Player Matchup

Cthulhu
Cthulhu
SilverPlaysBot
Cthulhu
Level 149
God Stats
36W - 8L
1,900 SR
Queue Stats
1,023W - 562L
1,886 Elo+
Party 2
Cernunnos
Cernunnos
wellfire69162
Cernunnos
Level 24
God Stats
5W - 1L
1,678 SR
Queue Stats
394W - 197L
1,963 Elo+
Party 2
Nu Wa
Nu Wa
xDrxgoonx
Nu Wa
Level 99
God Stats
4W - 1L
1,837 SR
Queue Stats
967W - 521L
1,905 Elo+
Party 2
Team Averages
Level 91
1,805 SR
1,918 Elo+

VS

Team Averages
Level 104
1,636 SR
1,704 Elo+
Kukulkan
Kukulkan
BuffBabyTerrence
Kukulkan
Level 157
God Stats
1W - 1L
1,633 SR
Queue Stats
121W - 90L
1,739 Elo+
Party 1
Gilgamesh
Gilgamesh
Tazeer
Gilgamesh
Level 143
God Stats
2W - 1L
1,691 SR
Queue Stats
228W - 170L
1,690 Elo+
Party 1
Nemesis
Nemesis
b00mboxmonkey
Nemesis
Level 13
God Stats
0W - 2L
1,584 SR
Queue Stats
7W - 7L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 11
13,781
811
14,336
24,067
30,719
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
wellfire69162
Cernunnos
15
3 / 2 / 11
11,424
672
13,321
13,322
5,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
xDrxgoonx
Nu Wa
17
8 / 4 / 13
13,219
778
22,370
11,379
5,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 10 / 1
12,381
728
15,766
15,096
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Tazeer
Gilgamesh
13
2 / 5 / 6
10,782
634
10,989
25,922
21,199
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
12
0 / 7 / 7
9,577
563
4,209
14,428
4,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
22
Kills
8
8
Deaths
22
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
10
1
0.65
W
11
2
11
8.25
L
Gilgamesh
Tazeer
Gilgamesh
2
5
6
1
L
Nemesis
0
7
7
0.5
W
Cernunnos
wellfire69162
Cernunnos
3
2
11
4.25
W
Nu Wa
xDrxgoonx
Nu Wa
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,027
Damage
30,964
48,768
Taken
55,446
41,751
Mitigated
30,546
15,987
Healing
8,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,766
1,437
0
797
15,096
4,590
168
10,582
4,272
79,603
0
W
14,336
1,082
1,439
8,050
24,067
30,719
249
7,642
16,425
28,667
0
L
Gilgamesh
Tazeer
Gilgamesh
10,989
2,282
711
4,699
25,922
21,199
0
15,688
9,646
163
19,214
L
Nemesis
4,209
1,229
0
2,480
14,428
4,757
0
9,719
4,365
0
9,002
W
Cernunnos
wellfire69162
Cernunnos
13,321
7,950
0
4,842
13,322
5,868
1,521
5,426
7,896
0
66,040
W
Nu Wa
xDrxgoonx
Nu Wa
22,370
5,534
0
1,656
11,379
5,164
892
3,376
8,003
64,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,424
Gold Earned
32,740
214
Minions Killed
159
11
Camps Cleared
4
972,403
Distance Traveled
902,946
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,381
728
128
8
4
272,469
0
W
Cthulhu
13,781
811
38
2
2
362,066
2
L
Gilgamesh
10,782
634
16
1
0
335,558
4
L
Nemesis
9,577
563
15
1
0
294,919
0
W
Cernunnos
11,424
672
92
5
4
315,207
2
W
Nu Wa
13,219
778
84
5
5
295,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role