Player Matchup

Jing Wei
Jing Wei
CarlosRuiz051020
Jing Wei
Level 104
God Stats
1W - 1L
1,216 SR
Queue Stats
292W - 317L
1,432 Elo+
Solo
Chronos
Chronos
Claw Saw
Chronos
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 180L
1,429 Elo+
Solo
Bastet
Bastet
Damronth
Bastet
Level 66
God Stats
1W - 1L
1,486 SR
Queue Stats
65W - 86L
1,368 Elo+
Solo
Hera
Hera
JDNelson13
Hera
Level 116
God Stats
5W - 2L
1,316 SR
Queue Stats
222W - 234L
1,361 Elo+
Solo
Hun Batz
Hun Batz
LandedTundra574
Hun Batz
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,330 Elo+
Solo
Team Averages
Level 87
1,404 SR
1,384 Elo+

VS

Team Averages
Level 106
1,501 SR
1,459 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
CarganillaNinjas
Heimdallr
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 58L
1,405 Elo+
Party 1
Fafnir
Fafnir
DaNkdOuT420
Fafnir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 227L
1,505 Elo+
Party 1
Thor
Thor
FIRST84BLOOD
Thor
Level 70
God Stats
2W - 6L
1,614 SR
Queue Stats
760W - 788L
1,442 Elo+
Solo
Tiamat
Tiamat
SmokeInTheTrees
Tiamat
Level 125
God Stats
3W - 8L
1,394 SR
Queue Stats
432W - 440L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 12
9,891
899
11,573
8,627
3,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chronos
Claw Saw
Chronos
18
2 / 0 / 17
9,652
877
10,540
9,939
3,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Damronth
Bastet
18
13 / 3 / 13
10,967
997
17,335
8,813
4,682
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 3 / 14
9,284
844
13,227
6,993
2,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
17
4 / 2 / 15
10,110
919
6,913
10,597
6,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 6 / 3
8,091
736
8,207
11,259
4,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
15
3 / 5 / 4
8,319
756
4,550
8,990
4,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
13
0 / 5 / 8
7,476
680
3,640
16,095
20,891
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 7 / 4
7,801
709
5,147
13,041
10,228
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 6 / 7
9,157
832
8,356
14,952
8,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
37
29
Kills
11
11
Deaths
29
71
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
6
3
0.75
L
Heimdallr
3
5
4
1
W
7
3
12
4.33
W
Chronos
Claw Saw
Chronos
2
0
17
10.5
L
Fafnir
0
5
8
0.8
W
Bastet
Damronth
Bastet
13
3
13
6.5
L
3
7
4
0.71
W
3
3
14
3.33
W
Hun Batz
4
2
15
5.75
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,588
Damage
29,900
44,969
Taken
64,337
21,160
Mitigated
47,912
18,829
Healing
18,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,207
1,037
584
4,711
11,259
4,485
0
4,151
7,108
0
12,630
L
Heimdallr
4,550
1,245
479
608
8,990
4,228
0
3,753
5,237
0
12,326
W
11,573
6,370
3,883
2,755
8,627
3,341
3,080
3,409
5,218
0
25,178
W
Chronos
Claw Saw
Chronos
10,540
2,011
1,480
4,180
9,939
3,951
382
2,831
7,108
22,122
0
L
Fafnir
3,640
1,047
1,479
3,013
16,095
20,891
0
6,313
9,782
9,804
0
W
Bastet
Damronth
Bastet
17,335
2,758
717
486
8,813
4,682
475
1,281
7,532
0
25,520
L
5,147
969
1,090
1,049
13,041
10,228
0
4,208
8,833
568
11,369
W
13,227
3,205
1,458
583
6,993
2,799
518
1,771
5,222
22,968
0
W
Hun Batz
6,913
491
1,475
1,812
10,597
6,387
582
2,900
7,697
0
21,965
L
8,356
425
417
5,214
14,952
8,080
0
5,342
9,610
29,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,904
Gold Earned
40,844
118
Minions Killed
109
0
Camps Cleared
0
1,172,683
Distance Traveled
921,047
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,091
736
12
1
0
200,381
0
L
Heimdallr
8,319
756
11
1
0
196,595
0
W
Jing Wei
9,891
899
29
3
0
210,871
1
W
Chronos
9,652
877
23
2
0
234,541
0
L
Fafnir
7,476
680
18
2
0
183,053
0
W
Bastet
10,967
997
23
2
0
261,873
1
L
Thor
7,801
709
20
2
0
153,126
2
W
Hera
9,284
844
17
2
0
222,861
0
W
Hun Batz
10,110
919
26
2
0
242,537
1
L
Tiamat
9,157
832
48
4
0
187,892
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role