Player Matchup

Gilgamesh
Gilgamesh
SH Pvt Malarkey
Gilgamesh
Level 48
God Stats
115W - 110L
1,577 SR
Queue Stats
223W - 219L
1,570 Elo+
Party 2
Zhong Kui
Zhong Kui
ShamPOW96
Zhong Kui
Level 109
God Stats
139W - 112L
1,615 SR
Queue Stats
535W - 535L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
SweatyNag
Kuzenbo
Level 23
God Stats
92W - 56L
1,614 SR
Queue Stats
194W - 162L
1,610 Elo+
Party 2
Nu Wa
Nu Wa
TERR0R MASK
Nu Wa
Level 126
God Stats
13W - 10L
1,634 SR
Queue Stats
502W - 491L
1,526 Elo+
Solo
Danzaburou
Danzaburou
Uhternal
Danzaburou
Level 24
God Stats
55W - 38L
1,592 SR
Queue Stats
101W - 86L
1,577 Elo+
Party 2
Team Averages
Level 66
1,606 SR
1,559 Elo+

VS

Team Averages
Level 53
1,440 SR
1,510 Elo+
Neith
Neith
Mill 1Hundo
Neith
Level 24
God Stats
0W - 1L
1,258 SR
Queue Stats
41W - 30L
1,484 Elo+
Party 1
Pele
Pele
Xpfnas
Pele
Level 26
God Stats
0W - 1L
1,268 SR
Queue Stats
37W - 27L
1,485 Elo+
Party 1
Geb
Geb
Yxngmil
Geb
Level 44
God Stats
0W - 2L
1,462 SR
Queue Stats
58W - 38L
1,520 Elo+
Party 1
Anhur
Anhur
matthias3200
Anhur
Level 123
God Stats
0W - 2L
1,604 SR
Queue Stats
20W - 31L
1,405 Elo+
Solo
Achilles
Achilles
samp13
Achilles
Level 46
God Stats
0W - 1L
1,608 SR
Queue Stats
12W - 7L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SH Pvt Malarkey
Gilgamesh
20
5 / 5 / 15
13,379
956
23,367
18,904
13,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
ShamPOW96
Zhong Kui
20
8 / 1 / 19
14,642
1,046
41,699
14,184
12,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
SweatyNag
Kuzenbo
20
6 / 3 / 22
14,884
1,063
24,153
22,659
45,320
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 1 / 16
13,716
980
18,794
9,570
4,771
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Uhternal
Danzaburou
20
7 / 4 / 11
13,724
980
25,351
13,736
5,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 9
12,427
888
11,318
21,914
8,371
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
Xpfnas
Pele
19
2 / 11 / 8
12,205
872
7,831
31,166
20,515
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
19
0 / 0 / 11
11,757
840
13,011
34,056
20,465
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

19
5 / 9 / 5
13,448
961
24,775
30,063
11,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
samp13
Achilles
19
5 / 4 / 7
13,368
955
15,336
26,321
34,278
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
54
31
Kills
14
14
Deaths
31
83
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
7
9
0.93
W
Gilgamesh
SH Pvt Malarkey
Gilgamesh
5
5
15
2.5
W
Zhong Kui
ShamPOW96
Zhong Kui
8
1
19
17.5
W
Kuzenbo
SweatyNag
Kuzenbo
6
3
22
5.67
W
5
1
16
13
W
Danzaburou
Uhternal
Danzaburou
7
4
11
3.13
L
Pele
Xpfnas
Pele
2
11
8
0.55
L
Geb
0
0
11
5.5
L
5
9
5
0.83
L
Achilles
samp13
Achilles
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,364
Damage
72,271
79,053
Taken
143,520
82,467
Mitigated
95,379
20,302
Healing
16,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,318
5,267
401
2,534
21,914
8,371
0
14,195
7,345
0
30,531
W
Gilgamesh
SH Pvt Malarkey
Gilgamesh
23,367
3,735
427
3,764
18,904
13,713
0
3,514
15,070
797
42,238
W
Zhong Kui
ShamPOW96
Zhong Kui
41,699
940
416
7,270
14,184
12,935
0
1,587
12,597
55,343
0
W
Kuzenbo
SweatyNag
Kuzenbo
24,153
3,370
480
1,947
22,659
45,320
0
4,206
18,453
45,440
0
W
18,794
3,346
393
2,698
9,570
4,771
0
1,621
7,949
51,850
0
W
Danzaburou
Uhternal
Danzaburou
25,351
15,353
0
2,907
13,736
5,728
0
2,083
10,957
0
44,616
L
Pele
Xpfnas
Pele
7,831
2,671
161
921
31,166
20,515
0
19,207
11,668
0
26,152
L
Geb
13,011
1,745
79
6,185
34,056
20,465
0
20,971
11,795
27,794
0
L
24,775
12,627
0
3,473
30,063
11,750
0
15,761
13,926
0
72,550
L
Achilles
samp13
Achilles
15,336
4,879
0
3,046
26,321
34,278
0
15,204
10,765
0
49,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,345
Gold Earned
63,205
279
Minions Killed
263
4
Camps Cleared
3
1,251,894
Distance Traveled
1,327,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,427
888
33
2
0
215,404
0
W
Gilgamesh
13,379
956
39
3
0
237,470
0
W
Zhong Kui
14,642
1,046
41
3
1
270,072
0
W
Kuzenbo
14,884
1,063
71
5
0
266,354
0
W
Nu Wa
13,716
980
56
4
1
257,593
0
W
Danzaburou
13,724
980
72
5
2
220,405
0
L
Pele
12,205
872
27
2
0
263,670
0
L
Geb
11,757
840
26
2
2
323,624
0
L
Anhur
13,448
961
113
8
1
243,824
0
L
Achilles
13,368
955
64
5
0
281,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role