Player Matchup

Ne Zha
Ne Zha
Ashayunii
Ne Zha
Level 160
God Stats
4W - 0L
1,740 SR
Queue Stats
128W - 116L
1,575 Elo+
Party 1
Heimdallr
Heimdallr
Cyberkiller555
Heimdallr
Level 28
God Stats
1W - 5L
1,401 SR
Queue Stats
13W - 23L
1,712 Elo+
Solo
Chaac
Chaac
MusicOMasquerade
Chaac
Level 157
God Stats
6W - 2L
1,628 SR
Queue Stats
108W - 106L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
codyhiltgen
Cthulhu
Level 160
God Stats
1W - 1L
1,436 SR
Queue Stats
53W - 48L
1,559 Elo+
Party 3
Nox
Nox
noncommittally
Nox
Level 156
God Stats
1W - 0L
1,547 SR
Queue Stats
34W - 39L
1,486 Elo+
Party 3
Team Averages
Level 132
1,550 SR
1,576 Elo+

VS

Team Averages
Level 66
1,608 SR
1,565 Elo+
He Bo
He Bo
Im CrispyKreme
He Bo
Level 123
God Stats
1W - 1L
1,589 SR
Queue Stats
96W - 72L
1,584 Elo+
Solo
Ganesha
Ganesha
LunaGunsche
Ganesha
Level 26
God Stats
5W - 5L
1,551 SR
Queue Stats
19W - 19L
1,558 Elo+
Party 2
Da Ji
Da Ji
Pleidades
Da Ji
Level 47
God Stats
4W - 5L
1,629 SR
Queue Stats
33W - 23L
1,534 Elo+
Solo
Guan Yu
Guan Yu
Rainguts
Guan Yu
Level 104
God Stats
3W - 2L
1,717 SR
Queue Stats
79W - 74L
1,564 Elo+
Party 2
Artemis
Artemis
Shiranuiii
Artemis
Level 28
God Stats
28W - 37L
1,556 SR
Queue Stats
112W - 122L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ashayunii
Ne Zha
13
3 / 2 / 6
8,458
769
8,143
10,194
3,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Cyberkiller555
Heimdallr
15
3 / 0 / 5
8,463
769
6,573
5,083
1,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 4
7,563
688
4,917
7,903
8,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
codyhiltgen
Cthulhu
17
5 / 1 / 4
9,647
877
13,542
12,989
9,469
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 1 / 5
7,856
714
7,049
4,800
1,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,056
641
4,383
8,409
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
LunaGunsche
Ganesha
15
0 / 0 / 3
7,534
685
5,146
7,440
7,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Pleidades
Da Ji
12
1 / 3 / 3
6,770
615
7,584
9,897
6,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
Rainguts
Guan Yu
12
2 / 3 / 1
7,319
665
4,399
11,311
12,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Shiranuiii
Artemis
13
1 / 5 / 3
7,028
639
8,353
9,048
3,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
14
Kills
5
5
Deaths
14
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Ashayunii
Ne Zha
3
2
6
3
W
Heimdallr
Cyberkiller555
Heimdallr
3
0
5
5.5
L
1
3
1
0.5
L
Ganesha
LunaGunsche
Ganesha
0
0
3
1.5
W
1
1
4
3
L
Da Ji
Pleidades
Da Ji
1
3
3
0.83
L
Guan Yu
Rainguts
Guan Yu
2
3
1
0.83
L
Artemis
Shiranuiii
Artemis
1
5
3
0.5
W
Cthulhu
codyhiltgen
Cthulhu
5
1
4
7
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,224
Damage
29,865
40,969
Taken
46,105
24,414
Mitigated
33,450
9,952
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Ashayunii
Ne Zha
8,143
1,716
0
3,042
10,194
3,300
382
2,269
7,543
0
29,919
W
Heimdallr
Cyberkiller555
Heimdallr
6,573
2,328
0
450
5,083
1,751
289
1,700
3,297
0
26,259
L
4,383
94
0
987
8,409
2,991
1
4,309
4,100
20,995
0
L
Ganesha
LunaGunsche
Ganesha
5,146
135
0
1,504
7,440
7,993
0
2,157
5,283
25,630
0
W
4,917
83
0
2,648
7,903
8,115
2
2,393
5,419
0
24,342
L
Da Ji
Pleidades
Da Ji
7,584
1,135
0
700
9,897
6,389
0
3,735
6,162
0
18,254
L
Guan Yu
Rainguts
Guan Yu
4,399
229
1,468
3,182
11,311
12,390
0
3,940
7,371
0
7,121
L
Artemis
Shiranuiii
Artemis
8,353
4,429
0
621
9,048
3,687
0
6,516
2,532
0
27,009
W
Cthulhu
codyhiltgen
Cthulhu
13,542
447
178
3,146
12,989
9,469
549
3,014
9,822
44,551
0
W
7,049
210
0
488
4,800
1,779
0
799
3,918
13,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,987
Gold Earned
35,707
258
Minions Killed
183
12
Camps Cleared
4
1,068,304
Distance Traveled
1,144,707
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,458
769
44
4
5
216,677
3
W
Heimdallr
8,463
769
64
6
2
212,948
2
L
He Bo
7,056
641
59
5
0
193,493
0
L
Ganesha
7,534
685
15
1
0
227,594
0
W
Chaac
7,563
688
47
4
1
219,003
1
L
Da Ji
6,770
615
34
3
4
224,095
3
L
Guan Yu
7,319
665
23
2
0
319,655
2
L
Artemis
7,028
639
52
5
0
179,870
2
W
Cthulhu
9,647
877
81
7
1
226,863
0
W
Nox
7,856
714
22
2
3
192,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role