
69
4
0
303,531
4
L
Agni
7,460
466
86
5
0
307,207
5
W
Chiron
8,994
562
128
8
0
277,232
3
L
Charybdis
7,698
481
64
4
0
312,643
6
L
Tiamat
8,282
518
102
6
0
318,155
2
L
Ravana
8,337
521
100
6
0
300,637
2
W
Odin
8,793
550
67
4
0
313,497
3
W
Baron Samedi
9,211
576
39
2
0
311,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role