Player Matchup

Ares
Ares
Masters
 
Ares
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Masters
Herm3s
King Arthur
Masters
Level 160
God Stats
2W - 6L
1,568 SR
Queue Stats
271W - 208L
2,768 MMR
Solo
Thor
Thor
Masters
Korrosu
Thor
Masters
Level 106
God Stats
8W - 14L
1,499 SR
Queue Stats
197W - 183L
2,626 MMR
Solo
Anhur
Anhur
Masters
Lakenatoŕ
Anhur
Masters
Level 159
God Stats
31W - 22L
1,688 SR
Queue Stats
439W - 406L
2,638 MMR
Solo
Janus
Janus
Diamond I
woodsycat
Janus
Diamond I
Level 160
God Stats
5W - 9L
1,526 SR
Queue Stats
400W - 363L
2,600 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 149
1,556 SR
2,426 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 142
1,723 SR
2,514 MMR
Cernunnos
Cernunnos
Diamond I
 
Cernunnos
Diamond I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Diamond I
Aedicula
The Morrigan
Diamond I
Level 156
God Stats
31W - 24L
1,679 SR
Queue Stats
186W - 138L
2,601 MMR
Party 1
Set
Set
Grandmaster
Layers
Set
Grandmaster
Level 160
God Stats
17W - 8L
1,999 SR
Queue Stats
427W - 276L
3,288 MMR
Solo
Khepri
Khepri
Diamond I
ProfessorEddie
Khepri
Diamond I
Level 149
God Stats
4W - 1L
1,751 SR
Queue Stats
292W - 264L
2,616 MMR
Party 1
Guan Yu
Guan Yu
Masters
Wolfking
Guan Yu
Masters
Level 160
God Stats
12W - 12L
1,688 SR
Queue Stats
111W - 102L
2,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 5 / 8
6,970
498
4,676
15,035
11,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Herm3s
King Arthur
11
3 / 4 / 2
7,034
502
7,377
12,857
8,328
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Korrosu
Thor
13
5 / 7 / 4
7,953
568
7,830
13,254
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
14
4 / 3 / 4
8,373
598
9,096
8,616
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
woodsycat
Janus
13
2 / 4 / 5
7,874
562
5,937
6,765
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ArtioTiamatOdinHelUllr

VS

Bans
GebRaijinMedusaMorgan Le FayArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
2 / 2 / 7
8,419
601
10,624
10,876
2,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Aedicula
The Morrigan
15
2 / 3 / 14
8,769
626
8,105
5,921
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
Layers
Set
17
16 / 2 / 3
10,441
746
16,053
11,012
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 6 / 13
6,932
495
2,703
12,889
8,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Wolfking
Guan Yu
14
3 / 2 / 7
8,281
592
6,188
11,487
10,851
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
15
Kills
23
23
Deaths
15
23
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
8
1
W
Cernunnos
 
Cernunnos
2
2
7
2.75
W
The Morrigan
Aedicula
The Morrigan
2
3
14
3
L
King Arthur
Herm3s
King Arthur
3
4
2
1
L
Thor
Korrosu
Thor
5
7
4
1
L
Anhur
4
3
4
2
W
Set
Layers
Set
16
2
3
8.75
W
0
6
13
1.08
W
Guan Yu
Wolfking
Guan Yu
3
2
7
3.25
L
Janus
woodsycat
Janus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,916
Damage
43,673
56,527
Taken
52,185
27,883
Mitigated
28,979
9,740
Healing
16,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,676
469
0
1,559
15,035
11,753
0
3,613
11,422
13,061
0
W
Cernunnos
 
Cernunnos
10,624
5,157
0
3,475
10,876
2,969
0
1,848
9,010
0
62,301
W
The Morrigan
Aedicula
The Morrigan
8,105
1,875
0
923
5,921
1,828
312
982
4,824
63,436
5,789
L
King Arthur
Herm3s
King Arthur
7,377
1,638
0
3,740
12,857
8,328
0
1,474
11,383
4,399
33,945
L
Thor
Korrosu
Thor
7,830
1,506
0
2,280
13,254
3,759
0
2,378
10,876
0
43,676
L
Anhur
9,096
3,354
0
2,023
8,616
1,855
0
294
8,322
0
57,117
W
Set
Layers
Set
16,053
8,477
0
3,641
11,012
4,605
0
1,898
9,027
0
80,198
W
2,703
362
1,319
1,142
12,889
8,726
0
5,402
7,292
8,740
0
W
Guan Yu
Wolfking
Guan Yu
6,188
704
859
5,354
11,487
10,851
0
913
10,165
3,232
48,452
L
Janus
woodsycat
Janus
5,937
580
0
138
6,765
2,188
0
1,819
4,946
59,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,204
Gold Earned
42,842
422
Minions Killed
506
0
Camps Cleared
0
1,446,839
Distance Traveled
1,478,634
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,970
498
10
1
0
304,086
8
W
Cernunnos
8,419
601
120
9
0
277,106
5
W
The Morrigan
8,769
626
155
11
0
284,064
4
L
King Arthur
7,034
502
72
5
0
294,034
3
L
Thor
7,953
568
85
6
0
277,972
4
L
Anhur
8,373
598
125
9
0
280,909
3
W
Set
10,441
746
133
10
0
313,355
3
W
Khepri
6,932
495
6
0
0
293,481
10
W
Guan Yu
8,281
592
92
7
0
310,628
6
L
Janus
7,874
562
130
9
0
289,838
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role