Player Matchup

Hel
Hel
GDKG Graphix
Hel
Level 155
God Stats
4W - 7L
1,511 SR
Queue Stats
358W - 322L
1,507 Elo+
Party 2
Agni
Agni
SlapEmCheeks
Agni
Level 124
God Stats
4W - 5L
1,384 SR
Queue Stats
221W - 190L
1,504 Elo+
Party 2
Cerberus
Cerberus
TheAgnosticSire
Cerberus
Level 160
God Stats
1W - 1L
1,546 SR
Queue Stats
72W - 62L
1,573 Elo+
Party 3
Cabrakan
Cabrakan
WoodsyKarma67
Cabrakan
Level 120
God Stats
10W - 17L
1,551 SR
Queue Stats
429W - 369L
1,483 Elo+
Party 2
Nike
Nike
zay-tova
Nike
Level 114
God Stats
0W - 2L
1,285 SR
Queue Stats
81W - 76L
1,552 Elo+
Party 3
Team Averages
Level 135
1,455 SR
1,524 Elo+

VS

Team Averages
Level 123
1,551 SR
1,486 Elo+
Tyr
Tyr
ZipLocMan
Tyr
Level 104
God Stats
1W - 0L
1,709 SR
Queue Stats
124W - 112L
1,430 Elo+
Solo
Xing Tian
Xing Tian
deerhunter141
Xing Tian
Level 124
God Stats
1W - 0L
1,707 SR
Queue Stats
41W - 44L
1,473 Elo+
Party 1
Sylvanus
Sylvanus
gladiathor116
Sylvanus
Level 107
God Stats
7W - 3L
1,640 SR
Queue Stats
590W - 616L
1,531 Elo+
Solo
Merlin
Merlin
jamestn22
Merlin
Level 128
God Stats
1W - 1L
1,200 SR
Queue Stats
40W - 49L
1,530 Elo+
Party 1
Nemesis
Nemesis
nacho12292
Nemesis
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 82L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 10
10,749
717
5,875
17,785
19,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 3 / 8
10,772
718
19,360
13,753
6,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
17
2 / 3 / 10
10,658
711
12,511
25,781
28,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
WoodsyKarma67
Cabrakan
18
6 / 4 / 5
10,649
710
15,961
17,008
11,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nike
12
0 / 7 / 4
8,126
542
7,578
16,236
12,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 15
11,291
753
9,796
16,957
18,385
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
deerhunter141
Xing Tian
17
6 / 6 / 9
10,883
726
15,000
22,166
23,708
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
gladiathor116
Sylvanus
17
1 / 1 / 15
10,009
667
12,290
15,124
16,231
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
jamestn22
Merlin
20
5 / 2 / 12
11,900
793
27,253
7,502
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
nacho12292
Nemesis
18
6 / 5 / 13
11,128
742
14,465
17,507
15,530
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
85
17
Kills
21
21
Deaths
17
37
Assists
64
Player
Kills
Deaths
Assists
KDA
L
5
4
10
2.5
L
4
3
8
2.67
L
Cerberus
2
3
10
2.33
L
Cabrakan
WoodsyKarma67
Cabrakan
6
4
5
2.13
W
3
3
15
3.5
W
Xing Tian
deerhunter141
Xing Tian
6
6
9
1.75
W
Sylvanus
gladiathor116
Sylvanus
1
1
15
8.5
W
Merlin
jamestn22
Merlin
5
2
12
5.5
W
Nemesis
nacho12292
Nemesis
6
5
13
2.5
L
Nike
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,285
Damage
78,804
90,563
Taken
79,256
79,249
Mitigated
77,119
51,226
Healing
37,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,875
252
22,313
10,745
17,785
19,208
0
10,960
6,327
12,900
0
L
19,360
191
1,919
1,410
13,753
6,966
141
8,136
5,387
49,919
0
L
Cerberus
12,511
406
0
6,653
25,781
28,480
258
11,439
13,819
23,786
0
L
Cabrakan
WoodsyKarma67
Cabrakan
15,961
1,552
1,706
4,274
17,008
11,857
855
11,370
5,184
24,037
0
W
9,796
1,063
1,106
2,886
16,957
18,385
739
11,335
5,154
0
14,171
W
Xing Tian
deerhunter141
Xing Tian
15,000
473
1,834
2,492
22,166
23,708
234
13,563
7,840
31,752
0
W
Sylvanus
gladiathor116
Sylvanus
12,290
1,593
9,710
8,501
15,124
16,231
519
11,602
3,306
18,365
0
W
Merlin
jamestn22
Merlin
27,253
1,619
2,234
2,282
7,502
3,265
1,568
4,669
2,743
64,265
0
W
Nemesis
nacho12292
Nemesis
14,465
3,263
3,067
3,238
17,507
15,530
1,951
11,608
5,473
0
27,285
L
Nike
7,578
675
574
1,632
16,236
12,738
513
10,624
5,303
0
12,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,954
Gold Earned
55,211
156
Minions Killed
153
0
Camps Cleared
0
1,296,235
Distance Traveled
1,414,576
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,749
717
21
1
0
290,428
0
L
Agni
10,772
718
57
4
0
321,618
1
L
Cerberus
10,658
711
34
2
0
270,736
0
L
Cabrakan
10,649
710
32
2
0
204,536
0
W
Tyr
11,291
753
7
0
0
315,393
0
W
Xing Tian
10,883
726
14
1
0
270,211
1
W
Sylvanus
10,009
667
5
0
0
286,957
4
W
Merlin
11,900
793
108
7
0
258,803
1
W
Nemesis
11,128
742
19
1
0
283,212
2
L
Nike
8,126
542
12
1
0
208,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role