Player Matchup

Fenrir
Fenrir
HO-RNYCheeTos_xX
Fenrir
Level 107
God Stats
1W - 4L
1,161 SR
Queue Stats
130W - 129L
1,489 Elo+
Party 1
King Arthur
King Arthur
MOMO-ASSASSIN95
King Arthur
Level 29
God Stats
50W - 44L
1,537 SR
Queue Stats
168W - 180L
1,406 Elo+
Solo
Danzaburou
Danzaburou
TysonRain
Danzaburou
Level 26
God Stats
8W - 7L
1,533 SR
Queue Stats
116W - 111L
1,454 Elo+
Solo
Ymir
Ymir
gabou19968354
Ymir
Level 24
God Stats
1W - 2L
1,304 SR
Queue Stats
47W - 75L
1,308 Elo+
Solo
Kukulkan
Kukulkan
oOUSTANAKOo
Kukulkan
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,613 Elo+
Party 1
Team Averages
Level 38
1,407 SR
1,454 Elo+

VS

Team Averages
Level 14
1,521 SR
1,388 Elo+
Sun Wukong
Sun Wukong
MiIfs_loveMe
Sun Wukong
Level 22
God Stats
0W - 1L
1,481 SR
Queue Stats
23W - 28L
1,291 Elo+
Party 2
Ganesha
Ganesha
ODIN MARRET
Ganesha
Level 5
God Stats
0W - 1L
1,747 SR
Queue Stats
0W - 2L
1,356 Elo+
Party 3
Neith
Neith
Regina RS18
Neith
Level 18
God Stats
4W - 1L
1,550 SR
Queue Stats
10W - 15L
1,377 Elo+
Party 3
Mercury
Mercury
SoggyWaffleHouse
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,415 Elo+
Solo
Anubis
Anubis
lethalbana6921
Anubis
Level 3
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 4
5,974
597
2,393
5,004
1,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
MOMO-ASSASSIN95
King Arthur
11
1 / 1 / 3
6,265
627
2,598
4,773
1,819
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
TysonRain
Danzaburou
9
1 / 1 / 7
5,357
536
3,066
4,977
1,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 1 / 2
4,827
483
2,101
5,888
3,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
oOUSTANAKOo
Kukulkan
9
9 / 1 / 1
6,502
650
4,393
1,880
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MiIfs_loveMe
Sun Wukong
8
1 / 1 / 0
4,890
489
1,415
5,525
3,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
ODIN MARRET
Ganesha
6
0 / 3 / 1
4,288
429
895
4,535
2,192
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
2 / 2 / 2
5,651
565
5,235
4,102
924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
2 / 5 / 2
4,819
482
1,576
7,169
1,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
0 / 5 / 0
4,084
408
466
4,625
1,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
15
Kills
5
6
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
King Arthur
MOMO-ASSASSIN95
King Arthur
1
1
3
2.5
L
Sun Wukong
MiIfs_loveMe
Sun Wukong
1
1
0
1
L
Ganesha
ODIN MARRET
Ganesha
0
3
1
0.17
L
2
2
2
1.5
L
2
5
2
0.6
W
Danzaburou
TysonRain
Danzaburou
1
1
7
4.5
W
0
1
2
1
L
0
5
0
0
W
Kukulkan
oOUSTANAKOo
Kukulkan
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,551
Damage
9,587
22,522
Taken
25,956
9,135
Mitigated
9,616
6,771
Healing
4,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,393
736
0
1,171
5,004
1,952
67
187
4,774
0
24,316
W
King Arthur
MOMO-ASSASSIN95
King Arthur
2,598
500
0
558
4,773
1,819
1,233
279
4,258
0
33,363
L
Sun Wukong
MiIfs_loveMe
Sun Wukong
1,415
104
0
1,386
5,525
3,453
679
235
5,250
0
18,944
L
Ganesha
ODIN MARRET
Ganesha
895
59
15
840
4,535
2,192
108
1,069
3,414
10,796
0
L
5,235
2,245
0
1,597
4,102
924
233
372
3,696
0
30,051
L
1,576
668
0
215
7,169
1,836
0
2,508
4,537
0
15,870
W
Danzaburou
TysonRain
Danzaburou
3,066
1,221
0
2,136
4,977
1,322
264
415
4,562
0
22,646
W
2,101
498
0
2,523
5,888
3,469
0
372
5,516
12,244
0
L
466
158
0
752
4,625
1,211
0
1,950
2,565
9,544
0
W
Kukulkan
oOUSTANAKOo
Kukulkan
4,393
575
0
383
1,880
573
401
108
1,772
22,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,925
Gold Earned
23,732
235
Minions Killed
161
0
Camps Cleared
0
974,699
Distance Traveled
880,819
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,974
597
45
5
0
217,702
4
W
King Arthur
6,265
627
79
8
0
201,040
1
L
Sun Wukong
4,890
489
44
4
0
191,705
2
L
Ganesha
4,288
429
5
1
0
121,959
0
L
Neith
5,651
565
69
7
0
171,814
1
L
Mercury
4,819
482
24
2
0
216,649
2
W
Danzaburou
5,357
536
48
5
0
170,759
4
W
Ymir
4,827
483
29
3
0
181,355
1
L
Anubis
4,084
408
19
2
0
178,692
0
W
Kukulkan
6,502
650
34
3
0
203,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role