Player Matchup

King Arthur
King Arthur
BunnyOxXo
King Arthur
Level 18
God Stats
2W - 1L
1,408 SR
Queue Stats
15W - 19L
1,463 Elo+
Solo
Ullr
Ullr
CAHAlmond
Ullr
Level 27
God Stats
3W - 1L
1,263 SR
Queue Stats
317W - 292L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
Casre
Baron Samedi
Level 29
God Stats
2W - 1L
1,739 SR
Queue Stats
64W - 74L
1,435 Elo+
Solo
Athena
Athena
StrifeSenju
Athena
Level 29
God Stats
43W - 32L
1,715 SR
Queue Stats
157W - 139L
1,584 Elo+
Solo
Medusa
Medusa
subchub23
Medusa
Level 5
God Stats
18W - 14L
1,445 SR
Queue Stats
24W - 21L
1,422 Elo+
Solo
Team Averages
Level 22
1,514 SR
1,461 Elo+

VS

Team Averages
Level 20
1,597 SR
1,458 Elo+
Arachne
Arachne
Costalpz
Arachne
Level 29
God Stats
6W - 3L
1,803 SR
Queue Stats
80W - 81L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
LL02
Danzaburou
Level 16
God Stats
11W - 11L
1,351 SR
Queue Stats
97W - 119L
1,378 Elo+
Solo
Pele
Pele
MiniZelphanie
Pele
Level 20
God Stats
6W - 7L
1,593 SR
Queue Stats
42W - 39L
1,483 Elo+
Party 1
Yemoja
Yemoja
louisfrey
Yemoja
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
133W - 122L
1,464 Elo+
Party 1
Ymir
Ymir
negrote2
Ymir
Level 18
God Stats
1W - 1L
1,738 SR
Queue Stats
10W - 10L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BunnyOxXo
King Arthur
17
2 / 5 / 5
11,714
451
11,259
22,094
17,271
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
20
8 / 5 / 10
14,075
541
17,333
22,384
9,958
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Casre
Baron Samedi
18
4 / 6 / 11
12,304
473
15,629
19,578
9,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
18
5 / 3 / 14
13,125
505
8,630
23,339
35,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
subchub23
Medusa
20
11 / 1 / 8
15,452
594
19,497
18,285
9,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Costalpz
Arachne
19
10 / 7 / 7
13,023
501
20,827
23,954
9,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
LL02
Danzaburou
18
1 / 11 / 4
11,388
438
11,629
19,036
6,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 6 / 5
12,287
473
19,106
23,343
8,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
louisfrey
Yemoja
18
4 / 5 / 5
11,775
453
18,201
21,081
7,966
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
7
0 / 1 / 1
7,789
300
1,402
4,623
2,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
42
30
Kills
20
20
Deaths
30
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BunnyOxXo
King Arthur
2
5
5
0.9
W
Ullr
8
5
10
2.6
W
Baron Samedi
Casre
Baron Samedi
4
6
11
1.58
L
Arachne
Costalpz
Arachne
10
7
7
1.93
L
Danzaburou
LL02
Danzaburou
1
11
4
0.27
L
5
6
5
1.25
W
Athena
5
3
14
4
L
Yemoja
louisfrey
Yemoja
4
5
5
1.3
L
Ymir
0
1
1
0.5
W
Medusa
subchub23
Medusa
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,348
Damage
71,165
105,680
Taken
92,037
81,943
Mitigated
34,947
36,842
Healing
28,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BunnyOxXo
King Arthur
11,259
959
0
5,208
22,094
17,271
615
259
21,835
0
62,235
W
Ullr
17,333
2,324
0
6,942
22,384
9,958
3,596
1,619
20,765
0
119,616
W
Baron Samedi
Casre
Baron Samedi
15,629
2,311
4,728
6,310
19,578
9,490
955
8,979
10,599
72,642
0
L
Arachne
Costalpz
Arachne
20,827
15,859
682
8,335
23,954
9,126
467
6,827
17,127
0
59,286
L
Danzaburou
LL02
Danzaburou
11,629
6,384
0
3,720
19,036
6,488
870
2,459
16,577
0
79,774
L
19,106
2,560
0
2,082
23,343
8,750
1,192
3,631
19,712
0
83,815
W
Athena
8,630
1,585
0
2,526
23,339
35,657
763
6,402
16,937
38,640
0
L
Yemoja
louisfrey
Yemoja
18,201
2,752
5,152
6,607
21,081
7,966
1,381
10,680
10,401
67,247
0
L
Ymir
1,402
504
0
1,882
4,623
2,617
0
1,122
3,501
5,925
0
W
Medusa
subchub23
Medusa
19,497
8,972
0
11,128
18,285
9,567
7,064
4,036
14,249
0
165,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,670
Gold Earned
56,262
694
Minions Killed
414
0
Camps Cleared
0
2,249,596
Distance Traveled
1,934,332
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,714
451
121
5
0
404,480
0
W
Ullr
14,075
541
172
7
0
484,526
1
W
Baron Samedi
12,304
473
120
5
0
431,315
7
L
Arachne
13,023
501
62
2
0
475,217
7
L
Danzaburou
11,388
438
127
5
0
435,681
2
L
Pele
12,287
473
134
5
0
471,818
1
W
Athena
13,125
505
75
3
0
481,535
16
L
Yemoja
11,775
453
82
3
0
423,656
1
L
Ymir
7,789
300
9
0
0
127,960
1
W
Medusa
15,452
594
206
8
0
447,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role