Player Matchup

Mercury
Mercury
Gold IV
BRVaughn
Mercury
Gold IV
Level 136
God Stats
0W - 2L
1,783 SR
Queue Stats
136W - 141L
1,508 MMR
Solo
Sobek
Sobek
Bronze III
Bamortis
Sobek
Bronze III
Level 88
God Stats
0W - 2L
1,495 SR
Queue Stats
9W - 15L
1,492 MMR
Solo
Raijin
Raijin
Gold I
FerusMessor
Raijin
Gold I
Level 155
God Stats
9W - 7L
1,586 SR
Queue Stats
254W - 251L
1,548 MMR
Solo
Charybdis
Charybdis
Gold III
Perikoss
Charybdis
Gold III
Level 126
God Stats
1W - 1L
1,279 SR
Queue Stats
155W - 152L
1,525 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Streety65
Cu Chulainn
Gold II
Level 157
God Stats
5W - 3L
1,665 SR
Queue Stats
127W - 132L
1,552 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,562 SR
1,525 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,584 SR
1,525 MMR
Arachne
Arachne
Gold II
CallMeChavi
Arachne
Gold II
Level 108
God Stats
68W - 39L
1,670 SR
Queue Stats
366W - 352L
1,647 MMR
Party 1
Sylvanus
Sylvanus
Silver I
FeelTheBernUSA
Sylvanus
Silver I
Level 149
God Stats
5W - 3L
1,408 SR
Queue Stats
47W - 42L
1,557 MMR
Solo
Neith
Neith
Gold V
Los2CHiLL
Neith
Gold V
Level 105
God Stats
4W - 5L
1,488 SR
Queue Stats
231W - 231L
1,308 MMR
Party 1
Bellona
Bellona
Gold IV
Tea_Time_Boys
Bellona
Gold IV
Level 143
God Stats
10W - 4L
1,581 SR
Queue Stats
94W - 100L
1,541 MMR
Solo
Hel
Hel
Gold II
tigerstyle22
Hel
Gold II
Level 157
God Stats
4W - 1L
1,775 SR
Queue Stats
225W - 213L
1,572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BRVaughn
Mercury
12
0 / 8 / 3
7,798
410
5,690
15,589
5,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
Bamortis
Sobek
12
1 / 7 / 2
7,715
406
5,970
21,814
22,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
16
2 / 5 / 2
9,691
510
11,639
12,002
4,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Perikoss
Charybdis
14
2 / 5 / 1
8,537
449
7,920
16,924
6,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Streety65
Cu Chulainn
16
2 / 4 / 2
10,056
529
12,942
17,996
14,887
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bans
AthenaMerlinMorgan Le FayTiamatArtemis

VS

Bans
GilgameshIzanamiHeimdallrDanzaburouArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CallMeChavi
Arachne
18
13 / 0 / 7
12,333
649
18,118
15,691
8,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
14
0 / 2 / 13
9,798
516
7,391
16,947
22,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Los2CHiLL
Neith
15
3 / 2 / 8
9,970
525
10,105
11,008
4,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
18
5 / 2 / 9
11,447
602
14,995
20,551
26,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
8 / 2 / 10
12,313
648
13,012
16,241
9,180
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
76
7
Kills
29
29
Deaths
8
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Mercury
BRVaughn
Mercury
0
8
3
0.19
L
Sobek
Bamortis
Sobek
1
7
2
0.29
W
Arachne
CallMeChavi
Arachne
13
0
7
16.5
W
Sylvanus
0
2
13
3.25
L
Raijin
2
5
2
0.6
W
Neith
Los2CHiLL
Neith
3
2
8
3.5
L
Charybdis
Perikoss
Charybdis
2
5
1
0.5
L
Cu Chulainn
Streety65
Cu Chulainn
2
4
2
0.75
W
Bellona
5
2
9
4.75
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,161
Damage
63,621
84,325
Taken
80,438
53,980
Mitigated
71,171
19,913
Healing
50,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BRVaughn
Mercury
5,690
1,615
0
5,069
15,589
5,400
0
3,798
11,791
0
43,168
L
Sobek
Bamortis
Sobek
5,970
498
0
3,468
21,814
22,961
0
6,319
15,495
26,506
0
W
Arachne
CallMeChavi
Arachne
18,118
11,415
0
9,975
15,691
8,705
2,482
4,757
10,774
0
108,413
W
Sylvanus
7,391
1,551
4,063
9,502
16,947
22,427
491
4,734
12,000
27,703
0
L
Raijin
11,639
987
185
2,637
12,002
4,498
0
5,188
6,814
76,063
0
W
Neith
Los2CHiLL
Neith
10,105
4,454
0
4,153
11,008
4,237
1,990
2,852
8,106
0
69,397
L
Charybdis
Perikoss
Charybdis
7,920
4,425
0
4,542
16,924
6,234
0
3,259
13,665
0
57,509
L
Cu Chulainn
Streety65
Cu Chulainn
12,942
1,749
0
4,012
17,996
14,887
0
5,271
12,725
11,355
54,332
W
Bellona
14,995
3,301
0
7,217
20,551
26,622
2,072
3,912
16,491
12,582
54,578
W
13,012
586
6,114
9,766
16,241
9,180
0
4,535
11,522
93,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,797
Gold Earned
55,861
528
Minions Killed
531
0
Camps Cleared
0
1,787,412
Distance Traveled
1,960,511
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,798
410
82
4
0
383,377
4
L
Sobek
7,715
406
36
2
0
368,911
6
W
Arachne
12,333
649
117
6
0
498,219
2
W
Sylvanus
9,798
516
35
2
0
354,362
4
L
Raijin
9,691
510
168
9
0
349,354
4
W
Neith
9,970
525
116
6
0
338,942
3
L
Charybdis
8,537
449
116
6
0
316,121
2
L
Cu Chulainn
10,056
529
126
7
0
369,649
8
W
Bellona
11,447
602
115
6
0
391,227
3
W
Hel
12,313
648
148
8
0
377,761
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role