Player Matchup

Neith
Neith
Cashacat
Neith
Level 82
God Stats
52W - 52L
1,488 SR
Queue Stats
79W - 85L
1,455 Elo+
Party 1
Rama
Rama
Onwern1337
Rama
Level 101
God Stats
1W - 0L
1,448 SR
Queue Stats
37W - 38L
1,470 Elo+
Party 1
Izanami
Izanami
SedzaLamont
Izanami
Level 76
God Stats
13W - 8L
1,554 SR
Queue Stats
99W - 112L
1,459 Elo+
Party 1
Freya
Freya
twofow
Freya
Level 109
God Stats
1W - 0L
1,045 SR
Queue Stats
108W - 122L
1,441 Elo+
Party 1
Team Averages
Level 92
1,383 SR
1,456 Elo+

VS

Team Averages
Level 67
1,598 SR
1,482 Elo+
Ymir
Ymir
AlmightyLarz
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Cold Sorrow7
Medusa
Level 18
God Stats
0W - 1L
1,518 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wilson7979
Tsukuyomi
Level 98
God Stats
3W - 5L
1,849 SR
Queue Stats
248W - 310L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
o El Mattador o
Nu Wa
Level 128
God Stats
18W - 24L
1,524 SR
Queue Stats
536W - 642L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cashacat
Neith
14
3 / 1 / 8
8,685
869
6,056
5,403
1,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 4 / 8
8,428
843
4,759
6,899
2,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
SedzaLamont
Izanami
14
3 / 1 / 9
9,061
906
6,390
6,910
2,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
twofow
Freya
15
8 / 1 / 7
9,853
985
13,282
9,962
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,958
696
1,668
10,335
10,732
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
13
2 / 5 / 1
7,804
780
5,138
8,785
3,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Wilson7979
Tsukuyomi
13
3 / 5 / 0
7,925
793
5,989
9,543
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 2 / 3
8,382
838
6,920
6,324
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
16
Kills
7
7
Deaths
16
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Neith
Cashacat
Neith
3
1
8
7
L
Medusa
2
5
1
0.5
W
2
4
8
1.5
W
Izanami
SedzaLamont
Izanami
3
1
9
7.5
L
Tsukuyomi
Wilson7979
Tsukuyomi
3
5
0
0.6
L
2
2
3
1.75
W
Freya
twofow
Freya
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,487
Damage
19,715
29,174
Taken
34,987
10,608
Mitigated
21,752
6,589
Healing
2,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,668
286
335
576
10,335
10,732
0
4,524
5,811
7,109
0
W
Neith
Cashacat
Neith
6,056
2,565
0
1,517
5,403
1,920
1,209
1,765
3,464
0
16,783
L
Medusa
5,138
2,348
113
347
8,785
3,653
1,435
4,379
4,406
0
20,867
W
4,759
2,907
0
0
6,899
2,453
1,741
1,377
5,406
0
20,555
W
Izanami
SedzaLamont
Izanami
6,390
3,797
0
2,053
6,910
2,596
2,498
2,842
3,880
0
39,400
L
Tsukuyomi
Wilson7979
Tsukuyomi
5,989
1,640
0
1,131
9,543
5,188
96
2,868
6,675
0
21,024
L
6,920
823
0
480
6,324
2,179
225
1,967
4,357
30,860
0
W
Freya
twofow
Freya
13,282
5,053
0
3,019
9,962
3,639
1,496
2,441
7,379
30,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,027
Gold Earned
31,069
187
Minions Killed
142
7
Camps Cleared
5
838,015
Distance Traveled
661,066
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,958
696
7
1
1
135,207
0
W
Neith
8,685
869
38
4
3
204,630
0
L
Medusa
7,804
780
38
4
0
153,691
1
W
Rama
8,428
843
35
4
0
189,672
1
W
Izanami
9,061
906
76
8
2
218,172
3
L
Tsukuyomi
7,925
793
34
3
2
170,302
2
L
Nu Wa
8,382
838
63
6
2
201,866
4
W
Freya
9,853
985
38
4
2
225,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role