Player Matchup

Ah Muzen Cab
Ah Muzen Cab
TheGorger
Ah Muzen Cab
Level 160
God Stats
11W - 9L
1,538 SR
Queue Stats
501W - 339L
1,685 Elo+
Party 1
Mulan
Mulan
XxBEASTnBULLxX
Mulan
Level 139
God Stats
6W - 5L
1,541 SR
Queue Stats
447W - 323L
1,629 Elo+
Party 1
Baron Samedi
Baron Samedi
XxPenutBritlexX
Baron Samedi
Level 130
God Stats
16W - 5L
1,974 SR
Queue Stats
284W - 195L
1,727 Elo+
Party 1
Team Averages
Level 143
1,684 SR
1,680 Elo+

VS

Team Averages
Level 113
1,552 SR
1,608 Elo+
Neith
Neith
Bugeye Ty
Neith
Level 127
God Stats
21W - 16L
1,661 SR
Queue Stats
201W - 213L
1,574 Elo+
Solo
Thoth
Thoth
M-Assassin14
Thoth
Level 125
God Stats
34W - 38L
1,494 SR
Queue Stats
558W - 467L
1,605 Elo+
Solo
Thor
Thor
derpy980
Thor
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
TheGorger
Ah Muzen Cab
15
2 / 8 / 9
12,622
601
13,518
19,192
8,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
7 / 6 / 9
14,526
692
21,320
31,812
31,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
XxPenutBritlexX
Baron Samedi
18
11 / 6 / 8
14,996
714
19,851
22,135
14,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bugeye Ty
Neith
17
8 / 11 / 7
14,109
672
21,522
21,702
7,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 3 / 9
14,654
698
23,232
17,131
6,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
16
5 / 7 / 14
14,139
673
13,757
25,225
20,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
50
20
Kills
20
20
Deaths
21
26
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
Bugeye Ty
Neith
8
11
7
1.05
L
7
3
9
3.83
W
Ah Muzen Cab
TheGorger
Ah Muzen Cab
2
8
9
0.81
W
7
6
9
1.92
W
Baron Samedi
XxPenutBritlexX
Baron Samedi
11
6
8
2.5
L
Thor
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,689
Damage
58,511
73,139
Taken
64,058
54,178
Mitigated
34,288
24,390
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bugeye Ty
Neith
21,522
8,229
0
4,089
21,702
7,847
1,412
8,857
12,228
0
47,406
L
23,232
455
134
3,455
17,131
6,053
965
5,453
11,160
77,518
0
W
Ah Muzen Cab
TheGorger
Ah Muzen Cab
13,518
2,893
0
4,059
19,192
8,463
1,695
5,838
12,825
0
50,488
W
21,320
2,364
0
8,851
31,812
31,590
208
8,703
22,481
8,614
44,996
W
Baron Samedi
XxPenutBritlexX
Baron Samedi
19,851
1,195
2,491
8,989
22,135
14,125
851
9,288
12,395
54,972
0
L
Thor
13,757
2,767
0
3,583
25,225
20,388
841
8,722
15,817
0
37,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,144
Gold Earned
42,902
216
Minions Killed
254
7
Camps Cleared
8
1,004,101
Distance Traveled
987,770
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,109
672
72
3
2
301,712
2
L
Thoth
14,654
698
131
6
2
375,239
7
W
Ah Muzen Cab
12,622
601
77
4
2
334,011
0
W
Mulan
14,526
692
65
3
2
350,217
4
W
Baron Samedi
14,996
714
74
4
3
319,873
2
L
Thor
14,139
673
51
2
4
310,819
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role