Player Matchup

Odin
Odin
 
Odin
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Hemoshemo
The Morrigan
Level 125
God Stats
5W - 3L
1,620 SR
Queue Stats
173W - 154L
1,553 Elo+
Party 1
Tyr
Tyr
Rederek_Mage
Tyr
Level 124
God Stats
2W - 2L
1,421 SR
Queue Stats
336W - 344L
1,452 Elo+
Party 1
Sylvanus
Sylvanus
SwissSweebCheese
Sylvanus
Level 124
God Stats
4W - 2L
1,610 SR
Queue Stats
108W - 76L
1,667 Elo+
Party 1
Cupid
Cupid
Testy48
Cupid
Level 129
God Stats
4W - 1L
1,562 SR
Queue Stats
233W - 191L
1,548 Elo+
Party 3
Team Averages
Level 126
1,543 SR
1,544 Elo+

VS

Team Averages
Level 127
1,585 SR
1,552 Elo+
Eset
Eset
Dredgen Krow
Eset
Level 128
God Stats
27W - 22L
1,736 SR
Queue Stats
580W - 517L
1,585 Elo+
Party 4
Osiris
Osiris
ETHEREAL_VALOR
Osiris
Level 136
God Stats
3W - 3L
1,520 SR
Queue Stats
298W - 300L
1,527 Elo+
Party 2
Apollo
Apollo
GrAcEfUlTeAr
Apollo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,487 Elo+
Party 2
Bastet
Bastet
NazDaKing
Bastet
Level 160
God Stats
3W - 2L
1,520 SR
Queue Stats
314W - 282L
1,575 Elo+
Party 2
Artio
Artio
RevoPapa
Artio
Level 142
God Stats
5W - 4L
1,647 SR
Queue Stats
784W - 716L
1,584 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 3 / 13
7,700
481
8,067
13,885
12,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Hemoshemo
The Morrigan
13
0 / 5 / 13
7,640
478
8,274
10,066
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 1 / 3
8,810
551
6,856
15,241
13,043
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
12 / 2 / 7
10,231
639
16,150
15,524
9,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Testy48
Cupid
16
7 / 7 / 4
9,618
601
10,412
14,255
4,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
8,658
541
7,449
12,224
3,810
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 4 / 5
8,024
502
7,111
15,641
7,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
13
2 / 7 / 5
8,272
517
8,895
12,512
3,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
NazDaKing
Bastet
13
8 / 5 / 3
8,933
558
12,854
14,422
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
RevoPapa
Artio
15
2 / 1 / 2
8,815
551
9,067
14,636
14,108
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
38
23
Kills
18
18
Deaths
23
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
3
13
3.17
L
2
6
5
0.75
L
4
4
5
1.63
L
Apollo
2
7
5
0.64
W
The Morrigan
Hemoshemo
The Morrigan
0
5
13
1.3
L
Bastet
NazDaKing
Bastet
8
5
3
1.9
W
1
1
3
2.5
L
Artio
RevoPapa
Artio
2
1
2
3
W
12
2
7
7.75
W
Cupid
Testy48
Cupid
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,759
Damage
45,376
68,971
Taken
69,435
43,960
Mitigated
32,948
25,823
Healing
22,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,067
2,569
0
1,626
13,885
12,966
19
2,664
11,221
0
20,392
L
7,449
405
977
2,906
12,224
3,810
758
7,212
4,873
57,107
0
L
7,111
2,588
1,613
2,918
15,641
7,558
0
4,582
10,318
0
30,578
L
Apollo
8,895
6,180
0
2,317
12,512
3,210
260
2,160
9,992
0
47,094
W
The Morrigan
Hemoshemo
The Morrigan
8,274
1,481
608
1,148
10,066
3,249
921
1,932
8,134
40,010
1,052
L
Bastet
NazDaKing
Bastet
12,854
2,565
0
2,750
14,422
4,262
12
5,635
8,620
0
52,731
W
6,856
1,312
0
6,397
15,241
13,043
291
7,171
8,070
0
54,259
L
Artio
RevoPapa
Artio
9,067
1,430
580
8,036
14,636
14,108
0
2,955
11,501
59,377
0
W
16,150
4,126
3,017
7,957
15,524
9,724
945
4,233
11,291
56,187
13,929
W
Cupid
Testy48
Cupid
10,412
7,482
0
5,070
14,255
4,978
1,128
516
13,739
0
57,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,999
Gold Earned
42,702
408
Minions Killed
438
0
Camps Cleared
0
1,523,847
Distance Traveled
1,506,986
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,700
481
29
2
0
328,639
0
L
Eset
8,658
541
101
6
0
282,187
4
L
Osiris
8,024
502
48
3
0
304,161
6
L
Apollo
8,272
517
81
5
0
277,695
0
W
The Morrigan
7,640
478
66
4
0
290,810
2
L
Bastet
8,933
558
78
5
0
318,052
3
W
Tyr
8,810
551
98
6
0
332,670
0
L
Artio
8,815
551
130
8
0
324,891
2
W
Sylvanus
10,231
639
110
7
0
312,734
2
W
Cupid
9,618
601
105
7
0
258,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role