Player Matchup

Zeus
Zeus
BlestWorld
Zeus
Level 27
God Stats
3W - 4L
1,435 SR
Queue Stats
10W - 16L
1,271 Elo+
Party 1
Cthulhu
Cthulhu
VanishedEoon
Cthulhu
Level 67
God Stats
1W - 2L
1,484 SR
Queue Stats
14W - 29L
1,314 Elo+
Party 1
Loki
Loki
iSufferx
Loki
Level 7
God Stats
0W - 2L
1,240 SR
Queue Stats
5W - 10L
1,371 Elo+
Party 1
Team Averages
Level 34
1,386 SR
1,318 Elo+

VS

Team Averages
Level 43
1,504 SR
1,371 Elo+
Nike
Nike
Flordevangogh
Nike
Level 55
God Stats
8W - 6L
1,487 SR
Queue Stats
33W - 36L
1,401 Elo+
Party 2
Sol
Sol
Xx-ReTrO_PR-xX
Sol
Level 17
God Stats
10W - 5L
1,511 SR
Queue Stats
19W - 22L
1,345 Elo+
Party 2
Chiron
Chiron
kimochii7
Chiron
Level 57
God Stats
11W - 8L
1,513 SR
Queue Stats
49W - 63L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
8,797
628
6,434
12,289
8,122
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
VanishedEoon
Cthulhu
11
0 / 3 / 2
7,898
564
10,256
17,715
12,798
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
12
2 / 7 / 1
8,761
626
4,920
11,734
3,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
9,011
644
6,512
18,500
14,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
7 / 1 / 5
10,418
744
12,225
7,363
2,845
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
kimochii7
Chiron
14
6 / 1 / 8
10,245
732
15,276
10,661
4,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
14
14
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
1
1
9
5.5
L
Cthulhu
VanishedEoon
Cthulhu
0
3
2
0.33
W
7
1
5
9.5
L
Loki
2
7
1
0.36
W
Chiron
kimochii7
Chiron
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,610
Damage
34,013
41,738
Taken
36,524
24,505
Mitigated
22,216
2,264
Healing
17,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,434
759
0
0
12,289
8,122
0
3,885
8,404
27,105
0
W
6,512
733
559
6,965
18,500
14,859
303
6,636
11,302
0
20,488
L
Cthulhu
VanishedEoon
Cthulhu
10,256
704
162
1,525
17,715
12,798
0
6,009
11,706
29,397
0
W
12,225
3,667
0
2,432
7,363
2,845
1,393
4,677
2,391
41,476
0
L
Loki
4,920
768
0
577
11,734
3,585
0
3,115
8,619
0
20,724
W
Chiron
kimochii7
Chiron
15,276
6,956
1,827
5,421
10,661
4,512
1,123
5,154
5,299
0
53,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,456
Gold Earned
29,674
124
Minions Killed
168
4
Camps Cleared
6
742,366
Distance Traveled
812,104
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,797
628
45
3
0
250,139
2
W
Nike
9,011
644
28
2
0
281,918
2
L
Cthulhu
7,898
564
54
4
1
274,748
2
W
Sol
10,418
744
61
4
4
267,099
4
L
Loki
8,761
626
25
2
3
217,479
1
W
Chiron
10,245
732
79
6
2
263,087
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role