Player Matchup

Cthulhu
Cthulhu
GearGrinder7926
Cthulhu
Level 16
God Stats
61W - 57L
1,392 SR
Queue Stats
236W - 263L
1,277 Elo+
Party 2
Skadi
Skadi
SoSavageRN
Skadi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 275L
1,287 Elo+
Party 2
Set
Set
YOUSAF27ASCZ
Set
Level 27
God Stats
3W - 9L
1,202 SR
Queue Stats
275W - 371L
1,289 Elo+
Solo
Team Averages
Level 36
1,365 SR
1,284 Elo+

VS

Team Averages
Level 31
1,462 SR
1,206 Elo+
Skadi
Skadi
Ar Betocsk
Skadi
Level 27
God Stats
6W - 14L
1,500 SR
Queue Stats
138W - 199L
1,229 Elo+
Solo
Izanami
Izanami
Jadaell-
Izanami
Level 58
God Stats
0W - 1L
1,725 SR
Queue Stats
27W - 37L
1,214 Elo+
Party 1
Loki
Loki
SDMC-scoobydoo
Loki
Level 7
God Stats
0W - 1L
1,160 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 6
8,209
821
8,095
7,015
10,219
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Skadi
12
3 / 0 / 8
7,775
778
4,770
4,657
1,625
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
5 / 3 / 7
8,128
813
6,429
9,535
5,710
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
2 / 4 / 1
6,807
681
6,634
9,039
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
Jadaell-
Izanami
8
0 / 5 / 2
6,070
607
3,681
7,230
2,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 5 / 2
6,421
642
3,187
5,900
2,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
3
3
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
2
4
1
0.63
W
6
0
6
9
L
Izanami
Jadaell-
Izanami
0
5
2
0.2
L
1
5
2
0.4
W
Skadi
3
0
8
7
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,294
Damage
13,502
21,207
Taken
22,169
17,554
Mitigated
7,736
986
Healing
2,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
6,634
2,989
0
2,462
9,039
2,854
0
4,202
4,837
0
24,466
W
8,095
449
0
0
7,015
10,219
549
0
7,015
29,004
0
L
Izanami
Jadaell-
Izanami
3,681
1,918
62
103
7,230
2,135
0
2,528
4,702
0
15,983
L
3,187
950
0
36
5,900
2,747
0
1,681
4,219
0
12,286
W
Skadi
4,770
1,673
0
680
4,657
1,625
1,582
424
4,233
0
21,726
W
6,429
3,549
0
306
9,535
5,710
132
0
9,535
0
10,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,112
Gold Earned
19,298
110
Minions Killed
97
5
Camps Cleared
3
581,566
Distance Traveled
500,217
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,807
681
46
5
1
157,720
1
W
Cthulhu
8,209
821
45
5
0
216,284
0
L
Izanami
6,070
607
24
2
1
154,244
0
L
Loki
6,421
642
27
3
1
188,253
5
W
Skadi
7,775
778
55
6
5
186,633
0
W
Set
8,128
813
10
1
0
178,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role