Player Matchup

Nox
Nox
 
Nox
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Aixtars
Loki
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 23L
1,595 Elo+
Solo
Cabrakan
Cabrakan
Gabriel_Cego
Cabrakan
Level 157
God Stats
9W - 1L
1,649 SR
Queue Stats
76W - 56L
1,560 Elo+
Solo
Anubis
Anubis
Koopinha
Anubis
Level 87
God Stats
22W - 23L
1,507 SR
Queue Stats
128W - 143L
1,459 Elo+
Party 2
Hachiman
Hachiman
drmandarai21
Hachiman
Level 88
God Stats
1W - 0L
1,677 SR
Queue Stats
25W - 23L
1,494 Elo+
Solo
Team Averages
Level 97
1,567 SR
1,522 Elo+

VS

Team Averages
Level 104
1,523 SR
1,503 Elo+
Kukulkan
Kukulkan
Batman7462
Kukulkan
Level 120
God Stats
2W - 1L
1,394 SR
Queue Stats
54W - 55L
1,510 Elo+
Party 1
Hercules
Hercules
Darkveise
Hercules
Level 82
God Stats
5W - 7L
1,371 SR
Queue Stats
68W - 63L
1,517 Elo+
Party 1
Discordia
Discordia
LobaInfernal
Discordia
Level 64
God Stats
33W - 22L
1,555 SR
Queue Stats
190W - 225L
1,493 Elo+
Solo
Ratatoskr
Ratatoskr
MrDudsmith
Ratatoskr
Level 98
God Stats
5W - 2L
1,761 SR
Queue Stats
228W - 203L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
RuneEmperor
Cthulhu
Level 157
God Stats
13W - 7L
1,535 SR
Queue Stats
209W - 194L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
2 / 2 / 7
10,267
933
5,175
5,802
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Aixtars
Loki
18
3 / 5 / 9
11,419
1,038
9,878
11,896
4,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Gabriel_Cego
Cabrakan
18
7 / 2 / 8
12,122
1,102
13,825
10,309
6,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Koopinha
Anubis
17
4 / 3 / 8
11,179
1,016
11,143
10,556
4,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
drmandarai21
Hachiman
17
3 / 0 / 11
10,922
993
12,395
5,141
2,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

202

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Batman7462
Kukulkan
17
1 / 3 / 5
10,622
966
9,072
7,600
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Darkveise
Hercules
17
0 / 4 / 6
9,874
898
4,702
16,814
14,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
LobaInfernal
Discordia
16
0 / 1 / 3
9,147
832
2,744
3,383
1,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
MrDudsmith
Ratatoskr
17
6 / 8 / 4
11,849
1,077
11,927
13,615
5,127
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
RuneEmperor
Cthulhu
17
5 / 3 / 5
11,755
1,069
12,183
14,260
20,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
19
Kills
12
12
Deaths
19
43
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
2
7
2.75
W
Loki
Aixtars
Loki
3
5
9
1.5
L
Kukulkan
Batman7462
Kukulkan
1
3
5
1.17
L
Hercules
Darkveise
Hercules
0
4
6
0.75
W
Cabrakan
Gabriel_Cego
Cabrakan
7
2
8
5.5
W
Anubis
Koopinha
Anubis
4
3
8
2.67
L
Discordia
LobaInfernal
Discordia
0
1
3
1.5
L
Ratatoskr
MrDudsmith
Ratatoskr
6
8
4
1
L
Cthulhu
RuneEmperor
Cthulhu
5
3
5
2.5
W
Hachiman
drmandarai21
Hachiman
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,416
Damage
40,628
43,704
Taken
55,672
19,698
Mitigated
43,532
6,494
Healing
7,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,175
513
81
145
5,802
1,911
0
4,983
622
11,309
0
W
Loki
Aixtars
Loki
9,878
2,346
0
400
11,896
4,924
0
3,128
8,238
0
41,211
L
Kukulkan
Batman7462
Kukulkan
9,072
391
0
433
7,600
2,929
0
4,288
3,174
38,732
0
L
Hercules
Darkveise
Hercules
4,702
1,273
0
4,767
16,814
14,097
0
9,774
6,901
643
10,411
W
Cabrakan
Gabriel_Cego
Cabrakan
13,825
919
0
1,446
10,309
6,064
0
5,445
4,550
27,396
0
W
Anubis
Koopinha
Anubis
11,143
161
363
3,003
10,556
4,757
0
6,468
3,366
43,117
0
L
Discordia
LobaInfernal
Discordia
2,744
331
186
187
3,383
1,031
0
1,479
1,794
10,701
0
L
Ratatoskr
MrDudsmith
Ratatoskr
11,927
3,285
0
94
13,615
5,127
0
6,451
7,065
0
26,531
L
Cthulhu
RuneEmperor
Cthulhu
12,183
130
291
1,611
14,260
20,348
0
7,468
6,595
43,786
0
W
Hachiman
drmandarai21
Hachiman
12,395
8,490
0
1,056
5,141
2,042
0
3,201
1,718
0
25,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,909
Gold Earned
53,247
222
Minions Killed
230
10
Camps Cleared
6
1,051,266
Distance Traveled
1,039,144
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,267
933
10
1
0
207,093
0
W
Loki
11,419
1,038
68
6
5
235,342
2
L
Kukulkan
10,622
966
87
8
2
207,848
0
L
Hercules
9,874
898
17
2
1
209,351
0
W
Cabrakan
12,122
1,102
24
2
3
203,637
1
W
Anubis
11,179
1,016
77
7
0
191,822
0
L
Discordia
9,147
832
21
2
2
132,547
1
L
Ratatoskr
11,849
1,077
34
3
1
242,165
1
L
Cthulhu
11,755
1,069
71
6
0
247,233
0
W
Hachiman
10,922
993
43
4
2
213,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role