Player Matchup

Heimdallr
Heimdallr
Abril3040
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,482 Elo+
Party 1
Zeus
Zeus
Brian28152
Zeus
Level 28
God Stats
52W - 47L
1,551 SR
Queue Stats
82W - 77L
1,352 Elo+
Solo
Bellona
Bellona
Your Sempai 566
Bellona
Level 18
God Stats
1W - 1L
1,582 SR
Queue Stats
1W - 5L
1,078 Elo+
Party 1
Merlin
Merlin
YungxSosa420
Merlin
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
143W - 140L
1,336 Elo+
Solo
Mulan
Mulan
m-mr-greenbean
Mulan
Level 27
God Stats
5W - 9L
1,299 SR
Queue Stats
147W - 171L
1,322 Elo+
Solo
Team Averages
Level 21
1,486 SR
1,314 Elo+

VS

Team Averages
Level 26
1,420 SR
1,420 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Lord-Tutankhamon
Skadi
Level 29
God Stats
24W - 29L
1,485 SR
Queue Stats
200W - 206L
1,497 Elo+
Solo
Yemoja
Yemoja
iamshawngregory
Yemoja
Level 21
God Stats
9W - 9L
1,582 SR
Queue Stats
252W - 286L
1,407 Elo+
Solo
Ra
Ra
krin_jelty-_-
Ra
Level 29
God Stats
3W - 6L
1,189 SR
Queue Stats
86W - 84L
1,397 Elo+
Solo
Hachiman
Hachiman
megarapter398
Hachiman
Level 27
God Stats
0W - 3L
1,341 SR
Queue Stats
56W - 61L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Abril3040
Heimdallr
15
3 / 3 / 3
9,377
521
6,252
11,087
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 6 / 5
8,951
497
5,233
8,213
1,889
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 2
8,481
471
1,494
8,978
4,729
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
18
17 / 1 / 5
11,541
641
17,275
9,746
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 6
9,409
523
6,408
7,027
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
4 / 8 / 0
8,221
457
3,789
12,208
4,074
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 3 / 2
8,613
479
5,680
9,507
2,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 4
7,233
402
2,347
4,005
1,372
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 6 / 1
8,347
464
8,013
13,159
5,729
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
megarapter398
Hachiman
11
2 / 11 / 0
7,284
405
4,204
13,700
3,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
29
Kills
13
13
Deaths
29
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
8
0
0.5
W
Heimdallr
Abril3040
Heimdallr
3
3
3
1.5
W
3
6
5
0.92
L
5
3
2
2
W
0
2
2
0.5
W
Merlin
17
1
5
19.5
L
0
1
4
2
L
2
6
1
0.42
W
6
1
6
9
L
Hachiman
megarapter398
Hachiman
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,662
Damage
24,033
45,051
Taken
52,579
16,787
Mitigated
17,510
8,870
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,789
1,130
0
1,054
12,208
4,074
105
5,829
6,379
0
31,640
W
Heimdallr
Abril3040
Heimdallr
6,252
2,304
0
2,862
11,087
3,655
143
3,027
8,060
0
59,262
W
5,233
1,117
0
0
8,213
1,889
1,925
1,251
6,962
40,959
0
L
5,680
3,197
0
500
9,507
2,948
1,100
3,293
6,214
0
62,711
W
1,494
177
0
210
8,978
4,729
1,922
2,428
6,550
0
46,863
W
Merlin
17,275
1,820
0
2,832
9,746
3,598
414
1,681
8,065
86,181
0
L
2,347
311
294
1,723
4,005
1,372
124
1,991
2,014
24,293
0
L
8,013
1,121
137
4,115
13,159
5,729
188
3,959
9,200
53,381
0
W
6,408
449
0
2,966
7,027
2,916
0
1,973
5,054
0
49,838
L
Hachiman
megarapter398
Hachiman
4,204
1,951
0
1,389
13,700
3,387
308
7,614
6,086
0
30,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,759
Gold Earned
39,698
515
Minions Killed
354
0
Camps Cleared
0
1,675,506
Distance Traveled
1,628,457
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,221
457
59
3
0
338,587
1
W
Heimdallr
9,377
521
102
6
0
340,947
3
W
Zeus
8,951
497
79
4
0
307,463
2
L
Skadi
8,613
479
103
6
0
318,671
3
W
Bellona
8,481
471
102
6
0
343,979
0
W
Merlin
11,541
641
141
8
0
332,872
6
L
Yemoja
7,233
402
52
3
0
351,593
7
L
Ra
8,347
464
86
5
0
342,403
0
W
Mulan
9,409
523
91
5
0
350,245
0
L
Hachiman
7,284
405
54
3
0
277,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role