Player Matchup

Hel
Hel
 
Hel
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Chimplicous
Achilles
Level 119
God Stats
34W - 21L
1,691 SR
Queue Stats
559W - 390L
1,614 Elo+
Party 1
Medusa
Medusa
LordOakIron
Medusa
Level 27
God Stats
32W - 29L
1,529 SR
Queue Stats
337W - 182L
1,606 Elo+
Party 1
Sylvanus
Sylvanus
ShrikeXI
Sylvanus
Level 44
God Stats
22W - 20L
1,571 SR
Queue Stats
380W - 182L
1,648 Elo+
Party 1
Tiamat
Tiamat
Swizzy26
Tiamat
Level 43
God Stats
1W - 3L
1,448 SR
Queue Stats
188W - 145L
1,592 Elo+
Party 3
Team Averages
Level 58
1,548 SR
1,592 Elo+

VS

Team Averages
Level 84
1,644 SR
1,586 Elo+
Sun Wukong
Sun Wukong
CharlieTwoFive
Sun Wukong
Level 46
God Stats
11W - 21L
1,610 SR
Queue Stats
95W - 89L
1,552 Elo+
Party 2
Medusa
Medusa
D000MLAR
Medusa
Level 106
God Stats
1W - 1L
1,514 SR
Queue Stats
163W - 132L
1,649 Elo+
Party 2
Baron Samedi
Baron Samedi
DioismyCat
Baron Samedi
Level 146
God Stats
1W - 1L
1,791 SR
Queue Stats
153W - 135L
1,561 Elo+
Party 2
Yemoja
Yemoja
aengelland
Yemoja
Level 7
God Stats
2W - 1L
1,537 SR
Queue Stats
16W - 7L
1,568 Elo+
Party 2
King Arthur
King Arthur
grimgar314
King Arthur
Level 116
God Stats
4W - 1L
1,768 SR
Queue Stats
156W - 112L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
4 / 5 / 17
17,027
851
15,660
23,523
16,515
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Chimplicous
Achilles
20
2 / 2 / 18
16,443
822
18,677
38,528
63,205
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
20
8 / 4 / 10
17,972
899
22,013
21,909
9,426
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sylvanus
ShrikeXI
Sylvanus
20
2 / 3 / 18
16,990
850
17,471
32,865
41,362
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Swizzy26
Tiamat
20
6 / 4 / 12
17,794
890
43,362
20,691
13,565
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CharlieTwoFive
Sun Wukong
20
1 / 6 / 13
16,421
821
17,170
36,630
35,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
D000MLAR
Medusa
20
5 / 6 / 9
18,185
909
37,770
23,989
10,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
DioismyCat
Baron Samedi
20
3 / 3 / 10
16,983
849
43,832
15,935
8,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
aengelland
Yemoja
20
0 / 1 / 11
16,598
830
4,750
16,966
19,107
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
grimgar314
King Arthur
20
9 / 6 / 7
17,938
897
27,931
28,205
16,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
68
22
Kills
18
18
Deaths
22
75
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
5
17
2.5
W
Sun Wukong
CharlieTwoFive
Sun Wukong
1
6
13
1.25
L
Achilles
Chimplicous
Achilles
2
2
18
5.5
W
Medusa
D000MLAR
Medusa
5
6
9
1.58
W
Baron Samedi
DioismyCat
Baron Samedi
3
3
10
2.67
L
Medusa
8
4
10
3.25
L
Sylvanus
ShrikeXI
Sylvanus
2
3
18
3.67
L
Tiamat
Swizzy26
Tiamat
6
4
12
3
W
Yemoja
aengelland
Yemoja
0
1
11
5.5
W
King Arthur
grimgar314
King Arthur
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,183
Damage
131,453
137,516
Taken
121,725
144,073
Mitigated
89,839
59,180
Healing
30,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
15,660
736
30,541
10,892
23,523
16,515
0
5,497
17,791
37,241
0
W
Sun Wukong
CharlieTwoFive
Sun Wukong
17,170
2,438
0
6,478
36,630
35,429
0
25,508
11,122
0
48,432
L
Achilles
Chimplicous
Achilles
18,677
4,327
0
1,946
38,528
63,205
0
10,760
27,127
0
33,957
W
Medusa
D000MLAR
Medusa
37,770
13,038
0
0
23,989
10,289
0
10,177
13,812
0
105,105
W
Baron Samedi
DioismyCat
Baron Samedi
43,832
1,256
9,785
5,664
15,935
8,702
0
10,079
5,856
81,108
0
L
Medusa
22,013
12,195
0
1,966
21,909
9,426
0
7,911
13,770
0
69,212
L
Sylvanus
ShrikeXI
Sylvanus
17,471
4,904
6,140
4,915
32,865
41,362
0
13,206
19,170
46,882
7,188
L
Tiamat
Swizzy26
Tiamat
43,362
4,294
0
2,780
20,691
13,565
0
9,221
11,076
94,592
0
W
Yemoja
aengelland
Yemoja
4,750
590
4,013
2,070
16,966
19,107
0
10,065
6,901
15,584
0
W
King Arthur
grimgar314
King Arthur
27,931
1,811
0
2,313
28,205
16,312
0
19,185
9,020
0
56,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,226
Gold Earned
86,125
393
Minions Killed
443
21
Camps Cleared
4
1,853,918
Distance Traveled
1,767,507
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
17,027
851
69
3
1
391,469
3
W
Sun Wukong
16,421
821
81
4
1
361,031
1
L
Achilles
16,443
822
32
2
2
390,796
1
W
Medusa
18,185
909
181
9
1
389,482
2
W
Baron Samedi
16,983
849
89
4
1
387,691
0
L
Medusa
17,972
899
93
5
7
323,848
1
L
Sylvanus
16,990
850
83
4
1
357,805
1
L
Tiamat
17,794
890
116
6
10
390,000
0
W
Yemoja
16,598
830
16
1
0
243,760
0
W
King Arthur
17,938
897
76
4
1
385,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role