Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
FreshOutOfSoup
Agni
Level 38
God Stats
1W - 2L
1,215 SR
Queue Stats
104W - 99L
1,475 Elo+
Party 2
King Arthur
King Arthur
Ghost_Ninja57
King Arthur
Level 85
God Stats
1W - 0L
1,841 SR
Queue Stats
38W - 36L
1,476 Elo+
Party 2
Kuzenbo
Kuzenbo
OmnipotentPanda_
Kuzenbo
Level 108
God Stats
6W - 2L
1,669 SR
Queue Stats
100W - 89L
1,506 Elo+
Party 2
Heimdallr
Heimdallr
iMuteEvery1
Heimdallr
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
567W - 572L
1,596 Elo+
Party 2
Team Averages
Level 102
1,545 SR
1,511 Elo+

VS

Team Averages
Level 86
1,491 SR
1,496 Elo+
Yemoja
Yemoja
ApexVector1
Yemoja
Level 38
God Stats
26W - 32L
1,429 SR
Queue Stats
33W - 37L
1,339 Elo+
Solo
Charybdis
Charybdis
MailMan1492
Charybdis
Level 155
God Stats
32W - 32L
1,542 SR
Queue Stats
180W - 162L
1,532 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MurdaManMalo
Morgan Le Fay
Level 16
God Stats
3W - 4L
1,553 SR
Queue Stats
21W - 23L
1,566 Elo+
Party 1
Thanatos
Thanatos
SterltheGOAT
Thanatos
Level 62
God Stats
26W - 28L
1,434 SR
Queue Stats
257W - 203L
1,534 Elo+
Party 1
Amaterasu
Amaterasu
iTZ_DeeJaY_K-oS
Amaterasu
Level 160
God Stats
27W - 29L
1,498 SR
Queue Stats
1,660W - 1,578L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 10 / 3
10,402
520
8,756
16,255
5,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

15
4 / 10 / 5
9,770
489
6,510
11,718
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Ghost_Ninja57
King Arthur
15
0 / 4 / 2
9,591
480
7,677
13,752
11,031
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 1 / 13
9,881
494
7,516
14,294
20,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
iMuteEvery1
Heimdallr
20
15 / 3 / 3
12,715
636
23,799
16,956
7,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 6 / 5
7,781
389
4,074
15,394
10,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
MailMan1492
Charybdis
15
5 / 5 / 0
9,468
473
6,349
13,668
3,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
MurdaManMalo
Morgan Le Fay
12
2 / 4 / 5
8,540
427
5,927
8,609
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
SterltheGOAT
Thanatos
17
15 / 7 / 5
11,424
571
16,341
19,867
11,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
iTZ_DeeJaY_K-oS
Amaterasu
17
6 / 3 / 5
10,755
538
13,613
19,965
18,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
48
25
Kills
28
28
Deaths
25
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
10
3
0.65
L
Yemoja
0
6
5
0.42
W
4
10
5
0.65
W
King Arthur
Ghost_Ninja57
King Arthur
0
4
2
0.25
L
Charybdis
MailMan1492
Charybdis
5
5
0
1
L
Morgan Le Fay
MurdaManMalo
Morgan Le Fay
2
4
5
1.13
W
1
1
13
7.5
L
Thanatos
SterltheGOAT
Thanatos
15
7
5
2.5
W
Heimdallr
iMuteEvery1
Heimdallr
15
3
3
5.5
L
Amaterasu
iTZ_DeeJaY_K-oS
Amaterasu
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,258
Damage
46,304
72,975
Taken
77,503
47,551
Mitigated
47,169
19,697
Healing
28,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,756
1,172
0
3,638
16,255
5,307
0
1,515
14,740
0
60,495
L
Yemoja
4,074
794
803
790
15,394
10,549
129
2,649
12,716
24,579
0
W
6,510
387
0
390
11,718
3,609
678
3,865
7,853
42,756
0
W
King Arthur
Ghost_Ninja57
King Arthur
7,677
1,563
0
3,606
13,752
11,031
348
2,355
11,397
0
55,405
L
Charybdis
MailMan1492
Charybdis
6,349
2,179
0
2,546
13,668
3,749
0
2,076
11,496
0
60,681
L
Morgan Le Fay
MurdaManMalo
Morgan Le Fay
5,927
1,051
0
1,613
8,609
2,759
249
3,291
4,952
42,856
0
W
7,516
2,007
0
3,424
14,294
20,104
10
4,022
10,272
26,287
0
L
Thanatos
SterltheGOAT
Thanatos
16,341
4,165
0
13,617
19,867
11,819
0
3,047
16,662
0
73,113
W
Heimdallr
iMuteEvery1
Heimdallr
23,799
12,268
0
8,639
16,956
7,500
2,004
2,149
14,807
0
105,406
L
Amaterasu
iTZ_DeeJaY_K-oS
Amaterasu
13,613
3,649
0
8,685
19,965
18,293
600
2,279
17,647
13,837
43,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,359
Gold Earned
47,968
480
Minions Killed
443
0
Camps Cleared
0
1,921,315
Distance Traveled
1,895,751
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,402
520
91
5
0
388,913
1
L
Yemoja
7,781
389
30
2
0
414,311
4
W
Agni
9,770
489
95
5
0
370,744
0
W
King Arthur
9,591
480
115
6
0
379,340
2
L
Charybdis
9,468
473
117
6
0
361,575
1
L
Morgan Le Fay
8,540
427
80
4
0
247,565
4
W
Kuzenbo
9,881
494
28
1
0
415,405
1
L
Thanatos
11,424
571
107
5
0
462,636
4
W
Heimdallr
12,715
636
151
8
0
366,913
2
L
Amaterasu
10,755
538
109
5
0
409,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role