Player Matchup

Skadi
Skadi
NumberOneWaifu
Skadi
Level 48
God Stats
15W - 6L
1,662 SR
Queue Stats
110W - 72L
1,628 Elo+
Party 1
Cthulhu
Cthulhu
ThighDegenerate
Cthulhu
Level 98
God Stats
3W - 5L
1,597 SR
Queue Stats
84W - 59L
1,597 Elo+
Party 1
Guan Yu
Guan Yu
gabito-genio
Guan Yu
Level 46
God Stats
18W - 22L
1,543 SR
Queue Stats
230W - 254L
1,498 Elo+
Solo
Loki
Loki
soulxevansq
Loki
Level 6
God Stats
1W - 1L
1,304 SR
Queue Stats
5W - 3L
1,515 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ŇîġġäWhyFutaNTR
Kumbhakarna
Level 49
God Stats
16W - 4L
1,744 SR
Queue Stats
63W - 30L
1,647 Elo+
Party 1
Team Averages
Level 49
1,570 SR
1,577 Elo+

VS

Team Averages
Level 67
1,718 SR
1,567 Elo+
Ares
Ares
Grancrest
Ares
Level 10
God Stats
13W - 5L
1,842 SR
Queue Stats
244W - 99L
1,697 Elo+
Party 2
Loki
Loki
MayoneSO GG
Loki
Level 36
God Stats
3W - 1L
1,737 SR
Queue Stats
134W - 132L
1,462 Elo+
Solo
Cabrakan
Cabrakan
Psycomajor
Cabrakan
Level 136
God Stats
34W - 19L
1,699 SR
Queue Stats
377W - 271L
1,608 Elo+
Party 2
Bastet
Bastet
TheShamaLlama
Bastet
Level 118
God Stats
23W - 11L
1,778 SR
Queue Stats
309W - 255L
1,595 Elo+
Party 2
Janus
Janus
axesoul2012
Janus
Level 37
God Stats
3W - 5L
1,533 SR
Queue Stats
13W - 26L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 11
10,603
1,060
11,879
7,673
2,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
4 / 1 / 16
10,982
1,098
18,138
8,673
9,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
gabito-genio
Guan Yu
17
5 / 0 / 13
10,889
1,089
6,259
9,888
11,997
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
13 / 5 / 6
11,740
1,174
19,770
11,083
4,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 1 / 16
10,104
1,010
5,317
10,199
13,755
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

252

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
0 / 4 / 6
10,296
1,030
9,680
16,911
22,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 6 / 3
10,522
1,052
10,041
12,467
6,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Psycomajor
Cabrakan
16
1 / 6 / 2
9,387
939
5,680
16,197
17,832
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 6 / 4
9,025
903
9,230
12,942
6,567
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 5 / 2
10,207
1,021
7,532
9,522
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
25
27
Kills
8
8
Deaths
27
62
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
0
4
6
0.75
L
4
6
3
0.92
W
3
1
11
8.5
L
Cabrakan
Psycomajor
Cabrakan
1
6
2
0.33
L
0
6
4
0.33
W
4
1
16
12
L
3
5
2
0.8
W
Guan Yu
gabito-genio
Guan Yu
5
0
13
11.5
W
13
5
6
3.2
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,363
Damage
42,163
47,516
Taken
68,039
42,423
Mitigated
58,645
12,789
Healing
4,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
9,680
582
0
3,312
16,911
22,998
0
6,122
10,789
22,652
0
L
10,041
1,830
0
0
12,467
6,373
0
3,492
8,975
0
26,893
W
11,879
5,310
0
530
7,673
2,705
0
2,335
5,242
0
41,071
L
Cabrakan
Psycomajor
Cabrakan
5,680
662
139
714
16,197
17,832
0
5,102
11,095
25,231
0
L
9,230
3,205
0
0
12,942
6,567
0
4,757
8,185
0
18,810
W
18,138
1,117
1,784
465
8,673
9,892
0
4,687
3,855
38,697
0
L
7,532
265
322
494
9,522
4,875
0
3,982
5,540
38,278
0
W
Guan Yu
gabito-genio
Guan Yu
6,259
1,003
4,175
5,835
9,888
11,997
0
6,835
2,819
0
14,596
W
19,770
8,678
0
0
11,083
4,074
0
4,319
6,644
0
32,311
W
5,317
217
0
0
10,199
13,755
0
3,999
6,064
9,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,318
Gold Earned
49,437
176
Minions Killed
184
5
Camps Cleared
6
992,316
Distance Traveled
959,823
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,296
1,030
8
1
0
194,961
0
L
Loki
10,522
1,052
32
3
1
207,651
0
W
Skadi
10,603
1,060
76
8
0
191,590
0
L
Cabrakan
9,387
939
25
3
0
182,669
1
L
Bastet
9,025
903
19
2
5
212,499
0
W
Cthulhu
10,982
1,098
59
6
1
220,897
0
L
Janus
10,207
1,021
100
10
0
162,043
0
W
Guan Yu
10,889
1,089
18
2
0
204,060
0
W
Loki
11,740
1,174
18
2
4
188,802
0
W
Kumbhakarna
10,104
1,010
5
1
0
186,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role