Player Matchup

Chang'e
Chang'e
BlackEggDemon
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Pele
Pele
IAlexxKingI
Pele
Level 29
God Stats
18W - 16L
1,472 SR
Queue Stats
57W - 54L
1,370 Elo+
Solo
Apollo
Apollo
WaterSole590268
Apollo
Level 8
God Stats
5W - 6L
1,608 SR
Queue Stats
15W - 20L
1,542 Elo+
Party 1
Poseidon
Poseidon
i farted aha
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,468 Elo+
Solo
Serqet
Serqet
lF lR IE S IH
Serqet
Level 34
God Stats
2W - 1L
1,798 SR
Queue Stats
75W - 57L
1,617 Elo+
Party 1
Team Averages
Level 21
1,576 SR
1,499 Elo+

VS

Team Averages
Level 20
1,464 SR
1,439 Elo+
Hercules
Hercules
Chunim90
Hercules
Level 29
God Stats
1W - 1L
1,241 SR
Queue Stats
43W - 51L
1,341 Elo+
Solo
Bellona
Bellona
Drakath20
Bellona
Level 12
God Stats
2W - 3L
1,169 SR
Queue Stats
9W - 11L
1,515 Elo+
Solo
Apollo
Apollo
Tokaryk
Apollo
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
67W - 59L
1,574 Elo+
Solo
Ravana
Ravana
XGlizzylordX556
Ravana
Level 27
God Stats
6W - 0L
1,912 SR
Queue Stats
41W - 24L
1,692 Elo+
Solo
Artemis
Artemis
cash1107
Artemis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
8
3 / 6 / 4
5,701
518
2,460
8,581
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 2
6,088
553
1,072
4,790
1,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 2 / 0
5,283
480
3,305
5,474
1,246
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
i farted aha
Poseidon
12
1 / 1 / 1
6,667
606
4,051
4,703
1,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 2 / 0
5,083
462
2,731
6,774
1,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chunim90
Hercules
8
0 / 1 / 3
4,685
426
1,150
5,876
1,902
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Drakath20
Bellona
12
1 / 0 / 0
6,111
556
1,461
4,428
3,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Tokaryk
Apollo
11
2 / 0 / 2
6,092
554
6,093
4,466
1,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 2 / 1
6,465
588
4,088
4,882
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
cash1107
Artemis
10
4 / 6 / 1
6,368
579
5,432
5,925
1,878
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
9
Kills
12
12
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
3
6
4
0.83
W
Hercules
Chunim90
Hercules
0
1
3
1.5
W
Bellona
Drakath20
Bellona
1
0
0
1
L
2
1
2
3
W
Apollo
Tokaryk
Apollo
2
0
2
3
L
2
2
0
1
W
5
2
1
2.75
W
Artemis
cash1107
Artemis
4
6
1
0.75
L
Poseidon
i farted aha
Poseidon
1
1
1
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,619
Damage
18,224
30,322
Taken
25,577
8,848
Mitigated
10,335
7,924
Healing
7,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
2,460
289
95
1,076
8,581
2,150
50
0
8,581
15,068
0
W
Hercules
Chunim90
Hercules
1,150
182
228
2,266
5,876
1,902
430
0
5,696
0
10,671
W
Bellona
Drakath20
Bellona
1,461
143
0
1,570
4,428
3,301
0
1,910
2,518
0
30,555
L
1,072
431
0
1,180
4,790
1,833
0
0
4,790
0
29,901
W
Apollo
Tokaryk
Apollo
6,093
4,265
0
1,099
4,466
1,167
0
0
4,466
0
45,637
L
3,305
1,868
0
1,797
5,474
1,246
0
0
5,474
0
24,592
W
4,088
1,634
0
2,079
4,882
2,087
0
1,945
2,937
0
33,130
W
Artemis
cash1107
Artemis
5,432
2,957
0
0
5,925
1,878
586
2,656
3,089
0
24,330
L
Poseidon
i farted aha
Poseidon
4,051
888
0
1,881
4,703
1,982
0
0
4,703
45,257
0
L
2,731
565
0
1,895
6,774
1,637
0
0
6,774
0
18,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,822
Gold Earned
29,721
271
Minions Killed
297
0
Camps Cleared
0
1,043,754
Distance Traveled
962,842
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,701
518
27
2
0
176,525
2
W
Hercules
4,685
426
20
2
0
199,102
4
W
Bellona
6,111
556
82
7
0
193,133
3
L
Pele
6,088
553
70
6
0
215,596
1
W
Apollo
6,092
554
80
7
0
188,930
4
L
Apollo
5,283
480
48
4
0
208,408
3
W
Ravana
6,465
588
69
6
0
221,964
1
W
Artemis
6,368
579
46
4
0
159,713
3
L
Poseidon
6,667
606
92
8
0
199,962
2
L
Serqet
5,083
462
34
3
0
243,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role